Commit Graph

  • 3c08b366ae Mob spawn rates above ground reduced. Zombie Ninja fixes. Diablodrops socket conversion. master dev sigonasr2 2014-03-27 07:46:25 -0700
  • 0e1bc2320e Resolved Issues 114-119 (-118). sigonasr2 2014-02-17 06:43:31 -0700
  • 090603dec4 Force players to exit minecarts correctly. (Override 1.7 default behavior) Clear SPEED_CONTROL list correctly. Remove ability to drop items in item cubes directly due to 1.7 inventory desync issues. sigonasr2 2014-02-16 10:05:23 -0700
  • 42355d475a Fix typo with commandBankEconomy sigonasr2 2014-02-16 05:52:31 -0700
  • fdb753b9c7 Disable lv30 buff selection reminder messages for now. sigonasr2 2014-02-16 05:52:05 -0700
  • aa4167f61a Powered mobs fix. Added a few more item drops. sigonasr2 2014-02-16 05:29:56 -0700
  • abada6ded4 NullPointerException Fix for no null check on custom mob name. sigonasr2 2014-02-16 02:00:47 -0700
  • e4bfcc023a Compatibility with 1.7.3. ProjectileShooter instances handled. sigonasr2 2014-02-16 01:50:17 -0700
  • 8f97b8b94b Prevent jobs from earning players money. Add temporary revenue source. Add bug report announcement message. sigonasr2 2014-02-16 01:32:02 -0700
  • e3e199c1e3 Finalized changes to regen_chunk generator. Disabled new mobs + bookshelf inventories due to game-breaking glitches. Prep for release onto main server. (Albeit with many bugs+incomplete features, but doesn't matter at this point) sigonasr2 2014-02-16 00:49:52 -0700
  • f43440b680 A per-layer regeneration algorithm for refreshing chunks. sigonasr2 2014-02-15 11:54:55 -0700
  • 772b28ff95 Charge Zombie behavior refined yet again. Removed all possibilities of caves turning into air. This is undesired and unwanted. sigonasr2 2014-02-15 11:42:40 -0700
  • 9b8b26fb41 Add in new upgrade recipes. sigonasr2 2014-02-02 05:41:07 -0700
  • dd8eff7ab3 Swords as a weapon has been nerfed. In place for the 'upgrading' patch for swords. (Makes swords more costly and weapons more valuable) Sharpness (and critical strikes in general) are now very valuable. sigonasr2 2014-02-02 04:42:44 -0700
  • f9b2fb23d9 Fix typos, mob head properties, add in Airborne effect for Blaze heads. sigonasr2 2014-02-02 04:20:21 -0700
  • 950b85cf34 Add in Ignite duration for Blaze Heads. Fixed Charge Zombie II spawning algorithm rules. (Missed something earlier) sigonasr2 2014-02-02 03:45:56 -0700
  • 56bcfde492 Add in custom poison functionality to allow all mobs to be poisoned via mob heads. sigonasr2 2014-02-02 02:45:59 -0700
  • 8eadef2e35 Minor fixes. sigonasr2 2013-12-24 08:43:31 -0700
  • d74ae124c3 A much much better cave renewal system without screwing over people's stuff. Should've done this first. sigonasr2 2013-12-24 06:52:57 -0700
  • 3082887b1f Mob Heads now bug-free (Crafting + looting + identification all work perfectly now). Cave filler code added. sigonasr2 2013-12-24 04:33:27 -0700
  • 2b40b15d50 Mob Heads are added, MobHead class implemented. Just need to add functionality. All possible head combinations can be obtained via mobs or obtained via '/event cheatheads' sigonasr2 2013-12-18 08:37:55 -0700
  • 8cbffd75e1 Wither difficulty increased. sigonasr2 2013-12-12 14:34:34 -0700
  • 0e81c98b05 Add ability to open a bookshelf's inventory by right-clicking. Made the wither effect more deadly. sigonasr2 2013-12-12 14:27:12 -0700
  • 4a9ee5da19 Added new enchantments functionality. sigonasr2 2013-12-12 12:46:37 -0700
  • 6942dbfadd Removed Hound Caller functionality (May be the cause of glitches), Set limits on new mobs, Finished up Powered mobs functionality. (Added a wait time before true damage activation so players had a chance to recognize the powered up effect, lowered true damage of arrows.) sigonasr2 2013-12-12 07:48:20 -0700
  • 959064b983 Modifications to Powered mobs. sigonasr2 2013-12-11 10:57:54 -0700
  • 9688c1b34f Add in Powered Mobs. sigonasr2 2013-12-11 08:58:14 -0700
  • ca45f2a673 Added shapeless versions of flint & steel and sticky pistons. Sticky pistons can be converted back into regular pistons simply by putting them in the crafting grid. sigonasr2 2013-12-11 06:41:09 -0700
  • 21cff3cb51 Ender Item Cubes functioning 99.9%. All synchronization issues + duping issues fixed, without the closeInventory()/openInventory() silly lazy fix. Also made Item Cubes able to be opened inside of other Item Cubes. sigonasr2 2013-12-11 06:14:48 -0700
  • eef59e0d35 Rename name tag functionality. Fix Ender Cubes. sigonasr2 2013-12-10 23:28:54 -0700
  • 9781185282 Fix sortEnchantments() so it works in all situations. Fixed issue with Enchanter A buff creating inventory desyncs. sigonasr2 2013-12-10 11:31:49 -0700
  • e6e0fd9df2 Fix run-time error. bonus_enchantment_list was not initialized. sigonasr2 2013-12-10 11:08:11 -0700
  • 88990bdb43 getGoodie() updated to latest bonus enchantment system. Added hasBonusEnchantment() and getBonusEnchantmentLevel() methods. Misc. bugfixes. sigonasr2 2013-12-10 10:56:05 -0700
  • 350f818c77 Fixes to Charge Zombie spawning. Verify blocks are natural blocks and the logic for checking was corrected. sigonasr2 2013-12-10 09:57:19 -0700
  • 97417c7280 Forgot to add oldamt to amt for Roman Numeral adding in addBonusEnchantment(). sigonasr2 2013-12-10 09:45:14 -0700
  • 0eb06c137a Merge branch 'dev' into devbranch sigonasr2 2013-12-10 09:31:12 -0700
  • 7ec51d2453 Misc. bugfixes. Made a BonusEnchantment class for easier handling of BonusEnchantments. Added helper functions for getting bonus enchantments. (getBonusEnchantments(), getBonusWeaponEnchantments(), getBonusArmorEnchantments()) sigonasr2 2013-12-10 09:30:43 -0700
  • eb6816277e Miner level 20 buff moved to right click, debug equipment repository added (/event cheat). Currently a bug where taking damage reduces health to zero and glitches player, not sure of cause. Nonoriri 2013-12-09 00:44:23 -0500
  • d775a20155 Witherless Rose mechanic reworked from halving wither damage to having a 25% chance (multiplicative) of negating the damage tick. This makes the effect more noticeable to the player (previously the player still took damage from every single wither tick no matter how many roses they had), and also reduces the diminishing returns effect from holding multiple roses. Nonoriri 2013-12-08 21:54:43 -0500
  • 7db09a34a1 Random fixes. Durability, fishing, digger(?), nullpointerexceptions, fix Powersurge Zombie damage calculation, more debug commands. sigonasr2 2013-12-06 19:08:04 -0700
  • 26d4b33a83 Logic fixes, minor typos to durability system. sigonasr2 2013-12-06 15:50:38 -0700
  • a53cfaf67b Changes and fixes to durability. Proper dye/wool color references. sigonasr2 2013-12-06 14:32:06 -0700
  • 4ee2ad5f3b Add in Powersurge Zombie. sigonasr2 2013-12-05 23:36:03 -0700
  • f38755b7bf Remove unnecessary imports. sigonasr2 2013-12-05 01:58:56 -0700
  • d6f8ab1270 Chaos chest buffed. Nonoriri 2013-12-05 00:43:30 -0500
  • 41fb9bda5f Suicidal Creeper, Powersurge Zombie, Fish Caller fixes. sigonasr2 2013-12-04 22:26:06 -0700
  • 4b99beaef8 'Hound Caller' fixes. sigonasr2 2013-12-03 09:03:49 -0700
  • 9d6428d58e Brewer job buffs + The start of new mobs. sigonasr2 2013-12-03 02:36:32 -0700
  • 762b127548 Brewer job buffs almost completed. sigonasr2 2013-12-01 06:33:59 -0700
  • 5fe020b68a Cook job complete. sigonasr2 2013-11-30 23:12:39 -0700
  • 27deec38e0 Fix Digger job. sigonasr2 2013-11-30 19:32:43 -0700
  • dae2daba04 Fixes to Woodcutter. sigonasr2 2013-11-30 19:25:57 -0700
  • 295f748961 More fixes. sigonasr2 2013-11-30 19:17:39 -0700
  • 4eca8c6574 Woodcutter fixes sigonasr2 2013-11-30 19:00:21 -0700
  • 91b8f4d0fc Start Cook job buffs. sigonasr2 2013-11-30 17:09:56 -0700
  • 24aec85f85 Weaponsmith jobs buffs implemented. sigonasr2 2013-11-30 14:07:24 -0700
  • 5b11795dce Fisherman job buffs completed. sigonasr2 2013-11-30 11:15:05 -0700
  • 29b743a142 Implement all Hunter job buffs. sigonasr2 2013-11-30 08:26:30 -0700
  • 25795c00f9 Implement all Digger job buffs. Add in artifact crafting / identifying system. Modify arrow shooters to allow for customizable speed and spread settings. Remove unnecessary spawn calls for mobs (also causes server slowdowns). Add in Sturdy buff. sigonasr2 2013-11-29 07:26:00 -0700
  • 9f4978751b Merge branch 'master' into dev sigonasr2 2013-11-29 01:53:35 -0700
  • 8a362a0e6a Fix PlayerBuffData entry removal. (toLowerCase() mismatch issue) sigonasr2 2013-11-28 23:09:43 -0700
  • 4bc85772da Minor fixes to crafting recipes. sigonasr2 2013-11-28 22:52:37 -0700
  • a901466361 Fix Mythical drop rate. Added in toString() debug output command for PlayerBuffData. Added debug output to PlayerBuffData.txt every time it updates. master_event sigonasr2 2013-11-28 21:08:30 -0700
  • 8846e32a31 Added witherless rose recipe. For each rose you own, wither damage taken is halved. Orb of Distortion is also added to allow players some privacy. Hold onto the item and other players cannot telport to them. Nonoriri 2013-11-27 23:57:20 -0500
  • 4f8ceaea49 Work on artifact conversion. sigonasr2 2013-11-27 15:13:28 -0700
  • c0c2321a7c Merge branch 'master_event2' into master_event Nonoriri 2013-11-27 17:12:14 -0500
  • a6725ff100 Fixed comments to be consistent with code, added chaos chests, several fishing changes during event, event XP doubling now occurs. Nonoriri 2013-11-27 17:09:59 -0500
  • 8e0c9aee38 Merge branch 'master' into dev sigonasr2 2013-11-27 14:39:34 -0700
  • 191c2c183f Add a Thanksgiving check for eating cooked chicken. sigonasr2 2013-11-27 14:14:51 -0700
  • b242bfd49b Forgot a DiabloDropsHook import. sigonasr2 2013-11-27 13:20:01 -0700
  • a6b848777a Merge branch 'master' into dev sigonasr2 2013-11-27 13:08:11 -0700
  • 12967289c8 Fix slowdowns with new fire mechanic system with Fire Resistant targets. sigonasr2 2013-11-27 13:07:29 -0700
  • 51d12f53e7 Added in DiabloDropsHook patch. sigonasr2 2013-11-27 12:06:32 -0700
  • 9e8c7b9a91 Add in more test commands for DiabloDropsHook. Added comments detailing how they work. Added more details on the tiers in DiabloDropsHook.java. sigonasr2 2013-11-27 12:03:21 -0700
  • ee564d496d More Digger changes. Add in DiabloDropsHook API first implementation. sigonasr2 2013-11-27 11:46:59 -0700
  • 1ac4c6ea1a Fix double '/jobs members' commands. sigonasr2 2013-11-27 10:40:24 -0700
  • 5f2bc1310f Add missing generateLootChest() function. sigonasr2 2013-11-27 10:31:17 -0700
  • 972d217589 Remove duplicate openLootChest() function. sigonasr2 2013-11-27 10:29:56 -0700
  • e05cdbe5cf Merge branch 'master' into dev sigonasr2 2013-11-27 10:28:10 -0700
  • bb0060b0ed Add in ability to teleport to Town spawn locations. sigonasr2 2013-11-27 07:17:28 -0700
  • b6a692c058 Fix to teleportation cost. sigonasr2 2013-11-26 23:35:56 -0700
  • 0d0d08d03c Minor changes to teleportation formula. Still not solved. sigonasr2 2013-11-26 23:05:41 -0700
  • 25f10a7a46 Fix major crash issue with '/jobs members'. Added Scaling health with the teleporting command. Baby zombies are much less frequent and now drop loot sometimes. sigonasr2 2013-11-26 22:10:22 -0700
  • 9819405e9d Add toLowerCase() to Pick up notifications. sigonasr2 2013-11-26 17:08:23 -0700
  • bfeb976e89 Fix teleport issues. sigonasr2 2013-11-26 16:10:56 -0700
  • 60b158cede Merge remote-tracking branch 'origin/master_event' sigonasr2 2013-11-26 16:07:47 -0700
  • b977e080be Added four types of loot chests. Loot chest probabilities slightly increased. Fixed a nullpointerexception caused by a missing toLowerCase() call. Nonoriri 2013-11-26 17:46:41 -0500
  • 485bbf930b Fixed places where toLowerCase() was not needed/ was missing. sigonasr2 2013-11-26 13:41:17 -0700
  • 1a70610120 Make Mob Spawners extremely difficult again. sigonasr2 2013-11-26 12:41:58 -0700
  • 65263a474e Use offline version of getJobLv(). sigonasr2 2013-11-26 12:31:52 -0700
  • 0e1fe37493 Fix to /jobs members. Meant to sort by level, not name. sigonasr2 2013-11-26 12:23:33 -0700
  • 0b98c8c74b Fixes to '/jobs members' before official release. sigonasr2 2013-11-26 11:17:29 -0700
  • 9fdb87addb Add in '/jobs members' command. sigonasr2 2013-11-26 10:47:26 -0700
  • 70a92aeaac Remove all saveAccountsConfig() calls. Add in 30 second account save config. Should reduce a lot of stress on the server when players are grinding jobs. There should be no reason to write to a file so often. sigonasr2 2013-11-26 10:17:23 -0700
  • 6f05142cc6 Merge branch 'master' into masterdev sigonasr2 2013-11-26 06:54:32 -0700
  • ac7fb86fb1 Merge branch 'master' into dev sigonasr2 2013-11-26 06:53:42 -0700
  • 3ff7004716 Make anvil sounds play globally. sigonasr2 2013-11-26 06:41:42 -0700
  • cbbbd87f15 Added '\n' to ItemSet descriptions to differentiate new lines. sigonasr2 2013-11-26 06:39:00 -0700
  • 8c668fccc1 Add in new ItemSet references. sigonasr2 2013-11-26 06:08:51 -0700
  • 00fc5c4baa Apply Thanksgiving / Crafting Items Patch sigonasr2 2013-11-26 03:41:14 -0700