Merge branch 'jobs_2.1' into newjobs
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commit
2aabd4c801
@ -516,10 +516,10 @@ public class Main extends JavaPlugin
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Woodcutter_job.addData("SAPLINGS", 0.015, 1, 1);
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Woodcutter_job.addData("WOOD", 0.01, 0.25, 1);
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Woodcutter_job.addData("WOODEN PLANK", 0.00, 0.10, 1);
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Woodcutter_job.setBuffData("Saplings have a higher chance of dropping from tree leaves. (+40%)",
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"Axes used gain Efficiency +1 (Speed+30%)",
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"Saplings have a higher chance of dropping from tree leaves. (+60%), Axes used gain Efficiency +2 (Speed+60%).",
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"Axes that you use never break. Axes used gain Efficiency +3 (Speed+90%) 2-5 wood is dropped from each log. Saplings around you have a higher chance of growing quickly.");
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Woodcutter_job.setBuffData("Leaves break instantly.",
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"Crafting planks gives 6 planks per wood instead of 4.",
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"Apples have a 400% higher rate of dropping from leaves. Breaking wood gives a Jump boost buff that lasts for 10 seconds. Axes last 200% longer.",
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"Cuts down a whole tree with one whack. Crafting planks gives 20 planks per wood. Each time you cut down a tree, you get a 4 HP boost (stacks) that lasts for one minute.");
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Miner_job.setJobName("Miner");
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Miner_job.setJobDescription("A miner's job is to venture into caves and collect precious minerals from within, eventually coming out with such treasures for use in other production.");
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@ -540,10 +540,10 @@ public class Main extends JavaPlugin
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Miner_job.addData("GOLD ORE", 0.0975, 12, 0);
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Miner_job.addData("DIAMOND ORE", 0.3125, 60, 0);
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Miner_job.addData("EMERALD ORE", 0.7625, 160, 0);
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Miner_job.setBuffData("Pickaxes used gain Efficiency +1 (Speed+30%)",
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"Pickaxes have double the durability.",
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"Pickaxes used gain Efficiency +2 (Speed+60%)",
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"Pickaxes used give 240% more items from ore, have quadruple the durability, Efficiency +3 (Speed+90%). Minecart riding speed increased by 40%.");
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Miner_job.setBuffData("Automatically mines ores next to each other when one ore is mined.",
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"Gain Quadruple the experience from mining ores. Pickaxes gain Efficiency III.",
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"Mining out ores will mine them out 3x3 blocks at a time when using diamond pickaxes. Pickaxes used gain Efficiency VI and Unbreaking IV.",
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"Mining ores will grant x2 the normal amount of minerals. Fortune is twice as effective, granting a possible total of x4 the normal minerals from ores.");
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Builder_job.setJobName("Builder");
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Builder_job.setJobDescription("A builder's job is to use blocks in order to create and invent new buildings using materials that look nice.");
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@ -581,10 +581,10 @@ public class Main extends JavaPlugin
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Builder_job.addData("BRICK STAIRS", 0.065, 9, 0);
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Builder_job.addData("QUARTZ BLOCK", 0.07, 14, 0);
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Builder_job.addData("BRICK", 0.075, 11, 0);
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Builder_job.setBuffData("Every 5XP gives you one torch.",
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"1% of blocks placed will be replenished to your inventory.",
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"5% of blocks placed will be replenished to your inventory.",
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"Placing blocks gives you experience orbs. 50% of blocks placed will be replenished to your inventory.");
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Builder_job.setBuffData("Builders gain access to the 'line' tool. Typing /line will make building in straight lines easier.",
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"Builders gain access to the 'rectangle' tool. Typing /rectangle will make building in rectangles easier.",
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"When crafting irreversible Builder blocks, 75% of the blocks used for crafting will be restored to your inventory. When cooking Builder blocks, the block results will be doubled.",
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"Builders gain the ability to fly when building. They immediately lose the ability to fly if they stop building for a moment, destroy a block, or enter combat. Every 100 Builder XP gained gives the Builder 5 Glowstone blocks and a stack of torches.");
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Digger_job.setJobName("Digger");
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Digger_job.setJobDescription("A digger's job is to collect blocks from the ground that are collectible with a shovel. The digger may also convert some blocks to other types for more XP and money.");
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@ -605,10 +605,10 @@ public class Main extends JavaPlugin
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Digger_job.addData("GLASS", 0.015, 3, 2);
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Digger_job.addData("BRICK", 0.04, 8, 2);
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Digger_job.addData("HARDENED CLAY", 0.04, 8, 2);
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Digger_job.setBuffData("Shovels used gain Efficiency +1 (Speed+30%)",
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"Shovels have double the durability.",
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"Shovels used gain Efficiency +2 (Speed+60%), Shovels have triple the durability.",
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"Shovels have quadruple the durability. Blocks dug up are doubled in quantity. Shovels have Efficiency +4 (Speed+120%).");
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Digger_job.setBuffData("Ability to discover artifacts when digging up blocks.",
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"Shovels gain Unbreaking V and Efficiency IV.",
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"Destroying the bottom row of Sand or Gravel with a Wooden Shovel will destroy the whole stack instantly. Artifact discovery rate increased by 25%.",
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"Artifacts will be able to be identified immediately with no identify tomes.");
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Farmer_job.setJobName("Farmer");
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Farmer_job.setJobDescription("A farmer's job is to sustain and continue to replenish what nature provides to turn them into sustainable food items and other useful things.");
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@ -873,7 +873,7 @@ public class Main extends JavaPlugin
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Explorer_job.setBuffData("Movement speed increased by 20%.",
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"Players lose no exp on death. When taking fatal damage, you will regain all health. This effect can be used once every hour.",
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"Don't lose any money on death. Reviving costs 75% less.",
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"When dying, you only lose 25% of your items. The rest stay in your inventory. Reviving costs 90% less. Teleporting to players costs 75% less. Movement speed increased by 40%. When dying, you will be placed back where you just died. This effect can be used once every hour.");
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"When holding a pickaxe, it will detect ores around you based on what the pickaxe is made of.");
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Support_job.setJobName("Support");
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Support_job.setJobDescription("A support's job is to provide assistance and keep others alive by providing potions to heal, materials to allow others to craft things, and being useful overall.");
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@ -4766,4 +4766,4 @@ public void payDay(int time)
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return 0;
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}
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}
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}
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}
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