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874e5f6fb4
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Internal inventory system setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-02 22:43:05 -05:00 |
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e96e5248e8
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Implement defend command and refactor damage calculation formula to be in its own separate function
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-02 21:43:48 -05:00 |
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6fbcc64f44
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Add in alternative checking for move selection when moving fails
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-02 21:10:33 -05:00 |
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f76dd92cab
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Move actions completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-02 00:12:19 -05:00 |
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2e1815fd44
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Skipping around move tile selections
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 21:14:59 -05:00 |
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c60146b898
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Fixed blocking conditional code
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 21:08:27 -05:00 |
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29a57f5850
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Cursor animation flip
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 20:27:38 -05:00 |
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998d695cd6
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Detect collisions against terrain, allow passthrough through units.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 19:36:36 -05:00 |
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e296a7b322
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Display movement squares and detect other entities in the way
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 17:24:10 -05:00 |
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45cdc24410
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Highlight multiple allies when they're getting attacked
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 15:20:59 -05:00 |
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6474c724b9
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Fix up default target selection channel position range
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 14:59:15 -05:00 |
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9a509bf76f
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Draw channeling position ranges
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-10-01 14:47:07 -05:00 |
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c99aed13db
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Random rolls happen per target now. Flashing is a bit more controlled. Shadow is properly black now
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-30 01:06:34 -05:00 |
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fba1aba9e9
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Damage numbers implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-30 00:46:42 -05:00 |
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06418582fb
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Effects can be tied to attacks in battle, and animation lifetimes are respected.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-29 23:14:51 -05:00 |
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1d45800bfd
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Effect particle system implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-28 22:40:19 -05:00 |
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d457d88258
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Particle system started
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-28 21:56:49 -05:00 |
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ca4134fbb9
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Align battle encounters to grid
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-28 20:33:13 -05:00 |
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328d5480f7
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Align battle encounters to grid
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-28 20:09:04 -05:00 |
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5f37838fc1
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Highlight targets that are selected
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-27 00:11:18 -05:00 |
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fceb8a9005
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Draw grid ranges for attacks on target select
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-26 19:55:21 -05:00 |
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75cc08c316
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Ranges for all attacks. Removed 1 from range to make single target attacks proper.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-26 18:17:24 -05:00 |
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09ba8fd78c
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Enemy ranges
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-26 17:47:36 -05:00 |
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2df115153a
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Able to start and finish a battle
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-25 21:45:11 -05:00 |
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bcf1107267
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Rolling damage counters and turn-based handling completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-25 00:39:27 -05:00 |
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0fe0477d78
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Combat damage code added
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-24 21:58:34 -05:00 |
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e3decd2fd4
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Enemy Target Selection
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-24 20:16:14 -05:00 |
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be3a8fd996
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Player channel time bars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-24 19:32:33 -05:00 |
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4708a6b857
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Add in channel display bars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-24 19:11:41 -05:00 |
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270eba27c9
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Turn orders work, move selection works
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-24 00:32:23 -05:00 |
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b49e47ef4d
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wstring of wrap
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-24 00:22:39 -05:00 |
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4a9877c534
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Display cast times
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-23 20:53:30 -05:00 |
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d706dbe3f2
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Fix wrapping text text cut-off
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-22 20:43:33 -05:00 |
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8a2db05c36
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Battle target selection implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-22 20:28:42 -05:00 |
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5cfa2c4a03
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Add in extra display labels for spells
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-22 02:50:39 -05:00 |
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c3bbe09894
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Setup new dialog boxes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-20 01:50:44 -05:00 |
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afcc310fa4
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Power menu functionality completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 21:13:53 -05:00 |
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7f2339ce19
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Smooth movement with vectorized movement and single axis collision resolving
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 18:52:52 -05:00 |
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8470606926
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Created powers list, scrollable, and implemented grade selection
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-19 01:22:05 -05:00 |
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10a934a267
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Selection menu for selecting powers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-18 23:56:26 -05:00 |
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9577d482be
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Battle menu command display. List of battle powers created.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-18 20:21:10 -05:00 |
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5252d1ad70
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Implemented ATB bars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 22:51:01 -05:00 |
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154cd4e067
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Rolling hit point counter mechanics and basics implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 22:08:02 -05:00 |
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e267d7ab98
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Display of battle boxes onscreen
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 21:09:15 -05:00 |
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a02db5c33f
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Setup rolling counter stuff
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 20:15:45 -05:00 |
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b80eb56837
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Battle camera move mode setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 19:40:25 -05:00 |
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34a3e916bc
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Setup encounter detection
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 19:09:45 -05:00 |
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c102ef41a0
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Include text entry mode for editing the encounters
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 18:37:43 -05:00 |
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8dbe57b0d4
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Adding and removal of battle encounters from map editor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 18:05:51 -05:00 |
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0289b2e87f
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Refactored encounter list so it's a global database instead of just being a reference.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-09-17 17:22:11 -05:00 |
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