generated from sigonasr2/CPlusPlusProjectTemplate
Fix up default target selection channel position range
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
9a509bf76f
commit
6474c724b9
Binary file not shown.
22
main.cpp
22
main.cpp
@ -1134,7 +1134,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
for (int i=0;i<BATTLE_ENCOUNTER->objs.size();i++) {
|
||||
BATTLE_ENCOUNTER->objs[i]->obj->highlighted=false;
|
||||
}
|
||||
for (auto&ent:GetEntitiesInRange(SELECTED_TARGET,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
for (auto&ent:GetEntitiesInRange(SELECTED_TARGET,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->channelPos,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
ent->obj->highlighted=true;
|
||||
}
|
||||
}
|
||||
@ -1159,7 +1159,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
for (int i=0;i<BATTLE_ENCOUNTER->objs.size();i++) {
|
||||
BATTLE_ENCOUNTER->objs[i]->obj->highlighted=false;
|
||||
}
|
||||
for (auto&ent:GetEntitiesInRange(SELECTED_TARGET,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
for (auto&ent:GetEntitiesInRange(SELECTED_TARGET,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->channelPos,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
ent->obj->highlighted=true;
|
||||
}
|
||||
}
|
||||
@ -2954,7 +2954,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
if (CURRENT_TURN<0) {
|
||||
if (PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove->friendly) {
|
||||
if (PARTY_MEMBER_STATS[-PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedTarget-1]->GetHP()>0) {
|
||||
for (auto&ent:GetEntitiesInRange(PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedTarget,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
for (auto&ent:GetEntitiesInRange(PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedTarget,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->channelPos,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
int healAmt = PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove->baseDmg+
|
||||
((PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove->randomDmg>0)?rand()%PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove->randomDmg:0)
|
||||
+PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->baseAtk;
|
||||
@ -2972,7 +2972,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
} else {
|
||||
if (BATTLE_ENCOUNTER->objs[PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedTarget]->GetHP()>0) {
|
||||
//Enemies have their health directly set.
|
||||
for (auto&ent:GetEntitiesInRange(PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedTarget,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
for (auto&ent:GetEntitiesInRange(PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedTarget,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->channelPos,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
int dmgAmt = PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove->baseDmg+
|
||||
((PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove->randomDmg>0)?rand()%PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove->randomDmg:0)
|
||||
+PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->baseAtk;
|
||||
@ -2993,7 +2993,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
} else {
|
||||
if (BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove->friendly) {
|
||||
if (BATTLE_ENCOUNTER->objs[BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedTarget]->GetHP()>0) {
|
||||
for (auto&ent:GetEntitiesInRange(BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedTarget,BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove)) {
|
||||
for (auto&ent:GetEntitiesInRange(BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedTarget,BATTLE_ENCOUNTER->objs[CURRENT_TURN]->channelPos,BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove)) {
|
||||
int healAmt = BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove->baseDmg+
|
||||
((rand()%BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove->randomDmg>0)?rand()%BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove->randomDmg:0)
|
||||
+BATTLE_ENCOUNTER->objs[CURRENT_TURN]->baseAtk;
|
||||
@ -3008,7 +3008,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
}
|
||||
} else {
|
||||
if (PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedTarget-1]]->GetHP()>0) {
|
||||
for (auto&ent:GetEntitiesInRange(BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedTarget,BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove)) {
|
||||
for (auto&ent:GetEntitiesInRange(BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedTarget,BATTLE_ENCOUNTER->objs[CURRENT_TURN]->channelPos,BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove)) {
|
||||
int dmgAmt = BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove->baseDmg+
|
||||
((rand()%BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove->randomDmg>0)?rand()%BATTLE_ENCOUNTER->objs[CURRENT_TURN]->selectedMove->randomDmg:0)
|
||||
+BATTLE_ENCOUNTER->objs[CURRENT_TURN]->baseAtk;
|
||||
@ -3211,6 +3211,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
break;
|
||||
}
|
||||
}
|
||||
PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->channelPos=PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-SELECTED_TARGET-1]]->obj->GetPosWithOrigin();
|
||||
} else {
|
||||
for (int i=0;i<BATTLE_ENCOUNTER->objs.size();i++) {
|
||||
if (BATTLE_ENCOUNTER->objs[i]->GetHP()>0) {
|
||||
@ -3218,18 +3219,19 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
break;
|
||||
}
|
||||
}
|
||||
PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->channelPos=BATTLE_ENCOUNTER->objs[SELECTED_TARGET]->obj->GetPosWithOrigin();
|
||||
}
|
||||
for (auto&ent:GetEntitiesInRange(SELECTED_TARGET,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
for (auto&ent:GetEntitiesInRange(SELECTED_TARGET,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->channelPos,PARTY_MEMBER_STATS[PARTY_MEMBER_ID[-CURRENT_TURN-1]]->selectedMove)) {
|
||||
ent->obj->highlighted=true;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Entity*> GetEntitiesInRange(int targetEnt,Battle::Move*move) {
|
||||
std::vector<Entity*> GetEntitiesInRange(int targetEnt, vd2d channelPos, Battle::Move*move) {
|
||||
std::vector<Entity*>ents;
|
||||
if (targetEnt<0) {
|
||||
for (int i=0;i<PARTY_MEMBER_COUNT;i++) {
|
||||
//See if this target is also in range.
|
||||
vi2d diff=(vi2d)PARTY_MEMBER_OBJ[i]->GetPosWithOrigin()/32-(vi2d)PARTY_MEMBER_OBJ[-targetEnt-1]->GetPosWithOrigin()/32;
|
||||
vi2d diff=(vi2d)PARTY_MEMBER_OBJ[i]->GetPosWithOrigin()/32-(vi2d)channelPos/32;
|
||||
if (abs(diff.x)+abs(diff.y)<=move->range-1) {
|
||||
ents.push_back(PARTY_MEMBER_STATS[PARTY_MEMBER_ID[i]]);
|
||||
}
|
||||
@ -3237,7 +3239,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
|
||||
} else {
|
||||
for (int i=0;i<BATTLE_ENCOUNTER->objs.size();i++) {
|
||||
//See if this target is also in range.
|
||||
vi2d diff=(vi2d)BATTLE_ENCOUNTER->objs[i]->obj->GetPosWithOrigin()/32-(vi2d)BATTLE_ENCOUNTER->objs[targetEnt]->obj->GetPosWithOrigin()/32;
|
||||
vi2d diff=(vi2d)BATTLE_ENCOUNTER->objs[i]->obj->GetPosWithOrigin()/32-(vi2d)channelPos/32;
|
||||
if (abs(diff.x)+abs(diff.y)<=move->range-1) {
|
||||
ents.push_back(BATTLE_ENCOUNTER->objs[i]);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user