@ -2059,7 +2067,7 @@ goes on a very long time, I hope you can understand this is only for testing pur
MOVELIST[BattleMoveName::METEORRAIN_B]=newBattle::Move("Meteor Rain","Causes fiery rocks to fall from the skies. Chance to burn trees.",BETA,110,30,ㅍ22,6,0,false,{0,0,20,0});
MOVELIST[BattleMoveName::METEORRAIN_G]=newBattle::Move("Meteor Rain","Causes fiery rocks to fall from the skies. Chance to burn trees.",GAMMA,200,50,ㅍ47,6,0,false,{0,0,20,0});
MOVELIST[BattleMoveName::METEORRAIN_O]=newBattle::Move("Meteor Rain","Causes fiery rocks to fall from the skies. Chance to burn trees.",OMEGA,390,60,ㅍ98,6,0,false,{0,0,20,0});
MOVELIST[BattleMoveName::PKFREEZE_A]=newBattle::Move("PK Freeze","A powerful chilling attack causing frostbite and slow.",ALPHA,80,10,ㅍ4,1,0,false,{0,0,20,0});
MOVELIST[BattleMoveName::PKFREEZE_A]=newBattle::Move("PK Freeze","A powerful chilling attack causing frostbite and slow.",ALPHA,80,10,ㅍ4,1,0,false,{0,0,20,10});
MOVELIST[BattleMoveName::PKFREEZE_B]=newBattle::Move("PK Freeze","A powerful chilling attack causing frostbite and slow.",BETA,120,20,ㅍ8,1,0,false,{0,0,20,0});
MOVELIST[BattleMoveName::PKFREEZE_G]=newBattle::Move("PK Freeze","A powerful chilling attack causing frostbite and slow.",GAMMA,240,40,ㅍ12,1,0,false,{0,0,20,0});
MOVELIST[BattleMoveName::PKFREEZE_O]=newBattle::Move("PK Freeze","A powerful chilling attack causing frostbite and slow.",OMEGA,480,50,ㅍ22,1,0,false,{0,0,20,0});
@ -2672,6 +2680,7 @@ goes on a very long time, I hope you can understand this is only for testing pur