sigonasr2
|
16792427c5
|
Splash screen works now
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
f975a30925
|
Copy over entire map functions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
974b60fd22
|
Change to new camera updating system so that collisions are now aligned with the camera's position when necessary
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
0105a968cb
|
Setup testing environment to update the screen as well so the player movement testing works
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
62b26a740d
|
All keys tested
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
7a9ca378ea
|
More cutscene test conditions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
07a4c5bbfa
|
Flesh out some more test cases for cutscene testing
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
cec17fb0de
|
Added a back key functionality and corrected arrows appearing when solo in the overworld Status menu
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
9ca6ebeeb8
|
Make sure we are retrieving tile data safely from the array by doing boundary checks
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
3c608515a8
|
Safe tile degree bounds checking
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
42a1b53592
|
Fix centering of camera and a bug that occurs when unequipping items from the equip menu while the inventory cursor is hovering over the last inventory item slot
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
c9be7c5c6a
|
Loading files menu transitions to game after loading
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
c57aea3cf6
|
Potential to read from save file now.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
f1b88ee013
|
Saving of game data prototype
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
c3e3ececcc
|
Player animations more or less under control now. Moved to a toggle animation speed system instead
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
173cc0410d
|
Switch to new sub animation system for movements
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
12bf5a5876
|
Setup subanimation system
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
345217571a
|
Dynamic Map transitions now completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
f1c347207a
|
Organize cutscenes and add map transition cutscene triggers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
ebbfafbebc
|
More tests added
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
3d5d1a126e
|
Shop sell features implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
ddb9c04e86
|
Writing more tests...
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
88efa7764e
|
Test Suite first test in action
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
56ca9470ee
|
Complete refactor and separation of SeasonI class from main.cpp
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
4e293ff983
|
Battle Properties implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |
sigonasr2
|
79922e43b4
|
Build with optimization flags on
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2 years ago |