sigonasr2
d4d83a1e44
Lock icons implemented in equip menu. When a piece of gear is already equipped, prevent equip sounds/re-equipping of the same exact piece. Release Build 8105.
9 months ago
sigonasr2
965029e224
Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087.
9 months ago
sigonasr2
1abbf05298
Jump targeting lock-on time implemented for Slime King script.
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Slime King third jump delay increased from 0.6s -> 0.7s. Jump targeting speed increased from 400 -> 1900. Jump target lock-on time set to 0.5 seconds.
Release Build 8084.
9 months ago
sigonasr2
2de0ba3810
Fix having the exact amount of XP not actually leveling you up. Fix strange shadow text clipping for text scaled less than 1.0 vertically. Release Build 8068.
9 months ago
sigonasr2
72c5a7394b
Added Yellow Slime jump attack behavior. Release Build 8023.
9 months ago
sigonasr2, Sig, Sigo
468302833f
Add monster jumping inside run towards monster strategy.
9 months ago
Quapsel
63fc61cc09
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
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Bear:
Health = 210 -> 450
MoveSpd = 60% -> 75%
Yellow Slime:
Health = 175 -> 240
Slime King:
Health: 5000 -> 8000
9 months ago
sigonasr2
6ff939e491
Warrior slash animation now extends based on actual attack range. Release Build 7997.
9 months ago
sigonasr2
588e184764
Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5.
9 months ago
sigonasr2
6e4f206391
Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5.
9 months ago
sigonasr2
59eb24b65b
Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes.
9 months ago
sigonasr2
822bab3318
Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40%
9 months ago
sigonasr2
7ada663056
Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910.
9 months ago
sigonasr2
227d43bd77
Ranger Backdash Iframe time 0.2s -> 0.22s. Ranger Backdash Distance 250 -> 300.
9 months ago
sigonasr2
8ec8a5a263
Ranger hairstyle changed.
9 months ago
sigonasr2
f272e774f5
Include new story art.
9 months ago
sigonasr2
a6bd3c0c43
Add collision to waterfall tiles.
9 months ago
sigonasr2
a8b5b3f84a
Added shadow underneath bridge for Stage I-I. Release Build 7902.
9 months ago
sigonasr2, Sig, Sigo
b3a632a375
Fix some story script and update TODO. Remove extra old testing code.
9 months ago
sigonasr2
93081fe7f0
Remove debug keys for changing class, spawning items, adding xp, and opening the consumables window. Fix XP progress bar so it doesn't loop the sound if the menu is closed early. Pause menu now pauses the game during gameplay. Release Build 7895.
9 months ago
sigonasr2
5992adbc5f
Fix player starting with no items if they first load another file and then return to the main menu to begin another character. Fix player stats not being reset proper when loading another file and then returning to the main menu and beginning another character. Fix potential infinite XP bar gain loop. Added Return to Map option on level completion screen. Equip Stat labels now show live stats (changes on application of buffs, etc.). Release Build 7886. Patch version 0.4.4.
9 months ago
sigonasr2
2d3b506556
Add slight knockback effect to Warrior's ground slam. Release Build 7885.
9 months ago
sigonasr2
3aaa7d03e4
Fix typos in credits input helper. Fix left analog stick not being active for scrolling the credits window. Release Build 7878.
9 months ago
sigonasr2
a9a640be82
Initial craft of an item now properly consumes the resources and money of the item. Start at Story I node instead of the Campaign I-I node. Include additional credits. Added additional story background. Release Build 7877. Patch version 0.4.3
9 months ago
sigonasr2
78cbad9297
Story I-I no longer unlocks Campaign I-II map.
9 months ago
Quapsel
ff01195c01
Changed Slime King jump Behaviour in Phase 2 and 3 of the Boss fight. Jumps are now way easier to dodge. It should be possible on every class to win this fight without getting hit.
9 months ago
sigonasr2
f8408dc530
Updating the bgm volume also updates the environmental audio (important when unmuting sounds). Fix some deleted tiles in 1_7. Release Build 7871.
9 months ago
Quapsel
ab01cc6acc
„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
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Damage changed from wood weapons from 5,10,15,20,25,30 to 3,6,9,12,16,20
9 months ago
Quapsel
1b2831bbb2
„Adventures in Lestoria/assets/config/items/Accessories.txt“ ändern
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Ring of the Slime King: Attack stat removed.
Ring of the Bear: Attack nerfed from 4-10 to 1-4
9 months ago
sigonasr2, Sig, Sigo
8b7703f457
Story I unlocks from the beginning of the game.
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Warrior auto-attack facing direction is now based on attacking direction of target.
9 months ago
Quapsel
a53aa64b07
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
...
Slime King - HP: 3500 -> 5000
Ursule, Mother of Bears - HP: 5000 -> 5500
9 months ago
sigonasr2
aa4d35d754
Fix crash with emscripten version during story scenes. Fix inproper Blacksmith equipment displays for crafting menu (chapter check missing, wrong enhancement level checks). Fix Blacksmith trigger not unlocking on the right node. Fix Chapter 2 trigger. Fix emscripten build scripts. Release Version 7848.
9 months ago
sigonasr2
93e5921e57
Remove Resume input helper on the death menu. Add multi-line centering label support. Add credits configuration and credits menu to the game. Release Build 7841. Push game Version to 0.4.
9 months ago
sigonasr2
2d0702af2c
Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795.
9 months ago
sigonasr2
f6c822f868
Fix story pause command to not actually get rid of the story dialog. Release Build 7759.
9 months ago
sigonasr2
4b3b36bdfd
Added tutorial tooltips. Release Build 7758.
9 months ago
sigonasr2
0c619aa4f6
Add in visual novel audio pitch and BGM change commands. Add in XP bonus when completing stages. Release Build 7706.
9 months ago
sigonasr2
3261ddf6f5
Add mosaic transitions from overworld to stages. Fix up Visual Novel placeholder text for player name. Release Build 7690.
9 months ago
sigonasr2
3faff12015
Restore item loadout quantities on level restarts. Release Build 7674.
9 months ago
sigonasr2
b96b5735e9
Implemented Death menu. Release Build 7668.
9 months ago
sigonasr2
53b5c1f967
Redo rendering pipeline so all tile groups are now interweaved with game objects such that objects in front of foreground tiles are now properly displayed after stuff in the background. Release Build 7635.
9 months ago
sigonasr2
2253c14f4c
Include `git-filter-repo` script. Rewrite history to exclude gamepack.pak file. Regenerate locked gamepack.pak file using unpublished key data. Release Build 7609.
9 months ago
sigonasr2
57bad057ed
Added intro camera movement and transition changing. Release Build 7603.
9 months ago
sigonasr2
99049d6fa0
Add in intro level scenes and identify combat-related sounds so they do not play on the main menu. Release Build 7587.
9 months ago
sigonasr2
141e1622d6
Added background story commercial assets. Scrolling Background. Release Build 7577.
9 months ago
sigonasr2
e317b7b23b
Add in input displays for gameplay HUD, showing current hotkeys for abilities and items. Updated class info menu to show current inputs. Added slight outlines to mouse control icons. Release Build 7574.
9 months ago
sigonasr2
42d4e794c7
Include fonts in distributed assets for emscripten/standalone builds. Resolves Issue #33 . Release Build 7521.
9 months ago
sigonasr2
5035dd5af9
Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515.
9 months ago
sigonasr2
f9e00caaa4
Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515.
9 months ago
sigonasr2
ee215b132c
Fix Menu crash for tab switching on blacksmith (inactive scrolled menu items were unfocused and unselectable). Added sound effect for toggling button icon sets. Fix Key DrawInput functions to respect new extended icon types. Bosses now respect boundaries of boss arenas. Release Build 7474.
9 months ago