Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes.
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				| @ -2,10 +2,8 @@ February 28th -> Begin Internal Game Playtesting | ||||
| March 6th -> Discord/Friend Playtesting | ||||
| March 30th -> Public Demo Release | ||||
| 
 | ||||
| 1_7 green slime spawn = one of the slimes is stuck in an object on spawn | ||||
| end of worldmap is visible. needs to be extended a little bit | ||||
| distance on 1_1 between first and second Enemy spawn feels to empty | ||||
| battle shout slow range and effectivity needs a buff | ||||
| Materials for initial craft seems to be wrong? need to recheck | ||||
| do we need a minimap? (maybe with fog of war?) Maybe polling that once testing with more people. | ||||
| should gemstones dropp from boss stages aswell? (Maybe lower droprate?) | ||||
|  | ||||
| @ -1586,7 +1586,7 @@ | ||||
|    </properties> | ||||
|    <point/> | ||||
|   </object> | ||||
|   <object id="59" name="Green Slime" type="Monster" x="3150" y="606"> | ||||
|   <object id="59" name="Green Slime" type="Monster" x="3139" y="617"> | ||||
|    <properties> | ||||
|     <property name="Type" propertytype="MonsterName" value="Green Slime"/> | ||||
|     <property name="spawner" type="object" value="47"/> | ||||
|  | ||||
| @ -831,7 +831,7 @@ | ||||
|    </properties> | ||||
|    <point/> | ||||
|   </object> | ||||
|   <object id="43" name="Green Slime" type="Monster" x="2604" y="2361.33"> | ||||
|   <object id="43" name="Green Slime" type="Monster" x="2608" y="2333"> | ||||
|    <properties> | ||||
|     <property name="Type" propertytype="MonsterName" value="Green Slime"/> | ||||
|     <property name="spawner" type="object" value="11"/> | ||||
|  | ||||
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