- Foreground tile depth correction for tiles w/hitboxes
- Add Death screen (Zoom in on fatal blow, slow time down... Display some game over text... Allow retry or return to world map.)
- Track items used during a stage, on death, restore the loadout item quantities used.
- Mosaic transition on level load
Add Bonus XP when completing a stage
January 31st
============
- Title Screen setpieces
- Hide mouse cursor during controller play. Reveal it again during mouse play.
@ -19,4 +21,10 @@ January 31st
- Condense stage track (loading times)
- Credits/Licensing
- Credits/Licensing
- Implement some obtained commercial art.
- Basic tutorial on the first stage, Only allow the player to select "Change Loadout", explain how to setup items, can only start once a loadout item is set.
- show inputs that can be used by the player to navigate, ability usage, and defensive. When player takes enough damage show how to use recovery items.
While you are getting closer you realise something isnt right. The Smoke in the sky is way thicker then what you would expect from just a few campfires...
You reach the crossing where a #FF0000horrible scenery#FFFFFF awaits you.
@ -110,7 +111,7 @@ Oh what shall I do? I can't return to the Kingdom without it!
[You]
First you need more rest. Once you are able to walk on your own again, we can think about a solution for your lost object.