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@ -67,7 +67,7 @@ void Menu::InitializeCreditsWindow(){ |
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{{game->KEY_SCROLLDOWN,Held},{"",[](MenuType type){ |
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Component<ScrollableWindowComponent>(type,"Display Text Scroll Window")->Scroll(-1.f); |
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}}}, |
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{{game->KEY_SHOULDER,Pressed},{"Scroll Encounters",[](MenuType type){ |
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{{game->KEY_SHOULDER,Pressed},{"Scroll",[](MenuType type){ |
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Component<ScrollableWindowComponent>(type,"Display Text Scroll Window")->Scroll(-1.0f); |
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}}}, |
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{{game->KEY_FASTSCROLLUP,Held,InputEngageGroup::NOT_VISIBLE},{"Scroll",[](MenuType type){ |
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@ -76,7 +76,10 @@ void Menu::InitializeCreditsWindow(){ |
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{{game->KEY_FASTSCROLLDOWN,Held,InputEngageGroup::NOT_VISIBLE},{"Scroll",[](MenuType type){ |
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Component<ScrollableWindowComponent>(type,"Display Text Scroll Window")->Scroll(1.0f); |
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}}}, |
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{{game->KEY_SCROLLVERT_R,Analog,InputEngageGroup::NOT_VISIBLE},{"Scroll",[](MenuType type){ |
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{{game->KEY_SCROLLVERT_R,Analog},{"Scroll",[](MenuType type){ |
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Component<ScrollableWindowComponent>(type,"Display Text Scroll Window")->Scroll(game->KEY_SCROLLVERT.Analog()); |
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}}}, |
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{{game->KEY_SCROLLVERT_L,Analog,InputEngageGroup::NOT_VISIBLE},{"Scroll",[](MenuType type){ |
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Component<ScrollableWindowComponent>(type,"Display Text Scroll Window")->Scroll(game->KEY_SCROLLVERT.Analog()); |
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}}}, |
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{game->KEY_BACK,{"Back",[](MenuType type){ |
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