|  | 635f580ba6 | Proper handling of names with spaces in parsing. | 2023-06-21 00:58:10 -07:00 |  | 
			
				
					|  | b0cdab41f5 | Include second level updates. | 2023-06-21 00:35:55 -07:00 |  | 
			
				
					|  | 5967b1823f | Fix up TMXParser. Make the map levels not as buggy to edit. | 2023-06-21 00:34:09 -07:00 |  | 
			
				
					|  | f5bc7ee824 | Add extra staff shooting animations for Wizard. Add in template levels and Tiled Project files. | 2023-06-20 22:55:19 -07:00 |  | 
			
				
					|  | ccfeae19d4 | Sonic Slash implemented for Warrior. Build updated w/new features. | 2023-06-20 19:13:45 -07:00 |  | 
			
				
					|  | dd75b5b52d | Tested build for correction to Issue #8 | 2023-06-20 16:56:56 -07:00 |  | 
			
				
					|  | ca151cedd9 | Add Sonic Slash graphics. Fixed Issue #8 such that larger enemies are no longer affected by Battlecry. | 2023-06-20 16:50:56 -07:00 |  | 
			
				
					|  | 77bd085908 | Mana implemented. When not enough mana is available for an ability, a notification appears. | 2023-06-19 04:03:04 -05:00 |  | 
			
				
					|  | 6d4c069fe4 | Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. | 2023-06-19 03:25:01 -05:00 |  | 
			
				
					|  | 7598578890 | Added emscripten auto-compile capabilities to Release builds. | 2023-06-18 07:54:42 -05:00 |  | 
			
				
					|  | 8fb407c3f1 | File description, project properties, company name, and other meta fields all applied to game executables on build. | 2023-06-18 06:35:49 -05:00 |  | 
			
				
					|  | e68d310034 | Shrink the version numbers down a little bit more. | 2023-06-18 02:32:25 -07:00 |  | 
			
				
					|  | 26aeb8d440 | Implemented auto-incrementing project version numbers. | 2023-06-18 02:05:50 -07:00 |  | 
			
				
					|  | d099bdde84 | Include game icon in executable and game window (such a PITA) | 2023-06-18 01:24:28 -07:00 |  | 
			
				
					|  | c81040494c | Fix Player::Hurt not having a return value. Web build created. | 2023-06-17 23:29:04 -05:00 |  | 
			
				
					|  | 9e6573729e | All underlying class differences now applied to code. Preparation for other class implementations. Implemented class swapping via mouse wheel. | 2023-06-17 23:07:26 -05:00 |  | 
			
				
					|  | 21368f6f95 | Define and setup internal class attributes. | 2023-06-17 22:03:20 -05:00 |  | 
			
				
					|  | e090bc775d | Implemented blocking. Made player abilities dynamic instead of fixed for class expansion preparation. | 2023-06-17 21:19:08 -05:00 |  | 
			
				
					|  | 75b763e87b | Implement Iframes for the player when performing a Ground Slam. | 2023-06-17 19:51:56 -05:00 |  | 
			
				
					|  | 4b98518fcf | Added Warrior swing sword animation | 2023-06-17 19:34:16 -05:00 |  | 
			
				
					|  | 5be3d2679c | Add new class sprites | 2023-06-17 18:49:27 -05:00 |  | 
			
				
					|  | ae50e6631f | Test a webhook commit. | 2023-06-16 09:52:49 -05:00 |  | 
			
				
					|  | 0718150cd0 | Test commit. | 2023-06-16 09:50:22 -05:00 |  | 
			
				
					|  | 3650b94363 | Verifying commit pushing works. | 2023-06-16 09:48:50 -05:00 |  | 
			
				
					|  | b6b9089422 | Included proper variable initialization states for Monsters. | 2023-06-16 09:47:11 -05:00 |  | 
			
				
					|  | 0c6663a8bc | Test a code update. | 2023-06-16 09:26:47 -05:00 |  | 
			
				
					|  | 86da919577 | PGE update for emscripten comand. | 2023-06-16 02:33:30 -05:00 |  | 
			
				
					|  | 2f95e71114 | Fix bug with missing return value for effect updating. | 2023-06-16 02:33:12 -05:00 |  | 
			
				
					|  | 9db2565060 | Added health indicator | 2023-06-16 01:59:46 -05:00 |  | 
			
				
					|  | a94528fe3e | Added Spawners | 2023-06-16 01:51:26 -05:00 |  | 
			
				
					|  | 01d1e44839 | Added Bullet shooting | 2023-06-16 01:41:38 -05:00 |  | 
			
				
					|  | a2308914a2 | Refined movement run away code for ranged enemies. | 2023-06-16 01:10:40 -05:00 |  | 
			
				
					|  | df1681b051 | Bounce collisions occur between units. | 2023-06-15 23:44:34 -05:00 |  | 
			
				
					|  | b5b7097418 | Add in multi-key mapping for same key actions. | 2023-06-15 05:06:50 -05:00 |  | 
			
				
					|  | 7c542740cc | Auto attacking now based on click position. Damage numbers will stop when they reach a certain height. Monsters not counted in range if dead. | 2023-06-15 04:53:57 -05:00 |  | 
			
				
					|  | 3aebde6287 | Finished implementing Ground Slam effect, cooldown display, and range hit. | 2023-06-15 00:47:11 -05:00 |  | 
			
				
					|  | 7e543a3021 | Implement ground slam animation | 2023-06-15 00:11:39 -05:00 |  | 
			
				
					|  | 515c74aa9f | Upload files to 'Crawler/assets' | 2023-06-14 07:46:34 -05:00 |  | 
			
				
					|  | 0fa77fa944 | Spin attack refinements. | 2023-06-13 06:29:32 -05:00 |  | 
			
				
					|  | c680d52431 | Add Spinning attack animation | 2023-06-12 18:14:22 -05:00 |  | 
			
				
					|  | 306473ff9a | Shadow added when player is in air Co-authored-by: sigonasr2 <sigonasr2@gmail.com> | 2023-06-12 20:22:40 +00:00 |  | 
			
				
					|  | 7caef11d94 | Re-center slimes Co-authored-by: sigonasr2 <sigonasr2@gmail.com> | 2023-06-12 19:23:43 +00:00 |  | 
			
				
					|  | 21760fbbbc | Add in sig build script and fix integer rounding for green slime and future enemies that have a non-integer scale Co-authored-by: sigonasr2 <sigonasr2@gmail.com> | 2023-06-12 19:07:06 +00:00 |  | 
			
				
					|  | 15c246689f | Monsters in front/behind now sorted proper. | 2023-06-12 00:37:55 -05:00 |  | 
			
				
					|  | 6584a240b1 | Large refactoring and implemented hurt on monsters | 2023-06-11 22:57:43 -05:00 |  | 
			
				
					|  | 8bb42df861 | Implemented spawners and monster rendering. | 2023-06-11 21:54:51 -05:00 |  | 
			
				
					|  | 0f449a902a | Implemented monster update method and monster spawner methods. | 2023-06-11 21:19:45 -05:00 |  | 
			
				
					|  | 776bf9165d | Loaded slime animation sheet | 2023-06-11 20:57:25 -05:00 |  | 
			
				
					|  | 1e0e40c77b | Refactor animation data location. | 2023-06-11 20:44:51 -05:00 |  | 
			
				
					|  | 86867cd82c | Prep Monster structures | 2023-06-11 20:26:41 -05:00 |  |