Add in sig build script and fix integer rounding for green slime and future enemies that have a non-integer scale
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>pull/28/head
parent
15c246689f
commit
21760fbbbc
@ -0,0 +1,34 @@ |
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#Compiles the entire program then runs it, producing an executable. If the "test" argument is included, will try and run tests too (in the test folder). If the "full" argument is included, it will recopmile the PixelGameEngine (should it change) |
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#C++ |
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printf "Running program...\n\n\n" |
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output=$(dpkg -l | grep libx11-dev) |
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if [[ -z $output ]] |
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then |
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sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev libstdc++-12-dev |
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fi |
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if [ ! -f "pixelGameEngine.o" ] |
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then |
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printf "Pixel Game Engine compile object missing. Compiling for the first time..." |
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g++ -c pixelGameEngine.cpp |
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fi |
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if [ "$1" = "test" ] |
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then |
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printf "Running tests...\n" |
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echo "#define TEST_SUITE" > ./test/test.h |
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if g++ $(find . -type f -name "*.cpp" -not -name "pixelGameEngine.cpp") pixelGameEngine.o ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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./${PROJECT_NAME} "$@" |
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fi |
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elif [ "$1" = "full" ] |
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then |
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echo "" > ./test/test.h |
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g++ -c pixelGameEngine.cpp |
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if g++ $(find . -type f -name "*.cpp" -not -path "./test/*" -not -name "pixelGameEngine.cpp") pixelGameEngine.o ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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./${PROJECT_NAME} "$@" |
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fi |
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else |
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echo "" > ./test/test.h |
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if g++ $(find . -type f -name "*.cpp" -not -path "./test/*" -not -name "pixelGameEngine.cpp") pixelGameEngine.o ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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./${PROJECT_NAME} "$@" |
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fi |
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fi |
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printf "\n\n" |
@ -0,0 +1,21 @@ |
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#Adds a commit message and pushes project to github repository. |
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#C++ |
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COMMIT_MESSAGE="$*" |
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FIRST_LINE=true |
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while IFS= read -r line |
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do |
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if [ "$FIRST_LINE" = true ]; then |
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COMMIT_MESSAGE+=" |
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|
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Co-authored-by: $line" |
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FIRST_LINE=false |
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else |
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COMMIT_MESSAGE+=" |
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Co-authored-by: $line" |
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fi |
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done < utils/.coauthors |
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git config --global credential.helper store |
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git add -u |
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git add * |
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git commit -m "$COMMIT_MESSAGE" |
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git push |
@ -0,0 +1,22 @@ |
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#Compiles the entire program with debug flags then runs it in gdb. If the "test" argument is included, will try and run tests too (in the test folder) |
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#C++ |
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printf "Running program...\n\n\n" |
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output=$(dpkg -l | grep libx11-dev) |
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if [[ -z $output ]] |
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then |
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sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev libstdc++-12-dev |
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fi |
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if [ "$1" = "test" ] |
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then |
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printf "Running tests...\n" |
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echo "#define TEST_SUITE" > ./test/test.h |
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if g++ $(find . -type f -name "*.cpp") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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gdb ./${PROJECT_NAME} "$@" |
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fi |
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else |
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echo "" > ./test/test.h |
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if g++ $(find . -type f -name "*.cpp" -not -path "./test/*") -g ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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gdb ./${PROJECT_NAME} "$@" |
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fi |
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fi |
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printf "\n\n" |
@ -0,0 +1,7 @@ |
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build.sh |
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commit.sh |
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debug.sh |
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lines.sh |
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release.sh |
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temp |
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web.sh |
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#Returns the line counts of your project. |
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#C++ |
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shopt -s extglob |
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ls -1 @(*.h|*.cpp) > temp |
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while read a; do |
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if [ "$a" != "pixelGameEngine.h" ] && [ "$a" != "soundwaveEngine.h" ] && [ "$a" != "splash.h" ]; |
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then |
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echo -e "$a\n" >> temp2 |
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fi |
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done < temp |
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wc -l $(cat temp2) |
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|
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rm temp |
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rm temp2 |
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build.sh:c073187e65d0e23aa77aa94af4ec6382 - |
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commit.sh:1af81bf417dfb932284d8a14fdd10657 - |
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debug.sh:8125f303032b6cbc137223df63d10096 - |
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lines.sh:3b907786f7fc9204025993016c9080de - |
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release.sh:b1ce8461a303e8e7aa9ed74259db3873 - |
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temp:d41d8cd98f00b204e9800998ecf8427e - |
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web.sh:dd7eec9825587db99063877da2839506 - |
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#Creates a release build that focuses on high runtime performance. Use "full" argument to completely rebuild PGE. |
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#C++ |
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printf "Running program...\n\n\n" |
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output=$(dpkg -l | grep libx11-dev) |
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if [[ -z $output ]] |
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then |
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sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev libstdc++-12-dev |
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fi |
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if [ "$1" == "full" ]; then |
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rm "pixelGameEngine.o" |
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fi |
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if [ ! -f "pixelGameEngine.o" ] |
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then |
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printf "Pixel Game Engine compile object missing. Compiling for the first time..." |
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g++ -c pixelGameEngine.cpp |
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fi |
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if g++ $(find . -type f -name "*.cpp" -not -path "./test/*" -not -name "pixelGameEngine.cpp") pixelGameEngine.o ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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./${PROJECT_NAME} "$@" |
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fi |
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printf "\n\n" |
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#Compiles emscripten instance of this project for the web. Use "full" argument if your PGE has to be completely rebuilt. Use "headless" argument for a headless version. |
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#C++ |
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output=$(dpkg -l | grep libx11-dev) |
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if [[ -z $output ]] |
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then |
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sudo apt install libx11-dev libpulse-dev mesa-common-dev libpng-dev libstdc++-12-dev |
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fi |
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if [[ "$1" == "full" || "$2" == "full" ]]; then |
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rm "pixelGameEngine_wasm.o" |
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fi |
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source ../emsdk/emsdk_env.sh |
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if [ ! -f "pixelGameEngine_wasm.o" ] |
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then |
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printf "Pixel Game Engine compile object missing. Compiling for the first time..." |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 -c pixelGameEngine.cpp -o pixelGameEngine_wasm.o |
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fi |
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if [ -d "assets" ]; then |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*" -not -name "pixelGameEngine.cpp") pixelGameEngine_wasm.o -o ${PROJECT_NAME}.html --preload-file ./assets |
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else |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp" -not -path "./test/*" -not -name "pixelGameEngine.cpp") pixelGameEngine_wasm.o -o ${PROJECT_NAME}.html |
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fi |
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|
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cp buildtemplate.html ${PROJECT_NAME}.html |
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sed -i "s/_REPLACEME_/$PROJECT_NAME.js/" ${PROJECT_NAME}.html |
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|
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if [[ "$1" == "headless" || "$2" == "headless" ]]; then |
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echo "Running as headless web server" |
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emrun --no_browser ${PROJECT_NAME}.html |
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else |
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emrun --serve_after_close ${PROJECT_NAME}.html |
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fi |
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|
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if [ $? -eq 127 ] |
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then |
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echo "Failed to find Emscripten. Running install script." |
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PWD=$(pwd) |
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cd .. |
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git clone https://github.com/emscripten-core/emsdk.git |
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cd emsdk |
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git pull |
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./emsdk install latest |
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./emsdk activate latest |
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source ./emsdk_env.sh |
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cd $PWD |
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echo "Emscripten has been installed. Try running the command again." |
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fi |
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|
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<!doctype html> |
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<html lang="en-us"> |
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<head> |
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<meta name="viewport" content="width=device-width, initial-scale=1"> |
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<meta charset="utf-8"> |
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
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<title>Emscripten-Generated Code</title> |
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<style> |
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html,body { width: 100%; height: 100%; } |
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body { font-family: arial; margin: 0; padding: 0; background: #000; } |
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
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div.emscripten_border { border: none; } |
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|
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
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canvas.emscripten { border: 0px none; background-color: black; } |
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</style> |
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</head> |
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<body> |
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
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<script type='text/javascript'> |
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var Module = { |
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preRun: [], |
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postRun: [], |
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canvas: (function() { |
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var canvas = document.getElementById('canvas'); |
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|
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// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
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// application robust, you may want to override this behavior before shipping! |
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
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canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
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|
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return canvas; |
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})(), |
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}; |
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</script> |
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<script async type="text/javascript" src="_REPLACEME_"></script> |
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<script type="text/javascript"> |
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Module.canvas.addEventListener("resize", (e) => { |
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var viewWidth = e.detail.width; |
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var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
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|
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if(viewHeight > e.detail.height) |
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{ |
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viewHeight = e.detail.height; |
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viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
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} |
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|
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// update dom attributes |
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Module.canvas.setAttribute("width", viewWidth); |
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Module.canvas.setAttribute("height", viewHeight); |
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var top = (e.detail.height - viewHeight) / 2; |
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var left = (e.detail.width - viewWidth) / 2; |
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|
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// update styles |
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Module.canvas.style.position = "fixed"; |
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Module.canvas.style.top = top.toString() + "px"; |
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Module.canvas.style.left = left.toString() + "px"; |
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Module.canvas.style.width = ""; |
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Module.canvas.style.height = ""; |
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|
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// trigger PGE update |
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Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
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|
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// ensure canvas has focus |
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Module.canvas.focus(); |
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e.preventDefault(); |
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}); |
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</script> |
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|
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</body> |
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</html> |
@ -0,0 +1,4 @@ |
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#define OLC_PGE_APPLICATION |
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#include "olcPixelGameEngine.h" |
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#define OLC_PGEX_TRANSFORMEDVIEW |
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#include "olcPGEX_TransformedView.h" |
File diff suppressed because it is too large
Load Diff
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export AUTO_UPDATE=true |
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|
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source utils/define.sh |
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|
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define PROJECT_NAME "Crawler" |
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define CUSTOM_PARAMS "-std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -I/usr/include/lua5.3" |
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define LANGUAGE "C++" |
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source utils/main.sh |
@ -0,0 +1 @@ |
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sigonasr2 <sigonasr2@gmail.com> |
@ -0,0 +1,5 @@ |
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Java/ |
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C/ |
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C++/ |
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scripts/ |
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utils/ |
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export VARS=("") |
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|
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export LANGUAGE="" |
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|
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function define() { |
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VARS+=("$1") |
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value="${*:2}" |
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eval export "$1"='$value' |
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} |
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|
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if [[ $(pwd) != *"SigScript" && $AUTO_UPDATE = "true" && $1 != "update" ]]; then |
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source utils/search.sh |
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|
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find . -type f -name md5 -delete |
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find . -type f -name filelist -delete |
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|
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#Check for hashes |
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FILES=$(cat utils/.updateDirectories) |
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for f in $FILES |
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do |
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search $f |
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check $f |
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done |
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else |
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echo "Dev build, no checks required." |
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fi |
@ -0,0 +1,5 @@ |
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.coauthors |
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define.sh |
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main.sh |
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search.sh |
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.updateDirectories |
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if [ -z "$1" ] |
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then |
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echo "" |
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echo " Usage: ./sig <command> {args}" |
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echo "" |
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printf "====\tCurrent Configuration" |
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printf "\t=====================" |
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for t in ${VARS[@]} |
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do |
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printf "\n\t%-15s%20s" $t ${!t} |
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done |
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printf "\n=====================================================" |
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echo "" |
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echo "" |
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echo " Command List:" |
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FILES=$(ls -1A ./$LANGUAGE/scripts 2>/dev/null | sed -e 's/\.sh$//' | sed -e 's/^/ /') |
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for f in $FILES |
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do |
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if [ -f "./$LANGUAGE/scripts/$f.sh" ]; then |
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DESC="$(head -n1 ./$LANGUAGE/scripts/$f.sh)" |
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printf "\n\t%-15s%-65s" $f "${DESC:1}" |
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fi |
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done |
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echo "" |
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exit |
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fi |
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|
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./$LANGUAGE/scripts/$1.sh "${@:2}" |
@ -0,0 +1,4 @@ |
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define.sh:3ecab0dffe2adfb950f3eb7c7061b750 - |
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main.sh:4e6e9f0650ec790ce2c4364db94f0caa - |
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search.sh:30e1842e9a13452ea883bb6516d28e1c - |
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.updateDirectories:971afb892e8280cb4c9ad43fb72a46a0 - |
@ -0,0 +1,103 @@ |
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function search() { |
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FILES2=$(ls -A $1 2>/dev/null) |
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for g in $FILES2 |
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do |
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if [ -d $1$g ]; |
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then |
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echo "$1$g is a directory" |
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search $1$g/ |
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else |
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echo "$1$g is a file" |
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if [ $g != "md5" ] && [ $g != "filelist" ] && [ $g != ".package.files" ]; then |
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if [ $g != ".coauthors" ] && [ $g != "version_info" ]; then |
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SUM=$(md5sum < $1$g) |
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echo "$g:$SUM" >> $1md5 |
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fi |
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echo "$g" >> $1filelist |
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else |
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echo " ignoring $g..." |
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fi |
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fi |
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done |
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} |
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|
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function check() { |
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echo "Check $1" |
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FILES2=$(ls -A $1 2>/dev/null) |
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if [ -f "$1/md5" ]; |
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then |
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echo " md5: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" |
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curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" --output /tmp/out |
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cmp -s $1/md5 /tmp/out |
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if [ "$?" -ne 0 ] |
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then |
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echo " Differences detected!" |
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cat /tmp/out |
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while IFS= read -r line |
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do |
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IFS=':' read -ra split <<< $line |
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g="${split[0]}" |
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echo "LINE -- $g" |
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if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
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if [ -f $1$g ]; |
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then |
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if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
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echo "++Redownload $1$g..." |
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if [ -f "$1$g" ]; then |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
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else |
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echo "===Could not find directory, assuming regular scripts directory exists." |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
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fi |
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fi |
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else |
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echo "++==Downloading $1$g..." |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
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fi |
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fi |
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done < /tmp/out |
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fi |
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fi |
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if [ -f "$1/filelist" ]; |
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then |
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echo " filelist: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" |
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curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" --output /tmp/out |
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cmp -s $1/filelist /tmp/out |
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if [ "$?" -ne 0 ] |
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then |
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echo " Differences detected!" |
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cat /tmp/out |
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while IFS= read -r line |
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do |
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IFS=':' read -ra split <<< $line |
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g="${split[0]}" |
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echo "LINE -- $g" |
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if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
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if [ -f $1$g ]; |
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then |
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if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
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echo "++Redownload $1$g..." |
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if [ -f "$1$g" ]; then |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
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else |
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echo "===Could not find directory, assuming regular scripts directory exists." |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
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fi |
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fi |
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else |
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echo "++==Downloading $1$g..." |
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curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
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fi |
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fi |
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done < /tmp/out |
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fi |
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fi |
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for g in $FILES2 |
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do |
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if [ -d $1$g ]; |
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then |
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echo "$1$g is a directory" |
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check $1$g/ |
||||
fi |
||||
done |
||||
} |
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