sigonasr2
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588e184764
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Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5.
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9 months ago |
sigonasr2
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6e4f206391
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Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5.
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9 months ago |
sigonasr2
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59eb24b65b
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Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes.
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9 months ago |
sigonasr2
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822bab3318
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Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40%
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9 months ago |
sigonasr2
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7ada663056
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Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910.
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9 months ago |
sigonasr2
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8ec8a5a263
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Ranger hairstyle changed.
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9 months ago |
sigonasr2
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0fd57311be
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Make Leave Area button work in the camp. Fix background music volume not being halved when entering/exiting the pause menu. Release Build 7909.
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9 months ago |
sigonasr2
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a6bd3c0c43
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Add collision to waterfall tiles.
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9 months ago |
sigonasr2
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a8b5b3f84a
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Added shadow underneath bridge for Stage I-I. Release Build 7902.
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9 months ago |
sigonasr2, Sig, Sigo
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b3a632a375
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Fix some story script and update TODO. Remove extra old testing code.
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9 months ago |
sigonasr2
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09a0a16bdc
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Fix XP Gain tick rate (25% bar gain every 0.5 seconds). Release Build 7897.
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9 months ago |
sigonasr2
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93081fe7f0
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Remove debug keys for changing class, spawning items, adding xp, and opening the consumables window. Fix XP progress bar so it doesn't loop the sound if the menu is closed early. Pause menu now pauses the game during gameplay. Release Build 7895.
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9 months ago |
sigonasr2
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5992adbc5f
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Fix player starting with no items if they first load another file and then return to the main menu to begin another character. Fix player stats not being reset proper when loading another file and then returning to the main menu and beginning another character. Fix potential infinite XP bar gain loop. Added Return to Map option on level completion screen. Equip Stat labels now show live stats (changes on application of buffs, etc.). Release Build 7886. Patch version 0.4.4.
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9 months ago |
sigonasr2
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a9a640be82
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Initial craft of an item now properly consumes the resources and money of the item. Start at Story I node instead of the Campaign I-I node. Include additional credits. Added additional story background. Release Build 7877. Patch version 0.4.3
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9 months ago |
sigonasr2
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78cbad9297
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Story I-I no longer unlocks Campaign I-II map.
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9 months ago |
sigonasr2
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886eff7d7a
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Fix bug with emscripten involving bad references to other map items in InputHelper groupData? This makes zero sense and only occurs in the emscripten build, a clear fixes it.
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9 months ago |
sigonasr2
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686fa7916c
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Solve crash that occurs when selling items not in your loadout item slots. Release Build 7872.
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9 months ago |
sigonasr2
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613e2be21f
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Remove sold items from equipment slots and loadout slots if they exist there so they no longer linger. Relase Build 7870. Game Version 0.4.2
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9 months ago |
sigonasr2
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94f314a7aa
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Fix crash due to off-by-one error with randomizing the traveling merchant when reaching chapter 2+. Fix player inventory scrollbars not resizing when items are removed from the inventory because of crafting. Release Build 7857, Test Version 0.4.1
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9 months ago |
sigonasr2
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93e5921e57
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Remove Resume input helper on the death menu. Add multi-line centering label support. Add credits configuration and credits menu to the game. Release Build 7841. Push game Version to 0.4.
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9 months ago |
sigonasr2
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2d0702af2c
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Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795.
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9 months ago |
sigonasr2
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f6c822f868
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Fix story pause command to not actually get rid of the story dialog. Release Build 7759.
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9 months ago |
sigonasr2
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4b3b36bdfd
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Added tutorial tooltips. Release Build 7758.
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9 months ago |
sigonasr2
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0c619aa4f6
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Add in visual novel audio pitch and BGM change commands. Add in XP bonus when completing stages. Release Build 7706.
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9 months ago |
sigonasr2
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3261ddf6f5
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Add mosaic transitions from overworld to stages. Fix up Visual Novel placeholder text for player name. Release Build 7690.
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9 months ago |
sigonasr2
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3faff12015
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Restore item loadout quantities on level restarts. Release Build 7674.
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9 months ago |
sigonasr2
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e8ac5a957f
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Add disabling of return to camp button when already at the camp or the camp has yet to be unlocked. Release Build 7644.
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9 months ago |
sigonasr2
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57bad057ed
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Added intro camera movement and transition changing. Release Build 7603.
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9 months ago |
sigonasr2
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99049d6fa0
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Add in intro level scenes and identify combat-related sounds so they do not play on the main menu. Release Build 7587.
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9 months ago |
sigonasr2
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141e1622d6
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Added background story commercial assets. Scrolling Background. Release Build 7577.
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9 months ago |
sigonasr2
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e317b7b23b
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Add in input displays for gameplay HUD, showing current hotkeys for abilities and items. Updated class info menu to show current inputs. Added slight outlines to mouse control icons. Release Build 7574.
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9 months ago |
sigonasr2
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5035dd5af9
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Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515.
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9 months ago |
sigonasr2
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f9e00caaa4
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Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515.
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9 months ago |
sigonasr2
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0fc117235a
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Add mosaic pixel shader to engine. Release Build 7485.
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9 months ago |
sigonasr2
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63f7062841
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Add unequip hotkey to character equipment menu. Implemented mouse inputs displaying on input helper when mouse navigation is used. Release Build 7465.
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9 months ago |
sigonasr2
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e2cc0aa90c
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Implemented controller compatibility for the pause menu. Release Build 7447.
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9 months ago |
sigonasr2
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66b0648a59
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Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes.
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9 months ago |
sigonasr2
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4dc9505cbd
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Implemented controller compatibility with the Game Settings menu. Fullscreen mode now ignores automatic mouse movement due to screen resizes when in keyboard navigation mode. Release Build 7391.
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9 months ago |
sigonasr2
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bf33ad79c9
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Added custom window positioning, sizing, and added configuration file loading before the game window is constructed .
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9 months ago |
sigonasr2
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d5bd8655a9
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Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344.
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9 months ago |
sigonasr2
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7434079e0d
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Inputs under the same functional name now are grouped together in the input helper.
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9 months ago |
sigonasr2
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a723ac50fc
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Added controller compatibility for the consumable item crafting menu. Fixed bug for selecting buttons that would become disabled causing infinite menu loop. Added checkes fo auto-resolve default button and immediately close out the loop. Release Build 7299.
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9 months ago |
sigonasr2
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e5ace36a60
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Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291.
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9 months ago |
sigonasr2
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22b1557c05
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Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041.
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10 months ago |
sigonasr2
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f5bcd4f869
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Resized renders to fit class info window. Class info window controller compatibility added. Release Build 6961.
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10 months ago |
sigonasr2
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fd1f762e20
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Fully implemented controller/keyboard controls for Inventory Consumable Window. Fix bug with loadout items that were set during file loads were not selected in consumable window. Release Build 6907.
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10 months ago |
sigonasr2
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4015f485ea
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Added ability to set controller keybinds. Fixed initial loading of save data when no metadata file is detected or present for online builds. Fixed "Online Character" checkbox being desynced when selecting the Online character mode, enabling online mode. Display context-sensitive messages for setting keys depending on whether we are in keyboard mode or controller mode. Release build 6866.
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10 months ago |
sigonasr2
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2da6c455b6
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mikan's tweet about devs really need to have toggles for screen shakes/vibration. Adding to TODO. Release build 6854.
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10 months ago |
sigonasr2
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cd599b73e0
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Add in keyboard mapping display settings window. Add in keybind display buttons.
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10 months ago |
sigonasr2
|
2b34cbbeac
|
Added bgm and sfx sliders.
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10 months ago |