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41c3731e91
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Add freetype includes to all projects. Make Unit Testing project use relative include references. Finish ability tooltips on hover. Release Build 12122.
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2025-03-26 08:13:23 -07:00 |
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e1575081ce
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Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049.
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2025-02-21 00:40:36 -06:00 |
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9c8906308c
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Fix unit testing paths to refer to correct directories. Added error handling and control return path for Entity functions. Release Build 11891.
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2024-12-19 23:28:30 -06:00 |
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868a089666
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Separate ThrowingProjectiles from PoisonBottle class to create generic throwable item bullets. Added throwable projectile item script. Made Bomb item functional. Release Build 11748.
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2024-10-18 00:16:55 -05:00 |
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446be1e02f
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Add collision intangibility for monsters with a collision radius of zero. Add unit test to check for it. Release Build 11714.
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2024-10-15 20:52:14 -07:00 |
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2f441f76b7
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Implement missing SetAbility4 function stub. Add HasBuff function to both the Player and Monster classes. Implemented Giant Crab AI. 219/219 tests passing. Release Build 11710.
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2024-10-11 18:08:15 -05:00 |
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422c6f02cc
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Update Chapter 3 maps and entries to be playable. Added Chapter 3 stage and boss music. Pirate Captain base AI completed, mounted parrot AI added. Release Build 11657.
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2024-10-08 20:12:31 -05:00 |
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3024111b4a
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Remove unnecessary variables from old monster update code, remove return value, create unnecessary ambiguity with why we would need to return true/false for no purpose.
Add Unconscious timer and tests for Monsters.
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2024-10-01 23:00:02 -07:00 |
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0f0a70b2b4
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Implement new enchant rolling rule: Same enchant may be chosen if the result ends up increasing at least of the supported stats. Release Build 11592.
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2024-09-18 15:03:40 -05:00 |
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669a267a67
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[demo] Remove hash verification functions from the game. See Issue #68. Release Build 11565.
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2024-09-17 20:52:22 -05:00 |
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86e2976549
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Added some menu scrolling helper functions. Implemented Artificer Enchant window. Added controller compatibility to Artificer Refining Window. Release Build 11652.
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2024-09-16 03:16:40 -05:00 |
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1e7345d7b5
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Implement skeleton for Enchant Confirm Window. Make original ability functions static for player class ability retrieval. Add private static access internal functions. Remove check for non-existing animations for player (would just not change the animation if it doesn't exist). Release Build 11598.
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2024-09-15 21:24:48 -05:00 |
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3afeb7fa91
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Only allow hovered over scrollable window components to be scrolled by the mouse wheel. Fix bug with display colors for accessory enchantment display names. Release Build 11508.
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2024-09-12 19:25:43 -05:00 |
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a6876f2523
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Implement random weighted roll enchant functions. Added unit tests for them. Release Build 11497.
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2024-09-12 18:32:54 -05:00 |
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564190d2c6
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Finished implementing Accessory Refinement window. Fixed bug with accessory refining function not updating stats for accessories already equipped. Added appropriate unit test. 212/212 unit tests passing. Release Build 11482.
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2024-09-12 15:18:57 -05:00 |
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e0d58aef04
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Add in Comet Flare and remove restriction on Summon Comet and Solar Flare equip combination denying. Release Build 11357.
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2024-09-07 04:14:18 -05:00 |
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050821b1d2
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Expand Wizard's Meteor ability configuration parameters. Implemented Summon Comet and Solar Flare enchants. Added incompatibility checks for these two enchants as equipment. Add in unit tests to check for validity of equipping accessories. Release Build 11350.
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2024-09-06 16:10:37 -05:00 |
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fd1a7a6597
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Cleanup and fixes to buff tests.
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2024-09-06 08:30:52 -05:00 |
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4f18cd41fb
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Fix sound effect bug when lightning bolt hits a player (doesn't currently happen in-game). Implement Chain Lightning. Release Build 11328.
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2024-09-05 21:00:12 -07:00 |
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6fbb8a8ed1
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Implemented Trail of Fire enchant, added Trail of Fire effect. Fix effects not having their type set with the new Effect constructor arrangement. Adjusted Trail of Fire damage potency from 10% to 30% per tick. Release Build 11309.
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2024-09-05 19:24:40 -05:00 |
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5b7c25df46
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Add in map_range util function. Fix up FadeInOutEffect to still behave with its old behavior for Poison Pool while enabling new oscillating behaviors for size/color. Add in unit test for map_range. Implement Black Hole Enchant. Release Build 11250.
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2024-09-04 02:15:26 -05:00 |
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94b324e7a2
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Restructure Effect class. Add in black hole and portal graphics. Added custom code analysis ruleset. Implemented Blink Portal enchant. Release Build 11230.
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2024-09-04 00:28:55 -05:00 |
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0288ccbd0c
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Fix bug with multi-hit bullets not adding hit targets to the hit list before monster hit / player hit bullet callbacks. Implemented Piercing Bolt enchant. 199/199 unit tests passing. Release Build 11200.
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2024-09-03 10:08:08 -05:00 |
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6d4de7940b
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Implemented Curse of Doom. Release Build 11188.
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2024-09-01 02:15:12 -05:00 |
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a81dd94182
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Implement Expunge enchant. Release Build 11183.
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2024-09-01 01:26:16 -05:00 |
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88dea6fa84
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Implement Poison Bounce enchant. Fix Poison Bounce physics when dealing with lower frame rates. Release Build 11180.
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2024-09-01 01:17:07 -05:00 |
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e8ead7e07b
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Implemented Pooling Poison enchant. Fix True Damage and Dot flags ignoring dead monsters and still applying damage. 191/191 Unit Tests passing. Release Build 11173.
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2024-08-31 01:59:14 -05:00 |
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b36e5b449d
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Refactor testing suite to reduce boilerplate.
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2024-08-31 00:51:37 -05:00 |
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b0ee888b83
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Implemented Spreading Pain enchant. Made applied buffs not immediately start ticking down on the same frame as they are applied since that causes some strange interactions with chained deaths. Release Build 11152.
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2024-08-30 22:25:49 -05:00 |
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a90c7d3c5d
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Fix Firebolt and Lightning bolt crashing the game. Implemented cat animation override for Nine Lives enchant. Implemented Nine Lives Enchant. Release Build 11130.
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2024-08-29 18:17:18 -05:00 |
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a9078622f2
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Fix bug with multi-hit bullets not allowing their collision checks to be disabled mid-sequence. Add capability for derived bullet types to re-activate themselves. Bouncing Orb Enchant implemented. 181/181 unit tests passing. Release Build 11106.
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2024-08-29 15:08:03 -05:00 |
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220bf9d655
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Sonic Upgrade Enchant implemented.
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2024-08-28 18:30:58 -05:00 |
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beb8e38b36
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Fix bug with reapplying Advance Shield not properly re-enabling the shield drop timer causing the shield to last permanently on the player character. Add test case to cover this edge case. Release Build 11094.
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2024-08-28 18:12:53 -05:00 |
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9da3e946e3
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Implement Slam Shock enchant. Add stun effect to monsters. Release Build 11079.
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2024-08-28 09:33:47 -05:00 |
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2129f3a4ff
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Implemented Battle Shout enchant.
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2024-08-28 05:57:51 -05:00 |
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ad02c7b59f
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Fix Health and Mana display meters. Add shield damage number type. Fix shield display timer expiring the shield value. Fix unit tests relying on bad static ability state. Fix default attack range from being divided by 100. Force ChangePlayerClass to be called even if class is already set to same class due to additional side effects. Release Build 11074.
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2024-08-28 05:49:22 -05:00 |
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d224740fd4
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Implemented Shield mechanic into the game. Fix Special Mark Enchant test and Wizard's Soul Enchant test. Release Build 11062.
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2024-08-28 04:39:54 -05:00 |
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f866a4598d
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Implement Heavy Guard enchant.
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2024-08-26 13:36:23 -05:00 |
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ea752c14c6
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Implemented Improved Ground Slam Enchant.
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2024-08-26 13:10:11 -05:00 |
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eadbdbe0e2
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Implemented SwordEnchantment tests. Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-08-26 12:11:03 -05:00 |
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60175a20d2
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Implemented Concussive Trap enchant.
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2024-08-26 12:04:38 -05:00 |
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9005771f77
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Fix up Opportunity Shot test to check with actual accessory equipped. Move camera initialization to a function. Camera starts at actual target location immediately (instead of lazy follow). Fix bug with lazy follow camera becoming ridiculous at low frame rates (>0.25s updates). MonsterData now provides a default collisionRadius in the constructor. 159/159 Tests Passing. Release Build 11039.
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2024-08-15 01:56:54 -05:00 |
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45e6027c9e
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Move the player outline repeating timer into a new OnLevelStart() callback for the player. Fixes a bug where the player outline will no longer update after the initial stage. Added more player timer helper functions for better control. Release Build 11031.
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2024-08-14 23:18:29 -07:00 |
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f717abfa54
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Lingering Scent enchant implemented.
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2024-08-14 18:35:18 -07:00 |
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33ce153bc8
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Implemented Trap Collector Enchant.
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2024-08-14 18:09:20 -07:00 |
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6002f69dfa
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Long-Lasting Mark Enchant Implemented. 153/153 Tests Passing. Release Build 11020.
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2024-08-14 11:20:51 -05:00 |
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58298839bf
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Implemented Enfeebled Target enchant. Tests are corrected to use the new DamageNumber methods. Release Build 11017.
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2024-08-14 11:05:37 -05:00 |
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7ae7d3dcb3
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Fix DOT buffs not counting down if their timers are intentionally reset. Tick timers are now independent of their duration timers. Make ONE_OFF effect more clear with extra comments. Fix Damage reduction test, which is supposed to report a 75% max damage reduction, even if a piece of equipment has 100% damage reduction. Separated the main buff type and the restoration type variables for DOT buffs so we can still identify them if we need to. Added three new constructors. Added helper AddBuff functions to Monster and Player accordingly with the new changes. Fix SpawnMonster not returning the correct reference to an object (was returning the reference to the termporary storage container). Refactored Buff Blend colors with some lambda functions. Implemented Burning Arrow enchant. Release Build 11008.
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2024-08-12 20:43:34 -05:00 |
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9df7016f2d
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Implemented Evasive Movement enchant. Added a player outline decal on a repeating timer. Release Build 10989.
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2024-08-12 17:12:46 -05:00 |
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012f5de2a1
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Implement Bloodlust enchant. Fix crash that occurs if the player class is not Warrior or Thief. Release Build 10981.
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2024-08-12 12:27:53 -05:00 |
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