Commit Graph

  • 0ecd38892c Conform to master... boring.... jseinturier 2017-04-13 11:12:11 +0200
  • 9e945462f7 Conforming to last master branch jseinturier 2017-04-13 10:00:11 +0200
  • 888b66892d Ignoring .gitignore files seint 2017-04-13 08:43:34 +0200
  • 651e77953a VR controller clean integration seint 2017-04-13 08:40:34 +0200
  • d20cf3f20a Reverted changes in Spatial made for VR. Nehon 2017-04-12 23:59:30 +0200
  • b1727b9772 Fixed InstanceGeomerty not working properly when using the lighting material and a non DirectionalLight see https://hub.jmonkeyengine.org/t/instancednode-doesnt-work-with-light/38316/5 Nehon 2017-04-12 20:31:50 +0200
  • 29875e6085 Fixed InstanceGeomerty not working properly when using the lighting material and a non DirectionalLight see https://hub.jmonkeyengine.org/t/instancednode-doesnt-work-with-light/38316/5 Nehon 2017-04-12 20:31:50 +0200
  • 0111cddaa5 Merge pull request #639 from shamanDevel/DDSLoader-less-constraints empirephoenix 2017-04-12 10:39:57 +0200
  • d6fb7d85f1 Fixed controller buttons: unControllerSize is size of struct in bytes. Rickard Edén 2017-04-11 14:10:16 +0200
  • 02781e799f oh man, I should have learned it by now, that jme uses spaces, not tabs Sebastian Weiß 2017-04-08 21:24:15 +0200
  • 04b0578173 Certain dds texture lack the DDSCAPS_TEXTURE-flag, but are still recognized by programs like IrfanView and can also be loaded in the engine. Sebastian Weiß 2017-04-08 21:22:06 +0200
  • a3cd3cbb04 Certain dds texture lack the DDSCAPS_TEXTURE-flag, but are still recognized by programs like IrfanView and can also be loaded in the engine. Sebastian Weiß 2017-04-08 21:18:16 +0200
  • 088419eef0 Merge pull request #582 from FennelFetish/font empirephoenix 2017-04-07 10:23:03 +0200
  • 1265f46fed Merge pull request #638 from stephengold/master empirephoenix 2017-04-07 09:50:53 +0200
  • 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. Stephen Gold 2017-04-06 22:00:35 -0700
  • 3d07e165af Merge pull request #637 from stephengold/master Stephen Gold 2017-04-06 14:55:29 -0700
  • 9905c4f011 getAttachmentNode(): move target selection from SkeletonControl to Bone Stephen Gold 2017-04-06 14:12:52 -0700
  • b2aa1ff9f1 fix SkeletonControl.getAttachmentNode() for odd models (such as Jaime) Stephen Gold 2017-04-05 18:28:43 -0700
  • 5f9cf52c13 Merge pull request #633 from stephengold/master Stephen Gold 2017-04-05 13:35:51 -0700
  • dcb92e1d15 Unshaded.vert: put declaration in #ifdef to avoid an unused uniform Stephen Gold 2017-04-05 13:02:36 -0700
  • 4dd65eb81c Merge pull request #611 from FrozenShade666/patch-2 Rémy Bouquet 2017-04-05 21:39:13 +0200
  • 39fad9cb3a Fix for mirror cam not being initialized Rickard Edén 2017-04-04 10:00:50 +0200
  • 7818f985be Fix for NPE when initializing mirror view Rickard Edén 2017-04-04 09:50:30 +0200
  • 1c22bd26b7 Support for Vive Tracker Rickard Edén 2017-04-03 11:23:07 +0200
  • b0a5384046 Moved worldMatrix declaration in instancing.glsl so that it works on android Rémy Bouquet 2017-04-02 12:53:16 +0200
  • 9ba574e584 fixed bad comma in previous commit Rémy Bouquet 2017-04-01 22:06:11 +0200
  • 09fa4f165e fixed bad comma in previous commit Rémy Bouquet 2017-04-01 22:06:11 +0200
  • c154a47b02 Fixed tangent and normal argument position in Skinning.glsllib Nehon 2017-04-01 05:44:53 +0200
  • 8caf05734c Fixed tangent and normal argument position in Skinning.glsllib Nehon 2017-04-01 05:44:53 +0200
  • eca531fdc8 Merge pull request #630 from rvandoosselaer/fix_appsettings_resizable empirephoenix 2017-03-29 11:36:52 +0200
  • 259f599d1d add PointSize to Unshaded matdef, test with SkeletonDebugger Stephen Gold 2017-03-23 13:33:08 -0700
  • 10b23db94d TestMipMapGen: Use the non AWT MipMap Generator (Don't depend on jme3-desktop but jme3-core, to run this test on android) MeFisto94 2017-03-20 14:35:22 +0100
  • 479392f6fd TestFancyCar: Remove unused SettingsDialog imports, allowing the Test to also run on android (no jme3-desktop dependency anymore) MeFisto94 2017-03-20 14:30:47 +0100
  • 81a301f8ef use the resizable parameter instead of a default 'true' value rvandoosselaer 2017-03-13 15:22:06 +0100
  • a64175c0f1 Merge pull request #629 from JavaSaBr/fix_problem_with_converting_blend_files empirephoenix 2017-03-09 14:12:55 +0100
  • 0e340416fd fixed a problem with converting blend file when there are unsupported textures. javasabr 2017-03-04 11:09:39 +0300
  • b35cbd5580 Merge pull request #626 from JavaSaBr/fix_memory_leak_lwjgl empirephoenix 2017-03-02 10:51:36 +0100
  • 78a3e2408e Merge pull request #622 from JavaSaBr/fix_memory_cost_on_terrain_changes empirephoenix 2017-03-02 10:08:11 +0100
  • f84ac5d085 fixed some problems with getting address. javasabr 2017-02-28 06:00:14 +0300
  • 5470abb2b0 Fixed warnings in Terrain shader. Fixed the use of the first diffuse map Fixed the camera positioning in the TestSpotLightTerrain Rémy Bouquet 2017-02-26 09:25:23 +0100
  • df765322dc Fixed warnings in Terrain shader. Fixed the use of the first diffuse map Fixed the camera positioning in the TestSpotLightTerrain Rémy Bouquet 2017-02-26 09:25:23 +0100
  • 8214346e8b Merge pull request #624 from jMonkeyEngine/revert-573-cleanup_build_scripts empirephoenix 2017-02-24 16:39:35 +0100
  • a87db2c117 Revert "Cleanup build scripts (3.1)" revert-573-cleanup_build_scripts empirephoenix 2017-02-24 16:39:20 +0100
  • 0f93df648e Merge pull request #573 from jMonkeyEngine/cleanup_build_scripts empirephoenix 2017-02-24 10:03:44 +0100
  • d1b125eac1 Merge pull request #578 from FennelFetish/master empirephoenix 2017-02-24 10:02:13 +0100
  • c3c274015f Merge pull request #620 from NemesisMate/patch-11 empirephoenix 2017-02-24 09:46:13 +0100
  • 734b2d3238 Merge pull request #623 from JavaSaBr/fix_memory_leak_lwjgl empirephoenix 2017-02-24 09:42:27 +0100
  • 449f83f4a6 added volatile javasabr 2017-02-24 06:52:34 +0300
  • 2136dc4484 Implemented auto free LWJGL byte buffers. javasabr 2017-02-24 06:50:53 +0300
  • 444588a363 added reusing position buffer on heightmap changing. javasabr 2017-02-18 18:48:42 +0300
  • ed4e614722 Merge pull request #618 from jseinturier/jme3-vr-dev empirephoenix 2017-02-15 17:04:21 +0100
  • 31933ff365 Removed the override that avoided a CompoundCollisionShape to be scaled NemesisMate 2017-02-15 14:19:13 +0000
  • 6cf1b57e00 Added VREnvironment class that gather the system related VR objetcs. This VREnvironment is independent from the JMonkey stuff and enables to check and initialize VR specific capabilities before initializing VRAppState. Julien Seinturier 2017-02-15 11:19:18 +0100
  • 33e6574387 Deprecated VRApplication. Now VRAppState should be used. Julien Seinturier 2017-02-13 11:42:37 +0100
  • af04bf9d22 Forcing one of the files to change so we might actually get a new build. v3.1.0-stable Paul Speed 2017-02-12 22:35:55 -0500
  • ba2c0bbfa3 Removed sdk folder leftovers after the merge with the PBR branch Nehon 2017-02-12 15:54:24 +0100
  • dc40faaff8 Moved DetailedProfiler to a more appropriate package Nehon 2017-02-12 15:53:40 +0100
  • 08de4e5687 Merge pull request #607 from jseinturier/jme3-vr-dev empirephoenix 2017-02-10 13:21:56 +0100
  • caab42d809 Merging with Master branch Julien Seinturier 2017-02-10 12:50:12 +0100
  • 52eb6946af Merge remote-tracking branch 'origin/master' into jme3-vr-dev Julien Seinturier 2017-02-10 12:43:04 +0100
  • 41bead60e3 Creating a VRAppState Julien Seinturier 2017-02-10 11:10:05 +0100
  • 1d98c712b3 Merge pull request #616 from delt0r/master empirephoenix 2017-02-08 09:36:43 +0100
  • f416d7af18 Fixed a exception in Materal toString with blender materials. delt0r 2017-02-08 14:53:45 +1300
  • 8dcc67a318 Fixed an issue in DetailedProfiler where time would become negative with low fps Nehon 2017-02-07 20:43:42 +0100
  • 0610f703d7 Fixed a crash in the PBR shader when adding a light map. Nehon 2017-02-06 19:48:49 +0100
  • 2761bc3677 Merge pull request #615 from riccardobl/FixMeshCollisionShapeJ3oReadv3.1 v3.1.0-beta4 empirephoenix 2017-02-06 15:34:56 +0100
  • 09ce6205c7 Merge pull request #614 from riccardobl/FixMeshCollisionShapeJ3oRead empirephoenix 2017-02-06 15:34:44 +0100
  • 1ae6e98d05 Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling. Riccardo Balbo 2017-02-06 12:01:44 +0100
  • e452ec8f0c Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling. Riccardo Balbo 2017-02-06 12:01:44 +0100
  • 1eb894111a Fixed a crash in ssao.frag when enabling multisampling Nehon 2017-02-05 17:57:17 +0100
  • 12fe7ba035 Added a DetailedProfiler and its associated AppState for detailed time profiling Nehon 2017-02-05 17:56:49 +0100
  • 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. Nehon 2017-02-05 17:54:44 +0100
  • 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios Nehon 2017-02-05 17:51:02 +0100
  • 6f32651fb1 Merge pull request #613 from JavaSaBr/fixed_saving_and_cloning_some_controls empirephoenix 2017-02-03 08:43:16 +0100
  • e26f0f133b fixed cloning and saving some contorls. javasabr 2017-02-03 09:16:06 +0300
  • b9071513e7 Working on Controller interaction Julien Seinturier 2017-02-02 17:34:32 +0100
  • 071e449a3e Merge pull request #612 from JavaSaBr/fixed_cloning_and_saving_RigidBodyControl-2 empirephoenix 2017-02-02 13:27:20 +0100
  • e61eff13ae Updating Java native binds to OpenVR 1.0.6 with strict JNA direct access Julien Seinturier 2017-02-02 13:21:23 +0100
  • 3520273dce Static lonks removal & OpenVR refactoring Julien Seinturier 2017-01-30 15:47:20 +0100
  • 637635d53f Fixed saving/cloning enabled state of a RigidBodyControl. javasabr 2017-01-29 23:30:28 +0300
  • 39560ea7ae Update README.md FrozenShade666 2017-01-28 21:42:23 +0100
  • 3a2f4075dc Merge pull request #610 from FrozenShade666/patch-1 Rémy Bouquet 2017-01-28 13:27:37 +0100
  • e1dd515321 Update README.md FrozenShade666 2017-01-28 12:21:26 +0100
  • 33b3514368 Merge pull request #608 from JavaSaBr/fixed_motion_event Rémy Bouquet 2017-01-27 09:09:09 +0100
  • ba4886da80 fixed saving spatial of motion event control. javasabr 2017-01-27 05:54:14 +0300
  • 69cd160956 Fixed an issue where ParticleEmitter had NaN bounds during the first update when added to the scene graph during the update loop v3.1.0-beta3 Nehon 2017-01-26 21:09:02 +0100
  • 74858976eb Fixed an issue where ParticleEmitter had NaN bounds during the first update when added to the scene graph during the update loop Nehon 2017-01-26 21:09:02 +0100
  • 825b1baccb Updating .gitignore in order to skip eclipse project configuration to be send to GitHub Julien Seinturier 2017-01-26 15:01:33 +0100
  • 06759d1eb3 Adding native lib required by OpenVR and OSVR Julien Seinturier 2017-01-26 14:58:17 +0100
  • 2af2b121ec Conforming to LWJGL3 library Julien Seinturier 2017-01-26 12:37:59 +0100
  • 59d41c865b First jme3-vr commit Julien Seinturier 2017-01-26 12:00:24 +0100
  • 789daa6295 Fixed warning that were coming out of the particle.j3md. Also fixed the preshadow technique Nehon 2017-01-24 20:17:19 +0100
  • 390d35180b Soft particles now has only one shader and one technique to work with any glsl version Nehon 2017-01-24 20:05:45 +0100
  • 4fbe5ec84d Merge pull request #605 from JavaSaBr/add_cloneable_support_to_shadow_renderers_and_filters Rémy Bouquet 2017-01-24 15:10:26 +0100
  • 87562bfbae fixed NPE. javasabr 2017-01-24 06:43:39 +0300
  • c2219ecce5 removed the comment and returned a final modification to the method. javasabr 2017-01-23 23:05:46 +0300
  • f016469933 to prev javasabr 2017-01-23 22:50:30 +0300
  • 6c3100f929 Added cloneable and jmeCloneable interfaces to shadows renders and filters javasabr 2017-01-23 22:34:03 +0300
  • 4c664f8df3 Merge pull request #603 from JavaSaBr/fix_editing_color_overlay_filter Rémy Bouquet 2017-01-23 08:33:09 +0100
  • 1be4a48223 changed access to some methods of shadow render. javasabr 2017-01-23 09:08:47 +0300