shadowislord
ba8349a0cf
FBX: ContentTextureKey to disable cache
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FBXDump remove useless import
10 years ago
iwgeric
116adbba1f
Android: Support JoystickCompatibilityMappings for reassigning joystick axes and buttons.
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Also added ability to add new buttons as events come in due to Android not providing a definitive way to determine which buttons are supported on the device.
10 years ago
iwgeric
fecfa8ccd0
Android: add joystick compatibility mapping for XBOX 360 controller connected to Android device using USB dongle
10 years ago
iwgeric
d80de0cc5b
Android: Add static property to disable sensors but still have joysticks.
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May move this to AppSettings later, but not sure yet.
10 years ago
iwgeric
6c24390663
Android: Fix issue handling key events that are tied to both keyboard and gamepad
10 years ago
iwgeric
a5b4df68d8
Merge branch 'AndroidInput'
10 years ago
iwgeric
61ba11d872
Rework of Android input system to support future expansion and gamepad support.
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Gamepad support is still a work in progress, but functions.
10 years ago
Nehon
001f3f8f0e
SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition.
10 years ago
Nehon
f73c2b379d
Fixed water filter's glsl 100 shader
10 years ago
Dokthar
ed46dc8548
Merge pull request #3 from Dokthar/master
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Master merge into scenecomposer
10 years ago
jmekaelthas
20ea38e97e
Bugfix: fixed some of the artifacts (unfortunately no all of them) that
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appeared after IK constraint computation; the algorithm now selects the
best found solution among all iterations.
10 years ago
Dokthar
ece7104d7e
Merge pull request #2 from Dokthar/scenecomposer/master
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Scenecomposer/master
10 years ago
Dokthar
6278ecbcf1
Merge pull request #1 from jMonkeyEngine/master
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Merge branch "jmonkeyengine/master" into "scenecomposer/master"
10 years ago
Maselbas
0d95422d53
revert some changes in MoveTool
10 years ago
Maselbas
5ef1292484
SDK : SceneComposer
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- Added support for Axis X,Y,Z scaling into the ScaleTool, still need some enhancement
10 years ago
Maselbas
abb1a69d6f
SDK : SceneComposer
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- Added support for Axis X,Y,Z movement into the MoveManager
10 years ago
Maselbas
b27f86a3ae
fix SceneEditTool :
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- axis pick is now available
10 years ago
normen
60ed6b7620
Merge pull request #256 from Dokthar/scenecomposer/master
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Fix issue #255 - scenecomposer : forcedCamera
10 years ago
Erlend Sogge Heggen
d884ecb317
Update README.md
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No v3.1 in Q4 2014.
10 years ago
jmekaelthas
cd97741f9c
Bugfix: fix for IK constraint: rotation locks are now applied only on
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boned woning the constraint and not to all that define it as it was
before.
10 years ago
Maselbas
684c923632
Fix issue #255 - scenecomposer : forcedCamera
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- Now you can't use scenecomposer tool while overiding the camera control
- Fixed a tool modificaton not undo/redo able.
10 years ago
jmekaelthas
f9be42ee62
Bugfix: fixed problem with ipo curves computin during animations import.
10 years ago
iwgeric
1a19c4291a
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
10 years ago
iwgeric
22d3f7f9f4
Android: Refactor joystick support to prepare for upcoming gamepad support.
10 years ago
iwgeric
47e9b9ba16
Android: Remove unused property to track if joysticks are enabled.
10 years ago
Kai Börnert
9f32bcf7bb
Hack fix for blenderloader.
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The optimisation disabled would result in null TextureKeys.
-> This would then result in textures being embedded into the j3o file, seriously bloating the assets.
Signed-off-by: Kai Börnert <kai-boernert@visiongamestudios.de>
10 years ago
Julien Gouesse
5b56f1e513
Updates the JogAmp backend, uses JOGL 2.3.1
10 years ago
iwgeric
4102e91456
Android: remove unused properties in AndroidHarnessFragment
10 years ago
iwgeric
d00c8a109f
SDK: Switch android projects to use an Android Fragment
10 years ago
iwgeric
b095158bc0
SDK: Add temporary fix to remove android.jar from mobile/libs folder during build.
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android.jar is being added to jme3-android.jar during the build. Build script of jme3-android project needs to be updated to not add android.jar to begin with.
10 years ago
iwgeric
664dfc037c
SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1
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Add screen orientation to manifest and update the min version to 9.
Update MainActivity creation to remove references to properties removed from AndroidHarness.
10 years ago
iwgeric
be6416b736
SDK: Add layout.xml and strings.xml to Important Files node in Android projects.
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Useful to quickly modify the layout for the upcoming switch to Android Fragments.
10 years ago
iwgeric
5ab8fb8f6a
Android: remove reference to screenOrientation from unused test project
10 years ago
iwgeric
1569e9583a
Android: remove deprecated screenOrientation from AndroidHarness.
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Screen orientation is set in manifest instead of in MainActivity.
10 years ago
iwgeric
00a2a84447
SDK: fix message during android build
10 years ago
iwgeric
32275596bf
SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries
10 years ago
iwgeric
1fa4eb441d
SDK: Remove android.jar from jme3-android global library
10 years ago
iwgeric
ca76754889
SDK: Add missing global library for android native bullet
10 years ago
shadowislord
36493353c9
TechniqueDef: fix caps loading for shader language versions
10 years ago
shadowislord
03819b17d1
Merge branch 'rainmantsr-master'
10 years ago
shadowislord
87b6c117f2
TestSweepTest: ignore collisions against ourselves (needed for native bullet)
10 years ago
shadowislord
fe7f30d5ec
Native SweepTest: fix formatting
10 years ago
shadowislord
55829d46cf
Merge branch 'master' of git://github.com/rainmantsr/jmonkeyengine into rainmantsr-master
10 years ago
rainmantsr
5c8b1fe585
Corrected JavaDoc comment
10 years ago
shadowislord
38e4580857
TestSweepTest: fix crash on native bullet (natives not loaded when shapes are created)
10 years ago
shadowislord
414e1b3fff
Lighting.glsllib: Use quadratic spotlight falloff in SRGB mode
10 years ago
shadowislord
19338deaf8
LWJGL Backend: fix issue #232
10 years ago
shadowislord
d2af0017b2
Nifty BatchRenderBackend: set colorspace property on images
10 years ago
shadowislord
51952de16a
jme3-testdata: fix issue #241
10 years ago
shadowislord
22957c3d28
IOS Renderer: remove clear texture units (does nothing anyway)
10 years ago