Stephen Gold
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75112201db
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more corrections in diagnostic messages
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6 years ago |
Stephen Gold
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2356320d30
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more comment-only correction
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6 years ago |
Stephen Gold
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c7c203853c
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jme3-networking/jme3-plugins JavaDoc corrections (comments only)
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6 years ago |
Stephen Gold
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2c25d77e64
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avoid extraneous newlines to stderr during glTF import
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6 years ago |
Ali-RS
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dae85e1598
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Removed unused imports. (#1020)
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6 years ago |
Stephen Gold
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34b32bf29b
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fix for issue #1003 (Loading multiple GLB files with animations fails)
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6 years ago |
Nehon
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daba9b8bc7
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Proper serialisation for morph animation
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7 years ago |
Nehon
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4048f8ba26
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Adds a cpu fallback for morph animation when all morph targets cannot be handled on the gpu
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7 years ago |
Rémy Bouquet
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42215f4890
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Hardware Morph animation implementation and glTF loading
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7 years ago |
Nehon
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2e323eb7cf
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fixes some isues with the gltfLoader when there are several skins
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7 years ago |
Rémy Bouquet
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05e907acca
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Added the base of the blending system. Smooth transition between anims
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7 years ago |
Nehon
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d6b05553b5
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Ogre loader now loads animations and armature with the new system
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7 years ago |
Nehon
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abe094e74a
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Gltf loader now supports the new animation system
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7 years ago |
Alexandr Brui
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a8c7a85fc1
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Implementing value mappings for shader nodes. (#786)
* implemented value mappings for shader nodes.
|
7 years ago |
Stephen Gold
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bc624f1f73
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correct more typographical errors in comments
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7 years ago |
Yan
|
1f4365a1f4
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[taken]Fix issue #783
Fix issue #783
|
7 years ago |
Stephen Gold
|
b159c847cc
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comment corrections: mostly spelling and grammar
|
7 years ago |
ThoCed
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4f6bfa36b6
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Ogre importer ignores receive_shadows issue #647
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7 years ago |
Nehon
|
96b95b9a1e
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Fixes issues in the gltf loader when there are several skins
|
7 years ago |
Nehon
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0d8b86b66f
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Add default config for glb loader
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7 years ago |
Nehon
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8a8d381c0e
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glTF: Fixes models orientations issues
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7 years ago |
Nehon
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a741dc66f4
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glTF: fixed crashes with some models structure
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7 years ago |
Nehon
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a59b9e6a94
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glTF: Skip tracks that belong to a different skin
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7 years ago |
Nehon
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5dbbaf0f06
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glTF: Fixes additional issues with bones transforms
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7 years ago |
Nehon
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cfaaec5418
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glTF: Fixes a crash when attached nodes contains skinned meshes
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7 years ago |
Nehon
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806663990d
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glTF: fix animation defautl pose when no track is specified
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7 years ago |
Nehon
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c971a4758f
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Fixes animation time sampling when source data contains duplicate keyframes
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7 years ago |
Nehon
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f47f865d1d
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glTF: Fixed when a sub graph is ttached to a bone. Fixed a crash with animation resampling
|
7 years ago |
javasabr
|
9578b0410e
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extended some things from shader node system.
|
7 years ago |
Nehon
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54061124a9
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glTF: Fixed animation data interpolation, also renamed AnimData to TrackData to match JME paradigm.
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7 years ago |
Rémy Bouquet
|
132b0abc50
|
glTF Properly ignore morph animation until they are supported
|
7 years ago |
Nehon
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db23985f92
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glTf: proper animation data padding when transforms are given as sparse arrays
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7 years ago |
Nehon
|
3f99c80109
|
glTF: properly close opened stream and avoid caching them.
Fixed an issue when an animation track didn't have any translation or scale entries
|
7 years ago |
Nehon
|
c17c3e9605
|
Remove leftover sys err
|
7 years ago |
Rémy Bouquet
|
7b2f1094b1
|
Gltf fix data reading
|
7 years ago |
Nehon
|
2b014d194c
|
glTF. support for glb files (binary self contained gltf)
|
7 years ago |
Nehon
|
21fbaf8f11
|
glTF: prevent direct loading of .bin files.
|
7 years ago |
Nehon
|
e09a5a5b09
|
glTF: fixed data reading to properly support interleaved data.
|
7 years ago |
Nehon
|
32b947a0ac
|
Fixed an issue where loaded glTF models couldn't use software skinning
|
7 years ago |
Nehon
|
510562a62d
|
Fixed a crash when loading a gltf file where textures has no sampler entry.
Also adapted how the light map is handled
|
7 years ago |
Nehon
|
bed3cc8a17
|
Some clean up
|
7 years ago |
Nehon
|
7166906908
|
Added support for loading "extras" from gltf files. Added some documentation
|
7 years ago |
Nehon
|
cac51f542a
|
Added support for packed float data
|
7 years ago |
Nehon
|
01b48e0357
|
fixed an issue with transform matrix reading
|
7 years ago |
Nehon
|
ad03eab01d
|
Fix an issue with material adpater
|
7 years ago |
Nehon
|
1bdebd5505
|
Added support for attachment nodes.
JME now supports byte buffers for index buffer
|
7 years ago |
Nehon
|
d6c74dbf37
|
Added camera support
|
7 years ago |
Nehon
|
f14acf305b
|
Added support for extensions, implemented PBR spec gloss extension
|
7 years ago |
Nehon
|
e9869e5298
|
Added support for base64 embed data and Images
|
7 years ago |
Nehon
|
285d6bb86c
|
Pad data when animation doesn't start at 0.
|
7 years ago |