glTF: Fixes a crash when attached nodes contains skinned meshes
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@ -685,6 +685,47 @@ public class GltfUtils {
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}
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}
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public static void dumpArray(Object[] array) {
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if (array == null) {
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System.err.println("null");
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return;
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}
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for (int i = 0; i < array.length; i++) {
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Object o = array[i];
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System.err.print(i + ": ");
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if (o instanceof Quaternion) {
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Quaternion q = (Quaternion) o;
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System.err.print("(");
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if (q.getX() > 0.00001) System.err.print(q.getX() + ", ");
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else System.err.print("0.0, ");
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if (q.getY() > 0.00001) System.err.print(q.getY() + ", ");
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else System.err.print("0.0, ");
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if (q.getZ() > 0.00001) System.err.print(q.getZ() + ", ");
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else System.err.print("0.0, ");
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if (q.getW() > 0.00001) System.err.print(q.getW() + ", ");
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else System.err.print("0.0, ");
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System.err.println(")");
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} else {
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System.err.println(o.toString() + ", ");
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}
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}
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System.err.println("");
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}
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public static void dumpArray(float[] array) {
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if (array == null) {
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System.err.println("null");
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return;
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}
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for (int i = 0; i < array.length; i++) {
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float o = array[i];
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System.err.println(i + ": " + o);
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}
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System.err.println("");
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}
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public static Spatial findCommonAncestor(List<Spatial> spatials) {
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Map<Spatial, List<Spatial>> flatParents = new HashMap<>();
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@ -704,6 +745,9 @@ public class GltfUtils {
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while (true) {
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for (Spatial spatial : flatParents.keySet()) {
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List<Spatial> parents = flatParents.get(spatial);
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if (parents.isEmpty()) {
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continue;
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}
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if (index == parents.size()) {
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//we reached the end of a spatial hierarchy let's return;
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return lastCommonParent;
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