Dokthar
df19c74248
SDK scenecomposer : changed the lineWidth of the axisMarker
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- lineWidth of the arrows is now set at 3f
- the arrows of the axisMarker are now easier to select.
9 years ago
Maselbas
258fee5753
SDK SceneComposer : refactor and cleaner code, more functional code and less sides effects
10 years ago
Maselbas
07fcde3b73
SDK SceneComposer : the DeleteShortcut cannot be activated if an other shortcut is already active
10 years ago
Maselbas
97e1cf8cf3
SDK SceneComposer : added comments in the ShortCutManager
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- refactor getNumberkey() to getNumberKey()
10 years ago
Maselbas
bbca035a43
SDK SceneComposer : all shortcuts tool are now outside of the selectTool,
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- added the Delete and Duplicate shortcut
- deleted the MoveManager
- clean up the SelectTool (removed old shortCuts)
- now the ShortcutManager can also provide to SorthcutTools the state of ctr, alt and shift key
10 years ago
Maselbas
e9b1972aca
SDK SceneComposer : clean up in the RotateTool, changed the name of the UndoableSceneEdit
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from ScaleUndo to RotateUndo
10 years ago
Maselbas
1f4ee34de8
SDK SceneComposer : add Rotate and Scale Shortcut, plus done some clean up into the MoveShorcut
10 years ago
Maselbas
6ef33e4c10
SDK SceneComposer : added UndoRedo for the MoveShortcut
10 years ago
Maselbas
fb44f5fb7b
SDK SceneComposer : Added the new Move Shortcut, you can use this shortcut with all others tools
10 years ago
Maselbas
e27b8a5739
SDK SceneComposer : bugfix in the ShortcutManager, prevent from setting the currentShorcut to NULL when there are no new activable shortcuts
10 years ago
Maselbas
92ab8b8060
SDK SceneComposer : small modifications on the PickManager, now the camera rotation isn't cloned so it's no more necessary to update the rotation before the updataPick()
10 years ago
Maselbas
f6b7c3819a
SDK SceneComposer : added abstract ShortcutTool class that extends SceneEditTool
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- added a shortcutManager that provide some usefull methodes for ShortcutTools. Also handle activation of shortcuts.
- wip : implementation of the MoveShortcut (based on the same shortcut provided by the selectTool) using ShortcutTool and the ShortcutManager.
- modified the SceneComposerToolController to work with the ShortcutManager & ShortcutTool
10 years ago
Maselbas
82f031cdff
SDK SceneComposer : fixed the rotate tool, now all works fine, Great Success !
10 years ago
Maselbas
a913d8e0c2
SDK Scenecomposer : now right clicking will cancel current transformation for the Scale, Rotate and Move Tool, looks like the selectTools shortcut
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- improved these tool feedback, its easier to begin the tranformation as its start on the first click instead of the first dragg
10 years ago
Maselbas
986950fb1d
Merge branch 'scenecomposer/master' of https://github.com/Dokthar/jmonkeyengine into scenecomposer/master
10 years ago
Maselbas
df96ab4f14
SDK SceneComposer : fix a warning at the build time
10 years ago
Dokthar
a457b81d13
Merge pull request #5 from jMonkeyEngine/master
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Merge jMonkeyEngine/master into scenecomposer/master
10 years ago
Kirill Vainer
2bdd4d5a32
Maven: enable maven artifact publishing
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Currently to local repo only.
10 years ago
Kirill Vainer
8797bda5ef
Maven: remove unneeded properties
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Those are determined automatically by gradle, no need to specify explicitly.
10 years ago
Maselbas
8b8425ba68
SDK SceneComposer : fixed camera transformation type now works for move and scale tool, but act realy weird with rotate tool.
10 years ago
Maselbas
a531794c66
SDK SceneComposer : - added tooltip for the new jComboBox
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- modified tooltip for scale and rotate tools : removed (in-development)
10 years ago
Maselbas
5c539f5656
SDK SceneComposer : fix scale tool, now the global option should work
10 years ago
Maselbas
2104edabe4
SDK SceneComposer : forget to add .form after the rework of the window
10 years ago
Maselbas
0eac437862
SDK SceneComposer : - added local, global and camera choice into the scenecomposer, this option is displayed into the SceneComposer Window close to scene edit tool.
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- the scale tool still only work as local
- the camera option still need some enhancement
10 years ago
iwgeric
5c6deeb5ab
Android: add GLFbo interface to AndroidGL to fix cast exception
10 years ago
Kirill Vainer
9e84c9f572
Travis-CI: Fix incorrect notification string
10 years ago
Kirill Vainer
bffdb6cc93
Travis-CI: Add Slack chat notifications
10 years ago
Kirill Vainer
b7af06e41c
SDK Build: ensure netbeans folder is not empty
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For some reason Travis-CI will create folders that were requested to be cached, thus causing the build to fail.
10 years ago
Kirill Vainer
cd1d145005
PhysicsSpace: add method to set solver iterations
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Thanks to Seppes (see thread: http://hub.jmonkeyengine.org/t/how-to-access-native-bullets-constraintsolver-numiterations )
10 years ago
Kirill Vainer
f7d544f453
Travis-CI: cache netbeans platform and gradle deps
10 years ago
Kirill Vainer
03cf96bc04
Travis-CI: enable container based infrastructure
10 years ago
Kirill Vainer
ab7a45f66c
GLRenderer: forget an end parenthesis
10 years ago
Kirill Vainer
ba3e6917c6
GLRenderer: fix modern extension retrieval method
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GL_NUM_EXTENSIONS and glGetStringi is only available in OpenGL3.0+. The gl3 != null check will always be true for LWJGL backend.
10 years ago
normen
fec5764c34
Merge pull request #263 from Dokthar/scenecomposer/master
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SDK SceneComposer - 3D scale and rotate tool
10 years ago
iwgeric
da8bd08aa1
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
10 years ago
iwgeric
a52bc0a82c
Bullet (and jBullet): Update Test Classes to use BulletAppState.setDebugEnabled instead of PhysicsSpace.enableDebug.
10 years ago
iwgeric
70b03ea28a
Bullet (and jBullet): Remove deprecated PhysicsSpace.enableDebug method in favor of BulletAppState.setDebugEnabled.
10 years ago
kostyantyn-dev
544bbcda4e
Merge pull request #264 from kostyantyn-dev/master
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iOS: Fixed incorrect behaviour in J3MLoader. Added ogg loader
10 years ago
Kostyantyn Hushchyn
b35c5e9820
Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader
10 years ago
Dokthar
d48c1e0e9d
Merge pull request #4 from jMonkeyEngine/master
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Merge branch "jmonkeyengine/master" into "scenecomposer/master"
10 years ago
Maselbas
3396f5662d
Merge branch 'scenecomposer/master' of https://github.com/Dokthar/jmonkeyengine into scenecomposer/master
10 years ago
Maselbas
f2a92a13b3
GDK SceneComposer :
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- add a new file : PickManager that provide severals informations for tools.
- modified the MoveTool, RotateTool and ScaleTool according with the pickManager
- now local/global choice for transformations is just a step away
10 years ago
Maselbas
fc8cebe17d
GDK SceneComposer :
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- The colorAll option for highlightAxisMarker will now highlight only all quads (without axis)
10 years ago
kostyantyn-dev
e90720de30
Merge pull request #262 from kostyantyn-dev/master
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iOS system fixes for 3.1
10 years ago
Kostyantyn Hushchyn
eba4c4e29a
Fixed iOS subsystem after transition to common renderer. Added OpenAL audio renderer. Implemented flip y in native iOS image loader
10 years ago
Paul Speed
7bea2cc9c7
Fixed a missing import.
10 years ago
Paul Speed
96dab5f561
Allow remote calls to be made on the default channel
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instead of just custom channels. Custom channels are
0-max channel while -1 indicates the default send().
10 years ago
Paul Speed
dd65580bf3
Pre-register the inner class as well. A cut paste
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error from my originals.
10 years ago
Paul Speed
8b34e4890a
Fixed a comment to be more accurate with respect
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to handler method argument types.
Fixed a small bug in how auto-detect worked. It
was too greedy in looking for two-argument methods
and would somehow allow methods that took a first
argument that was not a connection type.
10 years ago
Paul Speed
1145f99d03
Added a service that will send the server's serializer
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registration set to each new client that connects. The
client-side version of this service will then register them
all. This means that serialized classes need only be registered
on the server.
I've modified DefaultClient and DefaultServer to register these
services by default because they make other services easier to
write and because they will save people lots of trouble.
I'm 90% sure there are no bad side-effects for people who choose
to continue doing things the old way but it may depend on when
they register their serializers in relations to creating the
client and server objects.
10 years ago