bre..ns
6712fccbc3
cleaned up terrainQuad constructor.
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Added flexibility to image heightmap
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8585 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
866b607acb
- make OptimizeGeometry trigger a change in the file TODO: undo still doesn't work but now the undo button will get lit by the action
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8584 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
b27a0ae7fb
- sanitize geometry name when creating j3m file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8583 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
f15dfe3011
* Fixed issue with an exception getting silenced when MTL was loaded for an OBJ file
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8582 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
f7fdabf9a8
- Change getRelativeAssetPath method to strip only slashes (Fixes issue 412)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8580 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
15eeef7f65
updating windows 32bit bullet native
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8579 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
58c54b1aaa
native bullet:
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- update mac binary
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8578 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
439c5b36b8
native bullet:
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- add ray test code, thanks to @EmpirePhoenix
- clean up import structure
- remove separate jmeUserPointer class
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8577 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
83ab68264b
* Put arrow texture on alien, generate axis for each vertex
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8576 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
0e49c439b7
* Javadoc for Asset
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* Javadoc fix for AudioData, BoundingVolume, CollisionResult
* Javadoc package.html for asset
* Add test for bad tangent generation models
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8575 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sky..ok
6286ac495f
Added Javadoc to TerrainQuad constructors
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8574 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Sha..om
ec13fbce9a
* Fix blender MTL export issue that causes overly shiny models
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8573 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
900dc66584
- BloomFilter now sets the background color to BlackNoAlpha instead of Black for glow.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8572 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
7e8b540587
- put BindPoseTangent VertexBuffer.Type enum value at the end to not screw with ordinal values
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8571 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
940edfe914
- BloomFilter, fixed background disapearance issue
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8570 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
0dddd8613f
* fix terrain grid camera offset problem
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* updated TerrainFractalGridTest to use physics again
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8569 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
9bda4a288e
Removed mergeinfo
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8568 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
630b594158
Proper implementation of renderFont in nifty RenderDeviceJme, the last 2 floats are scaleX and scaleY. changed the method accordingly.
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Old method is now deprecated and redirect to the new method
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8566 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
4c0f7b06ca
- Fixed nifty RenderDeviceJme compilation issue, a new float param has been added to the renderFont method in nifty's RenderDevice interface, it's called "f1" so it's kinda hard to tell what it stands for. For now it's not used in jme's renderFont method.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8565 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
96acebfe4f
- Faster BatchNode
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8564 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
a5ff915fc1
- Added tangent transforms support for skinning (normal mapped models with bone animation had incorrect tangents during animation)
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- added a BindPoseTangent buffer type
- made generateBindPose generate a BindPoseTangent buffer if Tangent buffer is set in Mesh
- added a temp float array in TempVars to compute tangent skinning
- Generated bind pose for tangents after tangent generation in TangentBinormalGenerator
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8563 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
40e32790d6
- SDK: change Android "run" feature to use new SDK targets
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8561 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
c0a35626ef
- SDK: attach awt panel on OGL thread
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8559 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
voi..om
383e3c513a
update nifty jars to latest 1.3.1-SNAPSHOT build
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8558 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
31fe049a66
* Moved WAVLoader and GLSLLoader to Core-Plugins
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8557 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..om
c0db37d40e
update applet zip
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8556 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
e9a78c5b61
* Added RenderState.isApply*** methods
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* TangentBinormalGenerator now generates TBN lines properly for the new 4 dimensional tangents that it generates
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
02bcb358a3
- Fixed max components calculation for temp float array
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- Uncommented Normals transforms (doh!)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8553 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
d2c88f2ba2
- SDK: add NiftyGUI example XML files
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8552 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
fafd79e5d3
- Added textureArray support (thanks to phate666)
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- Added a testcase and test materials to use them
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8551 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
83f3b2b1a3
- BatchNode now use a temp float array and bulk put data into the floatbuffer instad of iterative puts. (it's faster)
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- Spatials have now a BatchHint (Inherit, Never,Always) to know if they should be batched or not (use is the same as cullHint)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8550 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sky..ok
2a1dc06e1d
Fix for one more broken URL in the SDK's jme3-core build.xml
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8549 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sky..ok
32fe6f3546
Fix for broken URL in the SDK's jme3-core build.xml
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8548 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
d1e81fc8c9
* Specify library path for JInput as well as LWJGL in case the user's home directory is used for natives
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8545 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
67930542ee
Fixes to Y is up axis arrow.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8544 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
9bf315fbcf
Fixed silly copy/paste mistake in LightNode
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8543 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
b13809bba3
Fixed the line segment extents so that it doesn't act twice
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as long as it's supposed to be.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8542 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
bd5620bf16
* Camera.update() now uses TempVars instead of allocation
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* IntMap now contains a resettable iterator instead of allocating a new one each time. As a downside, The same IntMap cannot be iterated recursively
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8541 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
c590b8d054
* Small javadoc additions in Application
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* Fix animation not working for Blender 2.5+ Ogre3D models
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8538 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..om
3c69e937c4
ignore some folders and files
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8535 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
b3f9e87bf1
* package.html files now comply with HTML 4.01 standards
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* SimpleApplication now computes FPS by counting frames instead of using Timer.getFrameRate()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8534 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
64bc0298b2
Fixed a timing issue in MotionTrack when used as a control
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8533 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
2a0c4ed10f
Null checked additionalRenderState when loading a material
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8532 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
cc7701aa0d
- InpuManager : Updated cursor pos on click, so that non android touch events can properly update cursor position.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8531 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
653cc6440c
- SDK: check for assetmanager when opening nifty files and do not open preview in case its not available
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8530 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
e93993364a
* Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material
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* RenderState now exports/imports apply*** flags
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8529 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
Kae..pl
ae739ef441
Fix in normals calculations when Y is up axis.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8528 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
rem..om
7193c0b2d3
Batching :
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- BatchNode can now batch a scene graph with several materials. It creates a batch by material
- Added a SimpleBatchNode that batch only geometries (no sub node graph) for better performances
- removed RF_REFRESHBATCH from Spatial as it's no longer needed
- changed test cases a bit
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8527 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
d81cb1f812
- improve linux .deb installer creation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8525 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
PSp..om
cf18f48182
Internal surgery to AppStateManager to provide more
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consistent app state lifecycle, fix some state transition
related bugs, and stop confusing users... well, at least
confusing them less hopefully.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8524 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago