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@ -284,11 +284,11 @@ |
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<globmapper from="${app.name}/*" to="*"/> |
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</unzip> |
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<desktopentry |
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toFile="build/jmonkeyengine.desktop" |
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name="jMonkeyEngine3 GDE" |
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comment="jMonkeyEngine3 Game Development Environment" |
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toFile="build/${app.name}.desktop" |
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name="${app.title}" |
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comment="${app.title}" |
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exec="/opt/${app.name}/bin/${app.name}" |
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icon="/opt/${app.name}/jmonkeyengine.png" |
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icon="/opt/${app.name}/${app.name}.png" |
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categories="Development;Java" |
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/> |
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<deb toDir="dist" |
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@ -306,13 +306,13 @@ |
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<tarfileset dir="dist/${app.name}/bin" prefix="opt/${app.name}/bin" filemode="755"> |
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<exclude name="*.exe"/> |
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</tarfileset> |
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<tarfileset file="build/jmonkeyengine.desktop" prefix="usr/share/applications"/> |
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<tarfileset file="jmonkeyengine.png" prefix="opt/${app.name}"/> |
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<description synopsis="jMonkeyEngine3 Game Development Environment is a complete solution for Java OpenGL game development."> |
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<tarfileset file="build/${app.name}.desktop" prefix="usr/share/applications"/> |
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<tarfileset file="${app.name}.png" prefix="opt/${app.name}"/> |
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<description synopsis="jMonkeyEngine3 SDK is a complete solution for Java OpenGL game development."> |
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jMonkeyEngine 3 was rebuilt from the ground up to be a modern 3D game engine, |
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compatible with OpenGL 2.0 and above. |
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Its architecture is shader-based, making it fully capable of current and |
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next generation graphics standards. The jMonkeyPlatform gives you a complete IDE |
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next generation graphics standards. The jMonkeyEngine SDK gives you a complete IDE |
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for coding and for managing and creating game assets. |
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</description> |
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</deb> |
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