3552 Commits

Author SHA1 Message Date
nor..67
d947820d9b Merge SDK config changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10759 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-09-02 07:48:16 +00:00
nor..67
2271c690a3 Merge SDK config changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10757 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-09-02 07:33:30 +00:00
nor..67
71217a6da2 Merge SDK config changes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10755 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-09-01 18:49:52 +00:00
PSp..om
247f2a633d Branching the code for final 3.0 release so we can continue
dev on HEAD without affecting it while the rest of the release
process works itself out.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10749 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-20 07:30:09 +00:00
Kae..pl
0bb9822322 Bugfix: fixed an issue that caused repeated meshes to be populated in the wrong direction when Y axis was set as up axis.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10748 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-12 14:55:02 +00:00
roo..li
b49ab638c3 Updated some item names in SDK Palette.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-04 13:24:20 +00:00
roo..li
951b650119 Updated SDK Palette to no longer use C-style object names -_-
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10746 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-04 12:55:47 +00:00
roo..li
6f56c63703 Updated SDK Palette to include DirctionalShadow Renderer and Filter.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10745 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-04 12:31:16 +00:00
jul..se
92757f8a9d Sends all key events (including repeat events) in the JOGL NEWT backend
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10744 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-04 08:36:06 +00:00
jul..se
166373230c Possible fix for the bug on compressed DDS textures in the JOGL backend
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10743 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-04 08:09:56 +00:00
jul..se
b7042af8ce Switches to JOGL 2.0.2, reverts my mistake
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-03 09:10:54 +00:00
jul..se
e877d1f8c9 Switches to JOGL 2.0.2
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10741 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-08-01 20:08:45 +00:00
rem..om
07477b0be8 cloneForSpatial in LodControl now properly calls super.cloneForSpatial
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10740 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-28 19:22:16 +00:00
rem..om
b61192d71e Formated LodControl before fixing a cloning issue
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10739 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-28 19:21:13 +00:00
bre..om
a33c7394e3 Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10738 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-25 16:26:06 +00:00
Kae..pl
bf4447bc46 Feature: loading separate UV sets defined by user and loading LightMap.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10737 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-25 10:19:34 +00:00
bre..om
d2d86d649b switched the colors for Y & Z in the axis marker
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10736 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-24 16:51:19 +00:00
rem..om
b577a6c336 Fixed an issue with multiple shadow renderers.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10735 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-23 18:56:48 +00:00
nor..67
044ec5d66f SDK:
- fix update center locations (.org)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10734 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-21 10:39:47 +00:00
rem..om
55b2afde82 Made the DebugKeysAppState output something that you just have to copy paste into your code when outputing the position and rotation of the camera.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10733 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-18 20:41:21 +00:00
rem..om
20123c74ea SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10732 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-17 21:25:31 +00:00
rem..om
e8d38b75f9 SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10731 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-17 20:48:36 +00:00
rem..om
b0eb3b31a5 SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10730 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-17 20:13:42 +00:00
rem..om
7e28558ece SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10729 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-17 19:32:22 +00:00
iwg..ic
a1316b4514 Android: Fix issue with AndroidHarness trying to pause audio after app.stop() closed down the audio renderer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10728 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-17 02:25:13 +00:00
nor..67
2143e17d99 SDK:
- use selected java platform for obfuscation (thanks to @dertroglodyt)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10727 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-16 10:06:30 +00:00
rem..om
9f6c42f568 fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10726 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 11:47:07 +00:00
rem..om
5962b6cc39 Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10725 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 11:41:44 +00:00
roo..li
2224767cbe Removed depricated material example in hellomaterial, refactored some object names
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10724 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 11:28:20 +00:00
nor..67
6baff6f8d9 SDK:
- add hint that windows sucks to the desktop executable window

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10723 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 10:40:03 +00:00
roo..li
3445985717 Replaced depricated material example in Palette by a colored code sample snippet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10722 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 10:38:45 +00:00
nor..67
59857d7bc3 SDK:
- add information text on how to configure desktop executables further

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10721 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 10:38:39 +00:00
rem..om
e36241e74b Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10720 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 10:04:59 +00:00
rem..om
b01ac95cfc Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10719 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 10:01:51 +00:00
rem..om
191e619bcc Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10718 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 09:55:35 +00:00
rem..om
c576d47c15 Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10717 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 09:30:24 +00:00
rem..om
e530cf9ad6 Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10716 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 09:27:13 +00:00
rem..om
97ccd701fe Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10715 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 09:24:01 +00:00
rem..om
01d8f36a52 Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10714 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 09:18:33 +00:00
rem..om
7c5571070c fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10713 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 09:11:03 +00:00
roo..li
82324a385e replaced a thrown exception with a logger warning
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10712 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-14 08:40:26 +00:00
rem..om
b143904913 Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10711 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-13 19:35:51 +00:00
rem..om
aa325fc854 Fixed an issue with where one couldn't have several Shadow renderers in the same scene
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10710 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-13 13:42:20 +00:00
roo..li
a457d2d922 helloworld: updated depricated Box() constructor and object names
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10709 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-13 13:37:08 +00:00
rem..om
9fb93e8f7a SDK LodGenerator Tool, fixed some typos
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10708 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-13 13:25:07 +00:00
rem..om
96599c21d8 One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu).
the Lod Level property is now a combo box instead of a plain textfield

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10707 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-13 12:45:26 +00:00
rem..om
aa55fb6c61 Removed asserts from LodGenerator.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10706 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-13 12:41:24 +00:00
iwg..ic
20d5565cb7 Added a little offset to the physics ray to correct detecting onGround
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10705 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-13 02:59:16 +00:00
nor..67
158f429223 SDK:
- re-add icon to log window

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10703 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-11 17:31:35 +00:00
nor..67
a4d87147e5 SDK:
- fix nifty display preview trying to load xml before adding resource location

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10702 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-07-11 15:09:56 +00:00