* Correct small typo in UniformBinding
* Make IntMap.iterator() make new iterator each time
* Prevent TangentBinormalGenerator from crashing when it encounters some mesh without texcoord/normal buffers
* AWTLoader now properly fails when AWT can't load the image instead of returning null
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9219 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
drain method is really doing... only simplified.
I don't trust my eyes enough to make such a core
change without co-verification. :)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9218 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
reset even if the developer has overridden simpleUpdate().
As long Application's stateManager is run, the stats will
get reset no matter how many views there are or if they
are disabled or not.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9213 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- support for DDS blending (without textures decompression :) )
- support for RGBA textures blending
- support for generated textures blending
Also done blending refactoring. Blending functions moved to separated classes from TextureHelper.
It will increase code redability.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9188 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- batching after adding a new geometry only does an incremental batch instead of rebatching all geometries
- there is now a getOffsetIndex(geometry) method that returns the index of the first vertex of the geometry in the batch.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9176 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
- more consistency in the way to handle time
- Complete refactoring of MotionPath interpolation (simpler and way faster)
- Time seeking should now work correctly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9168 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Also fixed a bug in some SimpleApplication subclasses
that expect access to the guiFont and fpsText from
simpleInit. This is why some believe protected fields
are the work of the devil. ;)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9166 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
to delete non-existent mappings, and since I'm loathe
to change this behavior even though I kind of don't
agree with it...
instead, I've added a hasMapping() method so that
callers can avoid deleting non-existant mappings
without having to do all of their own book-keeping.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9164 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
camera (by default). If the app state doesn't
exist then the camera doesn't get created. Due
to the volume of apps that will expect a working
camera in simpleInit(), it wasn't possible to
do this as a purely separate app state.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9163 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Moved the creation of the state manager into
the constructor. Logically it should exist
as early as possible.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9157 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
they are essentially going away and because I
couldn't see what changes were in this class to
need the override.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9153 75d07b2b-3a1a-0410-a2c5-0572b91ccdca