Commit Graph

1 Commits (d694229335ce249630852c4f1e122c826340661a)

Author SHA1 Message Date
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
Kostya 5afe5b35c1 Added iOS java rendering classes 11 years ago
sha..RD 27bf244729 * Added glGetError() checks after every GL call (its ugly, I know, but it helps with debugging). Added option to disable it with constant on RendererUtil.ENABLE_ERROR_CHECKING. 12 years ago
sha..RD bcf3b7e7b6 * Added proper checks for RGBA8 support. All formats now specify the renderBufferInternalFormat 12 years ago
iwg..om ba8f8db23c Android: 12 years ago
iwg..om e26c86c794 Android: Initial commit to support FrameBuffers. This is still a work in progress. FilterPostProcessors currently don't work on Android devices that do not support NPOT. 12 years ago
rem..om 4d91089b3a Android texture util now supports uploading a sub texture to the GPU, even as a bitmap. 12 years ago
voi..om 23c1fddf8f Added support to upload/modify sub texture to Renderer interface introducing a new method: 12 years ago
iwg..ic fa6716877e Remove requirement for buffer type images to have width=height on Android devices that do not support NPOT. Now images allowed as long as both height and width are POT on devices that don't support NPOT. 13 years ago
rem..om 0fe3b69f7d - ANDROID Reverted a change in resolution setting, as it apparently has bad side effects on GUI 13 years ago
Sha..rd c34189dfe5 * Removed all "verbose logging" parts of OGLESShaderRenderer, as it made the code hard to read. This sort of logging functionality should be done in a "GL Wrapper" sort of class instead. 13 years ago
Sha..rd f68475319a * Added new image format: Depth24Stencil8, for framebuffers and textures that need stencil data 13 years ago
Sha..rd a64db6fc7b * Andrid - AndroidLocator now follows spec when regards to multiple call support with AssetInfo.openStream() 13 years ago
kim..ng b1792a4e1a Android: Added depth textures and fixed best config chooser not to choose a high color, but OpenGL ES 1.0 config 14 years ago
kim..ng f42b7e8f83 Android: Added pressure to touch event and allow standard jme images as cube maps 14 years ago
kim..ng e5478faae0 Android: added support for cube maps, Sky works now, use AndroidSkyFactory 14 years ago
kim..ng a8e9d803dc src/android patchset: changes AndroidAssetManager, AndroidInput, OGLESContext, JmeSystem, TextureLoader 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago