Daniel Johansson
5da9fa6bc2
Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep .
9 years ago
Daniel Johansson
109c5e80cf
Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader.
9 years ago
Daniel Johansson
f470637361
Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly.
9 years ago
Kirill Vainer
ed2c998f39
Merge pull request #340 from Kendanware/issue314
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Added LWJGL 3.x module and implementation in regards to issue #314
9 years ago
alexVengrovsk
2eb2cdac60
Delete close() of ByteArrayOutputStream type objecs
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According to the Oracle's docummentation: "Closing a ByteArrayOutputStream has no effect. The methods in this class can be called after the stream has been closed without generating an IOException." (http://docs.oracle.com/javase/7/docs/api/java/io/ByteArrayOutputStream.html#close() )
9 years ago
Kirill Vainer
e4f3c06b1d
ListMap: create unit test
9 years ago
Kirill Vainer
01227d31b0
Lighting: fix colorramp feature
9 years ago
Kirill Vainer
4a37a8f851
FXAA: quality regression fix
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FXAA wants input texture to use bilinear filtering
so it can be smoothed further, so allow filters to
request bilinear filtering.
9 years ago
Kirill Vainer
4fef16ee9f
GLRenderer: fix incorrect gl3 check
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Should check against caps; since gl3 is always
set on desktop regardless if GL3 is available or not.
Also add FBO blit support if we have GL3.
9 years ago
Kirill Vainer
cba39fa0ff
GLRenderer: make the class final
9 years ago
Kirill Vainer
62186362a8
GLDebugOutputHandler: dump stack on debug messages
9 years ago
Kirill Vainer
aa54947ff3
GLRenderer: cleanup to shadow compare mode
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Store compare mode in LastTextureState instead of on Texture object
9 years ago
Kirill Vainer
efe600c38d
GLRenderer: put max anisotropy into limits map
9 years ago
Kirill Vainer
d269839efb
FastMath: faster nearestPowerOfTwo and unit test
9 years ago
Kirill Vainer
4e6b4d885c
Merge pull request #345 from Georgeto/patch_negscalebb
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Fixed wrong BoundingBox transformation, when using negative scaling values
9 years ago
Julien Gouesse
5f77ff021b
Fixes the NullPointerException in the demos when using JoglNewtDisplay
9 years ago
Julien Gouesse
9f56a45d56
Adds some options into AppSettings for JogAmp's JOGL and JOAL
9 years ago
Julien Gouesse
daa18429d1
Removes the old JOGL renderer and uses the new unified renderer as it works correctly now
9 years ago
Julien Gouesse
e3a45755c6
The JOGL backend doesn't need null-terminated strings for the attributes and the uniforms
9 years ago
Georg
495e0cf6d5
Fixed wrong BoundingBox transformation, when using negative scaling values
9 years ago
Daniel Johansson
c375974a9a
Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class.
9 years ago
Daniel Johansson
30cdca7ad7
Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key.
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Moved LWJGL 3.x repository definition to build.grade in that module.
Fixed an issue where frame rate limit would cause GLFW frequency window hint to be set rather than use a software limiter.
Removed LWJGLTimer for lwjgl3 module, no need for it any more, we'll just use the NanoTimer.
Removed LWJGLCanvas for lwjgl3 module, can't implement this so we'll leave it for now.
9 years ago
Kirill Vainer
500f57a64f
AssetManager: set locator path only once per thread
9 years ago
Kirill Vainer
7659a7b986
TestCustomAnim: fix crash when enabling HW skinning
9 years ago
Kirill Vainer
aee7d1f195
GLSLCompat.glsllib: fix incorrect preprocessor define
9 years ago
Kirill Vainer
6970c8db8a
shapes: set static usage on all VBs
9 years ago
Kirill Vainer
1aaf806c65
test: fix crash due to deprecated material
9 years ago
Kirill Vainer
78d2d6e944
GLRenderer: fix invalid enum error when using framebuffers
9 years ago
Kirill Vainer
f32d92ef30
bounding: add bound vs. spatial, also improve unit test
9 years ago
Kirill Vainer
81b5c48fb0
unit test: add unit tests for bounds and light filter / sort
9 years ago
Kirill Vainer
c41058a5a0
spot light: fix broken filter for infinite range
9 years ago
Kirill Vainer
22dde7f718
point light: more accurate sphere vs box filter
9 years ago
Kirill Vainer
6238088688
light: minor non-functional changes
9 years ago
Kirill Vainer
31383778d9
light: ensure directional lights are sorted to be always first
9 years ago
Kirill Vainer
1fa6c4ac11
bounding: move intersection algorithms to shared class
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These algorithms are to be shared with the light filter.
9 years ago
Kirill Vainer
45f8893f13
bounding: properly implement collideWith against other bounds
9 years ago
Daniel Johansson
d8e964b2f0
Added copyright headers to some files.
9 years ago
Daniel Johansson
dd6356eff1
Reverted some more light code which should not be in this branch.
9 years ago
Daniel Johansson
b68035570d
Removed a TODO note and added key count implementation (rough for now).
9 years ago
Daniel Johansson
88bf9d4580
Reverted some changes to light classes which was not meant to be committed as part of #314 .
9 years ago
Daniel Johansson
9ba90251d6
Merge remote-tracking branch 'upstream/master'
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Conflicts:
jme3-bullet-native-android/build.gradle
9 years ago
Rémy Bouquet
9f9daa13dc
Merge pull request #301 from Kendanware/issue295
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Support for setting minification and magnification filters on a texture in the j3m material file
9 years ago
Kirill Vainer
62eede87b3
niftygui build: add niftygui repository reference to pom
9 years ago
Kirill Vainer
86439c2c2b
native bullet: fix JNI crash in ray / sweep test
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Method return type does not match call function return type
9 years ago
Kirill Vainer
e9245a753b
GLTracer: generate syntax highlighting and easier to read output
9 years ago
Kirill Vainer
9da4b78830
GLRenderer: disable unused vertex attributes before rendering instead of after
9 years ago
Kirill Vainer
8fdc0f9c90
GLRenderer: avoid useless glActiveTexture calls
9 years ago
Kirill Vainer
f80364a8c2
GLRenderer: don't set depth function twice
9 years ago
Kirill Vainer
5845671409
GLRenderer: enable seamless cubemap globally
9 years ago
Kirill Vainer
0bfa7bfacd
Merge pull request #336 from Dokthar/sdk_scenecomposer
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Sdk TerrainEditor : changed paintTool toolTip
9 years ago