FastMath: faster nearestPowerOfTwo and unit test
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@ -87,8 +87,25 @@ final public class FastMath {
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return (number > 0) && (number & (number - 1)) == 0;
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}
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/**
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* Get the next power of two of the given number.
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*
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* E.g. for an input 100, this returns 128.
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* Returns 1 for all numbers <= 1.
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*
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* @param number The number to obtain the POT for.
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* @return The next power of two.
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*/
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public static int nearestPowerOfTwo(int number) {
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return (int) Math.pow(2, Math.ceil(Math.log(number) / Math.log(2)));
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number--;
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number |= number >> 1;
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number |= number >> 2;
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number |= number >> 4;
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number |= number >> 8;
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number |= number >> 16;
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number++;
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number += (number == 0) ? 1 : 0;
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return number;
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}
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/**
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59
jme3-core/src/test/java/com/jme3/math/FastMathTest.java
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59
jme3-core/src/test/java/com/jme3/math/FastMathTest.java
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@ -0,0 +1,59 @@
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/*
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* Copyright (c) 2009-2015 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.math;
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import org.junit.Test;
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/**
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* Verifies that algorithms in {@link FastMath} are working correctly.
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*
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* @author Kirill Vainer
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*/
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public class FastMathTest {
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private int nearestPowerOfTwoSlow(int number) {
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return (int) Math.pow(2, Math.ceil(Math.log(number) / Math.log(2)));
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}
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@Test
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public void testNearestPowerOfTwo() {
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for (int i = -100; i < 1; i++) {
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assert FastMath.nearestPowerOfTwo(i) == 1;
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}
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for (int i = 1; i < 10000; i++) {
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int nextPowerOf2 = FastMath.nearestPowerOfTwo(i);
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assert i <= nextPowerOf2;
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assert FastMath.isPowerOfTwo(nextPowerOf2);
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assert nextPowerOf2 == nearestPowerOfTwoSlow(i);
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}
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}
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}
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