Removes the old JOGL renderer and uses the new unified renderer as it works correctly now
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@ -40,7 +40,6 @@ import com.jme3.renderer.RendererException;
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import com.jme3.renderer.jogl.JoglGL;
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import com.jme3.renderer.jogl.JoglGLExt;
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import com.jme3.renderer.jogl.JoglGLFbo;
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import com.jme3.renderer.jogl.JoglRenderer;
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import com.jme3.renderer.opengl.GL2;
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import com.jme3.renderer.opengl.GL3;
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import com.jme3.renderer.opengl.GL4;
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@ -192,9 +191,7 @@ public abstract class JoglContext implements JmeContext {
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glfbo = (GLFbo) GLTracer.createDesktopGlTracer(glfbo, GLFbo.class);
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}
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//FIXME uncomment the line below when the unified renderer is ready for the prime time :)
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//renderer = new GLRenderer(gl, glext, glfbo);
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renderer = new JoglRenderer();
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renderer = new GLRenderer(gl, glext, glfbo);
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renderer.initialize();
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} else {
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throw new UnsupportedOperationException("Unsupported renderer: " + settings.getRenderer());
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