Commit Graph

5180 Commits (d08ce630f99daddb068585c4099bab151ce874d1)
 

Author SHA1 Message Date
Nehon d08ce630f9 Merge branch 'master' into PBRisComing 9 years ago
Nehon 55db59d510 Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 9 years ago
Nehon 63f07856d8 Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 9 years ago
Kirill Vainer a09f8a0822 .gitignore: update for jme3-dark-laf 9 years ago
Kirill Vainer d32226db10 GLRenderer: use #version 100 for GLSL ES shaders 9 years ago
Kirill Vainer b8daa13841 sdk build: include the DarkMonkey theme in the SDK project 9 years ago
Kirill Vainer 3d9bb1bd9d Merged DarkMonkey SDK Theme 9 years ago
Kirill Vainer a97048a4f3 sdk build: use "nbm revision" to allow upgrades between tagged releases 9 years ago
Nehon cefdabf3c6 Merge branch 'master' into PBRisComing 9 years ago
Nehon b5c946ef02 Fixed LightProbe selection according to distance and bounds 9 years ago
Kirill Vainer 3cf85668d1 sdk installer: fix permissions issues on JRE and Blender executables 9 years ago
Kirill Vainer 22540c9812 .gitignore: update for sdk projects 9 years ago
Kirill Vainer bbb1173485 linux SDK shortcut: proper category & description for .desktop file 9 years ago
Kirill Vainer be2e165a5d version: consider any non-snapshot build as stable 9 years ago
Kirill Vainer 64452843f1 sdk: correct jme.com -> jme.org 9 years ago
Kirill Vainer 5709fe587d sdk build: correct spec version dependency 9 years ago
Kirill Vainer c69aac25b5 sdk plugins: fix link to jME3 website 9 years ago
Kirill Vainer e60fbda50f sdk: use a high resolution icon 9 years ago
Kirill Vainer 9eb1ce8694 sdk build: fix year in jME3 license 9 years ago
Kirill Vainer 8fcf864839 sdk build: remove googlecode upload tasks 9 years ago
Kirill Vainer 9de1cd3060 sdk build: fix incorrect regex for matching spec version 9 years ago
Kirill Vainer 42597f0bc4 sdk build: generate spec version based on GIT revision 9 years ago
Nehon a35b499ee7 Big refactoring to how PBR is handled. 9 years ago
Nehon 7b7c6951ad Fixed worldLightList sorting when a light is added to a node. 9 years ago
Kirill Vainer e2d41ef8ee sdk: change javac source / target to 1.6 9 years ago
Kirill Vainer b7ab6d003e build: separate full version from full name 9 years ago
Kirill Vainer d36749c85b build: fix syntax error 9 years ago
Kirill Vainer 17887b1fb0 build: new build version info system 9 years ago
Kirill Vainer 0d7dea20df .gitignore: add .nb-gradle folder to ignore list 9 years ago
Kirill Vainer f944d7c22b build: use SNAPSHOT as default tag 9 years ago
Nehon d7b0292590 FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures 9 years ago
Nehon a730da35b4 FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures 9 years ago
Nehon fc0975c0cc removed old implementation 9 years ago
Nehon 69f1677649 Moved PBR implementation 9 years ago
Nehon a655acb8f0 BatchNode now preserves the lineWidth for Line meshes when batching. 9 years ago
Kirill Vainer a68a9747bb SDK Update Center URL: change 3.0 -> 3.1 9 years ago
Kirill Vainer 2bf5a5c089 Travis-CI: fix release deployment 9 years ago
Kirill Vainer aa1874442d Travis-CI: release test 9 years ago
Kirill Vainer 6a21fc9643 Travis-CI: snapshot release test 9 years ago
jmekaelthas 89fe2e57be Bugfix: fixed some issues with bones' animations. 9 years ago
normen d1b963d843 Merge pull request #303 from Dokthar/bullet_RigidBody 9 years ago
Dokthar abbdefdcef Bullet RigidBody : revert IDE autoformatting noise 9 years ago
Dokthar b1473c302c Bullet RigidBody : modification of the serializer to support the old & new angular factor 9 years ago
Kirill Vainer 0ade3a69d4 GLRenderer: FBO always available in OpenGL ES 2 10 years ago
Dokthar 7f2c7c5d35 Bullet RigidBody : prevent from breaking the API & reverted 10 years ago
Nehon 4b1c61dec1 Merge branch 'master' into PBRisComing 10 years ago
Rémy Bouquet 292a891d1f Merge pull request #228 from davidB/fix_cinematic_clear 10 years ago
Rémy Bouquet fbe558779e Merge pull request #282 from Dokthar/sdk_scenecomposer 10 years ago
Nehon f2b9343d51 Merge branch 'master' into PBRisComing 10 years ago
Nehon 5989711f73 Added multi selection to the ShaderNode editor. 10 years ago