Commit Graph

39 Commits (cd70630502ef15e08607e78fb40204cddea945e4)

Author SHA1 Message Date
Sebastian Weiß 4e79ccfa68 changed source compatibility only for lwjgl3 8 years ago
Sebastian Weiß ed68a7b749 fixed formatting 2 9 years ago
Sebastian Weiß dccec876c5 fixed formatting 9 years ago
Sebastian Weiß e8f76d43fe implemented all changes regarding OpenCL (and some missing stuff) 9 years ago
Sebastian Weiß e40ebdc5c6 updated GL and AL 9 years ago
Sebastian Weiß 6ad6f658b0 updated lwjgl version to the 3.0.0 release 9 years ago
shamanDevel 46db6d95f8 Added getter method for the device associated with a command queue 9 years ago
shamanDevel eb07d69cd8 missing toString() methods added 9 years ago
shamanDevel e5e5128a65 Fixed Program.getBinary() for LWJGL3 9 years ago
shamanDevel dd22ebefdd Implemented Program.getBinary() with Jocl. 9 years ago
shamanDevel bd491dc416 removed fixmes 9 years ago
shamanDevel e32ebe11bb fixed context creation for LWJGL3 9 years ago
shamanDevel 732e75fba6 fixed unmapping of buffer objects and an error in setArg in Lwjgl3's Kernel 9 years ago
shamanDevel 4e55e0e5a0 added library for Matrix3f, fixed some bugs 9 years ago
shamanDevel c162d474c7 added matrix support for kernel arguments (mapped to float16) 9 years ago
shamanDevel 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. 9 years ago
shamanDevel 5e098b0493 worked on LWJGL3 support 9 years ago
shamanDevel bb15931fa2 started with context creation 9 years ago
Teencrusher d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support 9 years ago
Kirill Vainer a8aabac1c9 fix issue #441 9 years ago
Jan Ivenz c6143ae640 Rendering depth to texture arrays. 9 years ago
javasabr 85e284a7b0 moved the magic number to constant 9 years ago
javasabr 7a3a0627c2 fixed the scroll of mouse and the buffer overflow. 9 years ago
javasabr b5b6ebd97c fixed the input of chars for UI. 9 years ago
Daniel Johansson 763763503b Updated lwjgl dependencies to version 3.0.0b 9 years ago
Kirill Vainer eada244b34 lwjgl3: re-enable native loading for native bullet 9 years ago
Kirill Vainer e541a5a147 lwjgl3: start jME3 on main thread (needed for mac) 9 years ago
Kirill Vainer c77905a4a3 lwjgl3: fix syntax error 9 years ago
Kirill Vainer 91974a6800 lwjgl3: use lwjgl's native loader 9 years ago
Kirill Vainer 2ca55c8b3a LWJGL3 improvements 9 years ago
Daniel Johansson 5e8f5e6a1f Updated lwjgl3 module to use LWJGL 3.0.0b #35 which is the current stable build. 9 years ago
Daniel Johansson 14349695a9 The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now. 9 years ago
Daniel Johansson f470637361 Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly. 9 years ago
Daniel Johansson c375974a9a Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class. 9 years ago
Daniel Johansson 30cdca7ad7 Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key. 9 years ago
Daniel Johansson d8e964b2f0 Added copyright headers to some files. 9 years ago
Daniel Johansson b68035570d Removed a TODO note and added key count implementation (rough for now). 9 years ago
Daniel Johansson 66e0e7053c Fixed an issue where GLFW would not accept window focus again due to event polling not running. 10 years ago
Daniel Johansson 971b9524bd Fixed an issue with the GLFW mouse input coordinates not being mapped correctly. 10 years ago
Daniel Johansson 8f77dca931 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago
Daniel Johansson 89f10eca58 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago