rem..om
dada1c1d38
CollisionShapeFactory.createCompoundShape now exclude geometies the are batched in a BatchNode.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10070 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Kae..pl
601a34ba99
Fixed an error that caused NullPointerException to be raised if a curve had no taper object applied.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10069 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Kae..pl
61ad771748
Bugfix: 538: Multiple issues with female3.blend
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Yay finally found that one :D Models with multiple materials and armatures should now load withour mesh deformations :D
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10066 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
4bbbf7dbe8
changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10065 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
4f02b407cf
- remove usage of Box mesh constructor with position from BasicGame template
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- deprecate Box mesh constructor with position and add cause to javadoc
- BOOYA
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
17b53db1aa
Changed all NullPointerException in ShaderSource to IllegalArgumentException
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10063 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Zer..om
ec95e50f85
Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10062 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
e21f22e6dc
Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10061 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
ab5282fb2d
Additional fix for http://code.google.com/p/jmonkeyengine/issues/detail?id=504 .
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Fixes displaying leftover characters in BitmapText when setting the text to a smaller string and a weird situation where the scene would stop rendering do to improper buffer limit.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10060 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
609d51dbfd
Further fix and cleanup to SSAO for glsl < 1.5
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10059 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
21e5244c0a
Fixed ssao filter for opengl < 1.5
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10058 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
9a6fe1fdf5
Fix to previous commit to OGLESShaderRenderer. Accidently committed unrelated and non working changes to the renderer.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10057 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
35697b036e
Temporarily fixes some things with JARs (for Java and native libraries used by JogAmp) in order to allow some people to run the demos easily
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10056 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
68e0e835f5
Ogles renderer now correctly supports Verctor4 uniforms
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10055 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
39d0939879
MotionEvent upVector is now defaulted to Y axis
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10054 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
5d9b67214a
- add some javadoc to HingeJoint setLimit
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10053 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
a9eec4c1b2
Jaime model, and test case
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10052 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
3f815a0c70
Made the "Continue" buttont he default button of the new setting dialog box
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10051 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Zer..om
2f886846c8
Updated SettingsDialog with an improved layout (including labels for the options), i18n via a resource bundle, and a more sensible list of windowed mode screen resolutions. You can also now specify a minimum width and height in the app settings and it will not let you select a mode smaller than that.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10050 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
PSp..om
4c2579d0bf
Added a getter for the state manager's Application.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10049 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
044d81f7e8
Add calls to loseFocus and gainFocus when activity pauses and resumes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10048 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
1df4fe8346
Attempt to clean up some references to help with out of memory issues on second start of app on Android
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10047 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Sha..om
5a90cd7082
* Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10046 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
7722b7b09d
Cinematic, added an enqueueEvent method that allow to stack events without knowing their duration.
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added support for blending animations transitions in AnimationEvent, added support for having several channels in AnimationEvent.
added javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10045 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
3c84826db1
Shadows,fixed an issue when PolyOffset was not properly applied on lighting material
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10044 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
01bf1ca843
Fixed 2 issues with shadows :
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- Looks like Poly offset behave defferently between ATI and NVIDIA i added a bit of offset to avoid shadow acne for NVIDIA
- Added a flag needCompareModeUpdate in the Texture class to avoid setting it on every frame in the renderer. I changed Lwjgl and Jogl renderer accordingly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10043 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
7e43015f3c
Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy.
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See forum post
http://jmonkeyengine.org/forum/topic/patch-remove-fastmath-sin2cos2/#post-198276
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10042 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
8a4b204154
fixed issue 461
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http://code.google.com/p/jmonkeyengine/issues/detail?id=461&can=5&q=label%3AProduct-jME3&sort=priority&colspec=ID%20Type%20Status%20Component%20Priority%20Difficulty%20Product%20Milestone%20Owner%20Summary
BatchNode now use an instanceof Geometry statement to know if the spatial can be batched. It Then check the BatchHint on this spatial.
ParticleEmitter, BitmapTextPage and TerrainPatch extends Geometry and should not be batched so their batchHint has been defaulted to Never.
Image also extend Geomety but it may be useful to batch images.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10040 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
a330f83a2d
fixed issue 418
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http://code.google.com/p/jmonkeyengine/issues/detail?id=418&q=label%3AProduct-jME3&sort=priority&colspec=ID%20Type%20Status%20Component%20Priority%20Difficulty%20Product%20Milestone%20Owner%20Summary
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10039 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
4ad164f278
fixed issue 529
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http://code.google.com/p/jmonkeyengine/issues/detail?id=529&q=label%3AProduct-jME3&colspec=ID%20Type%20Status%20Component%20Priority%20Difficulty%20Product%20Milestone%20Owner%20Summary
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10038 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
9d88420dd3
- Quaternion javadoc fix, thanks to @marcodezeeuw
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10037 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
c86c692ae9
Applied Javadoc patch for ColorRGBA thanks to jonathan.pikalek
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http://code.google.com/p/jmonkeyengine/issues/detail?id=557&can=6&colspec=ID%20Type%20Status%20Component%20Priority%20Difficulty%20Product%20Milestone%20Owner%20Summary
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10036 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
7e79145d70
Removed remaining system.out in AwtKeyInput thaks to @JesperSmith
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
53807571a6
- Quaternion javadoc fix, thanks to @JesperSmith
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10034 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
PSp..om
fbb0bcff37
Added an accessor for accessing the current GeometryComparator
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for a bucket.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10033 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
PSp..om
8ce28cbc04
Added an accessor for getting the list's comparator.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10032 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
PSp..om
6ec55f097f
Removing the accidental method addition (simulateEvent)
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that tagged along for the ride when I added the joystick
enhancements.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10031 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
157fb96141
DirectionalLight shadows now work properly when the view cam is in parallel projection
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10030 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
2a4a4ac0ef
Fixed an issue with FadeFiltter
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10029 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
fdf238cc08
moved player location in HelloTerrainCollision. Set a backwards compatibility scale for ImageBasedHeightmap
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10028 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
c6fe6a2064
Changed ImageBasedHeightMap to use ImageRaster.create() instead of JmeSystem
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10026 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
c909219a4e
Added TerrainTestAndroid and a smaller heightmap image for it
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10025 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
636e309098
changed ImageBasedHeightMap to use JmeSystem to get ImageRaster
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
d81b46c2fb
adding imageRaster to ImageBasedHeightMap
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10023 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
feff63fda2
Add support for JmeSystem.StorageFolderType in saveGame and loadGame
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Zer..om
ecb8b0508d
(Hopefully) Fixed a shader problem on macs where it was trying to multiply an int with a float...
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10021 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
dd46be3688
Add support for multiple folder storage types for getStorageFolder
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See forum post http://jmonkeyengine.org/groups/android/forum/topic/jmesystem-getstoragefolder-updates/
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10020 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
2a3e28bb9d
Removes a useless check from JoglRenderer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10019 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
22a18c5ba4
Fixed issue int RnederManager.proeloadScene that was causing failure when attempting to load CPU usage buffers to the GPU
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10018 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
6a455731c7
Cinematic, made sure an event is properly initialized when added during playback
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10017 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago