Commit Graph

179 Commits (a2a39bd0d56998a20e1df79c521df64443dad270)

Author SHA1 Message Date
sha..RD d048d5d6c1 * Avoid FD leaking in AbstractHeightMap save 12 years ago
bre..om 7c966572f1 add check in lod control for camera existence when it can be empty in the sdk 12 years ago
sha..RD 199378ca2f * Fix PerspectiveLodCalculator by not caching entropies in object (since they vary per block) 12 years ago
bre..om ff4c38e20a TerrainLodControl now refreshes when first added to the scene 12 years ago
Zer..om 87172ad7eb Removed wierd import of org.bushe.swing.event.Logger; that was causing my build to fail locally and wasn't used anywhere. 12 years ago
bre..om 7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed 12 years ago
bre..om 13758bd985 terrain will clear any caches it has now when detached from the scene graph 12 years ago
nor..67 ea973c14c3 - change logging from logger.info() logger.fine and logger.warning() 12 years ago
nor..67 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 12 years ago
bre..om 4bbbf7dbe8 changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices 12 years ago
rem..om 8a4b204154 fixed issue 461 12 years ago
bre..om fdf238cc08 moved player location in HelloTerrainCollision. Set a backwards compatibility scale for ImageBasedHeightmap 12 years ago
bre..om c6fe6a2064 Changed ImageBasedHeightMap to use ImageRaster.create() instead of JmeSystem 12 years ago
bre..om 636e309098 changed ImageBasedHeightMap to use JmeSystem to get ImageRaster 12 years ago
bre..om d81b46c2fb adding imageRaster to ImageBasedHeightMap 12 years ago
bre..om d68fba1fef fixed TerrainGrid.getTerrainAtCell() and TerrainGrid.getTerrainAt(), updated TerrainGridTileLoaderTest 12 years ago
bre..om c405f09391 added toCellSpace() and toWorldSpace() utility methods to TerrainGrid 12 years ago
bre..om fa29b95c39 added TerrainGrid.getTerrainAtCell(Vector3f cellCoordinate) to get the terrain tile from cell coordinates 12 years ago
bre..om 9c2a897bfb removed deprecated methods from TerrainGrid, added in getTerrainAt(Vector3f worldLocation), more docs on TerrainGrid 12 years ago
bre..om 1843916822 added more javadocs to TerrainQuad 12 years ago
sky..ok 5da8dd1e3d Terrain package license maintenance 13 years ago
sky..ok 01f1c8ff27 Replace NetBeans file templates with jME licenses 13 years ago
sky..ok 28ce76245f Change all source licenses to say 2009-2012 13 years ago
sky..ok 751cb9e20a Javadoc cleanup 13 years ago
nor..67 c328f5ab9a - more effective null check for TerrainLodControl 13 years ago
nor..67 2f7f270d6f - add null check to TerrainLodControl 13 years ago
bre..om 77a1ec09f8 moved terrainGrid normal recalculations out of the tile loading loop to run after all tiles have loaded 13 years ago
bre..om 7f740a0cd4 TerrainGrid executor now prints out any exceptions from the threads 13 years ago
bre..om c4574bff13 fixed an issue with TerrainGrid not having a large enough cache of tiles. Properly hooked in the tileDetached event 13 years ago
bre..om bd7c10ba80 Added more comments to the TerrainLighting test. Made the TerrainLighting material more forgiving if normal maps aren't set 13 years ago
bre..ns 05f5473505 cleaned up some terrain code and deprecated a few constructors 13 years ago
bre..ns f5cd1e97c4 fixed the terrain normal calc for the edges 13 years ago
bre..ns b59ec271ca terrain now checks the ray's limit when colliding 13 years ago
Sha..rd 0a3f7903a4 * Added methods to BufferUtils to create Vector4f buffers or set them 13 years ago
Sha..rd 7825249952 * Made some classes pretty, hope you like it 13 years ago
Sha..rd 27e97c34da * 'FixedFunc' technique were wiped out entirely. Not useful since now we choose default technique based on caps anyway. 13 years ago
nor..67 ea0be5cf9f - fix imports across engine 13 years ago
bre..ns 33a69d4536 Softened terrain API to allow for different tiling implementations. Added MultiTerrainLodControl 13 years ago
bre..ns f654109aa4 added in a NeighbourFinder interface to TerrainQuad so it can be used for tiling outside of TerrainGrid 13 years ago
bre..ns f669290a3a updated terrainLighting.frag's shininess to match more of Lighting.frag 13 years ago
bre..ns a0af5de41e whoopsie, sorry TerrainGrid 13 years ago
bre..ns 5dbde4ad06 TerrainQuad documentation patch thanks @slyh 13 years ago
bre..ns eac143830f TerrainGrid documentation patch thanks @slyh 13 years ago
Sha..rd 60e0e46344 * Remove usage of "SimpleTextured" shaders from other materials 13 years ago
bre..ns 64b736f2e9 fix a bug in terrain getHeight for some edge cases 13 years ago
bre..ns 3dc9a591b7 whoops, I blame jesus for not adding this class 13 years ago
bre..ns a1249b551d * refactored terrain lod to move most of the lod code to the control 13 years ago
sky..ok 533fb86c50 Down to 260 Javadoc warnings from 324 13 years ago
bre..ns ee69225ad0 fixed some normal calc issues in LODGeomap 13 years ago
bre..ns e769d453ec added recalculateAllNormals() to TerrainQuad 13 years ago