- fix imports across engine

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9451 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
nor..67 2012-06-03 13:10:26 +00:00
parent 83f56bda4e
commit ea0be5cf9f
94 changed files with 202 additions and 285 deletions

View File

@ -8,8 +8,8 @@ import android.graphics.drawable.Drawable;
import android.graphics.drawable.NinePatchDrawable;
import android.opengl.GLSurfaceView;
import android.os.Bundle;
import android.view.ViewGroup.LayoutParams;
import android.view.*;
import android.view.ViewGroup.LayoutParams;
import android.widget.FrameLayout;
import android.widget.ImageView;
import android.widget.TextView;
@ -20,7 +20,6 @@ import com.jme3.input.controls.TouchListener;
import com.jme3.input.controls.TouchTrigger;
import com.jme3.input.event.TouchEvent;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeSystem;
import com.jme3.system.SystemListener;
import com.jme3.system.android.AndroidConfigChooser.ConfigType;
import com.jme3.system.android.JmeAndroidSystem;

View File

@ -38,10 +38,9 @@ import android.content.res.AssetManager;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.media.SoundPool;
import com.jme3.asset.AssetKey;
import com.jme3.audio.AudioNode.Status;
import com.jme3.audio.*;
import com.jme3.audio.AudioNode.Status;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import java.io.IOException;

View File

@ -2,7 +2,6 @@ package com.jme3.system.android;
import android.app.Activity;
import android.os.Environment;
import android.util.Log;
import com.jme3.asset.AndroidAssetManager;
import com.jme3.asset.AssetManager;
import com.jme3.audio.AudioRenderer;

View File

@ -4,9 +4,9 @@ import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.os.Bundle;
import android.view.View;
import android.widget.*;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.AdapterView.OnItemSelectedListener;
import android.widget.*;
import java.util.ArrayList;
import java.util.List;

View File

@ -31,13 +31,6 @@
*/
package com.jme3.asset;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Queue;
import org.lwjgl.opengl.GL11;
import com.jme3.bounding.BoundingVolume;
import com.jme3.collision.Collidable;
import com.jme3.collision.CollisionResults;
@ -56,6 +49,11 @@ import com.jme3.scene.SceneGraphVisitor;
import com.jme3.scene.Spatial;
import com.jme3.scene.plugins.ogre.AnimData;
import com.jme3.texture.Texture;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Queue;
import org.lwjgl.opengl.GL11;
/**
* Blender key. Contains path of the blender file and its loading properties.

View File

@ -31,10 +31,6 @@
*/
package com.jme3.scene.plugins.blender;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.asset.AssetLoader;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.asset.BlenderKey.WorldData;
@ -52,6 +48,9 @@ import com.jme3.scene.plugins.blender.file.Structure;
import com.jme3.scene.plugins.blender.lights.LightHelper;
import com.jme3.scene.plugins.blender.meshes.MeshHelper;
import com.jme3.scene.plugins.blender.objects.ObjectHelper;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* This class converts blender file blocks into jMonkeyEngine data structures.

View File

@ -31,16 +31,6 @@
*/
package com.jme3.scene.plugins.blender;
import java.io.IOException;
import java.util.ArrayList;
import java.util.EmptyStackException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Stack;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.animation.Skeleton;
import com.jme3.asset.AssetManager;
import com.jme3.asset.BlenderKey;
@ -56,6 +46,15 @@ import com.jme3.scene.plugins.blender.file.Structure;
import com.jme3.scene.plugins.blender.meshes.MeshContext;
import com.jme3.scene.plugins.blender.modifiers.Modifier;
import com.jme3.scene.plugins.ogre.AnimData;
import java.io.IOException;
import java.util.ArrayList;
import java.util.EmptyStackException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Stack;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* The class that stores temporary data and manages it during loading the belnd

View File

@ -31,13 +31,6 @@
*/
package com.jme3.scene.plugins.blender.animations;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.animation.Bone;
import com.jme3.animation.BoneTrack;
import com.jme3.animation.Skeleton;
@ -48,6 +41,12 @@ import com.jme3.scene.plugins.blender.curves.BezierCurve;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.Pointer;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* This class defines the methods to calculate certain aspects of animation and

View File

@ -1,9 +1,5 @@
package com.jme3.scene.plugins.blender.animations;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import com.jme3.animation.Bone;
import com.jme3.math.Matrix4f;
import com.jme3.math.Quaternion;
@ -14,6 +10,9 @@ import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.DynamicArray;
import com.jme3.scene.plugins.blender.file.Structure;
import com.jme3.scene.plugins.blender.objects.ObjectHelper;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
/**
* This class holds the basic data that describes a bone.

View File

@ -1,7 +1,5 @@
package com.jme3.scene.plugins.blender.animations;
import java.util.List;
import com.jme3.animation.BoneTrack;
import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.BlenderContext;
@ -11,6 +9,7 @@ import com.jme3.scene.plugins.blender.file.BlenderInputStream;
import com.jme3.scene.plugins.blender.file.FileBlockHeader;
import com.jme3.scene.plugins.blender.file.Pointer;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.List;
/**
* This class helps to compute values from interpolation curves for features

View File

@ -1,7 +1,5 @@
package com.jme3.scene.plugins.blender.constraints;
import java.io.IOException;
import com.jme3.animation.AnimChannel;
import com.jme3.animation.AnimControl;
import com.jme3.animation.BoneTrack;
@ -12,6 +10,7 @@ import com.jme3.export.JmeImporter;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.util.TempVars;
import java.io.IOException;
/**
* This class holds either the bone track or spatial track. Is made to improve

View File

@ -1,12 +1,11 @@
package com.jme3.scene.plugins.blender.constraints;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.animations.Ipo;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* The damp track constraint. Available for blender 2.50+.

View File

@ -1,12 +1,5 @@
package com.jme3.scene.plugins.blender.constraints;
import java.lang.reflect.InvocationTargetException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.animations.Ipo;
@ -14,6 +7,12 @@ import com.jme3.scene.plugins.blender.animations.IpoHelper;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.Pointer;
import com.jme3.scene.plugins.blender.file.Structure;
import java.lang.reflect.InvocationTargetException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Logger;
/**
* This class should be used for constraint calculations.

View File

@ -1,12 +1,11 @@
package com.jme3.scene.plugins.blender.constraints;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.animations.Ipo;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* The pivot constraint. Available for blender 2.50+.

View File

@ -1,9 +1,5 @@
package com.jme3.scene.plugins.blender.constraints;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.animation.Animation;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
@ -17,6 +13,9 @@ import com.jme3.scene.plugins.blender.animations.Ipo;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.Structure;
import com.jme3.scene.plugins.ogre.AnimData;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
/**
* This class represents 'Shrink wrap' constraint type in blender.

View File

@ -1,12 +1,11 @@
package com.jme3.scene.plugins.blender.constraints;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.animations.Ipo;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* The spline inverse kinematic constraint. Available for blender 2.50+.

View File

@ -2,8 +2,8 @@ package com.jme3.scene.plugins.blender.curves;
import com.jme3.material.Material;
import com.jme3.material.RenderState.FaceCullMode;
import com.jme3.math.Spline.SplineType;
import com.jme3.math.*;
import com.jme3.math.Spline.SplineType;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer.Type;

View File

@ -1,12 +1,5 @@
package com.jme3.scene.plugins.blender.materials;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Logger;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.material.RenderState.FaceCullMode;
@ -30,6 +23,12 @@ import com.jme3.scene.plugins.blender.textures.blending.TextureBlender;
import com.jme3.scene.plugins.blender.textures.blending.TextureBlenderFactory;
import com.jme3.texture.Texture;
import com.jme3.util.BufferUtils;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Logger;
/**
* This class holds the data about the material.

View File

@ -31,14 +31,6 @@
*/
package com.jme3.scene.plugins.blender.materials;
import java.nio.ByteBuffer;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.material.MatParam;
import com.jme3.material.MatParamTexture;
@ -56,6 +48,13 @@ import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.texture.Texture;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Level;
import java.util.logging.Logger;
public class MaterialHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(MaterialHelper.class.getName());

View File

@ -31,14 +31,6 @@
*/
package com.jme3.scene.plugins.blender.meshes;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.math.FastMath;
import com.jme3.math.Vector2f;
@ -62,6 +54,13 @@ import com.jme3.scene.plugins.blender.objects.Properties;
import com.jme3.scene.plugins.blender.textures.TextureHelper;
import com.jme3.texture.Texture;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
/**
* A class that is used in mesh calculations.

View File

@ -1,14 +1,5 @@
package com.jme3.scene.plugins.blender.modifiers;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.animation.AnimControl;
import com.jme3.animation.Animation;
import com.jme3.animation.Bone;
@ -35,6 +26,14 @@ import com.jme3.scene.plugins.blender.meshes.MeshContext;
import com.jme3.scene.plugins.blender.objects.ObjectHelper;
import com.jme3.scene.plugins.ogre.AnimData;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* This modifier allows to add bone animation to the object.

View File

@ -31,12 +31,6 @@
*/
package com.jme3.scene.plugins.blender.modifiers;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.animations.Ipo;
@ -44,6 +38,11 @@ import com.jme3.scene.plugins.blender.animations.IpoHelper;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.Pointer;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* A class that is used in modifiers calculations.

View File

@ -1,10 +1,5 @@
package com.jme3.scene.plugins.blender.modifiers;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.animation.AnimControl;
import com.jme3.animation.Animation;
import com.jme3.animation.SpatialTrack;
@ -13,6 +8,10 @@ import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.animations.Ipo;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.ogre.AnimData;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* This modifier allows to add animation to the object.

View File

@ -31,12 +31,6 @@
*/
package com.jme3.scene.plugins.blender.objects;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.export.Savable;
import com.jme3.light.DirectionalLight;
@ -67,6 +61,11 @@ import com.jme3.scene.plugins.blender.lights.LightHelper;
import com.jme3.scene.plugins.blender.meshes.MeshHelper;
import com.jme3.scene.plugins.blender.modifiers.Modifier;
import com.jme3.scene.plugins.blender.modifiers.ModifierHelper;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* A class that is used in object calculations.

View File

@ -1,16 +1,15 @@
package com.jme3.scene.plugins.blender.objects;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.BlenderInputStream;
import com.jme3.scene.plugins.blender.file.FileBlockHeader;
import com.jme3.scene.plugins.blender.file.Pointer;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* The blender object's custom properties.

View File

@ -1,16 +1,15 @@
package com.jme3.scene.plugins.blender.textures;
import java.util.Map;
import java.util.TreeMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.math.FastMath;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
import com.jme3.scene.plugins.blender.file.DynamicArray;
import com.jme3.scene.plugins.blender.file.Pointer;
import com.jme3.scene.plugins.blender.file.Structure;
import java.util.Map;
import java.util.TreeMap;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* A class constaining the colorband data.

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@ -1,13 +1,5 @@
package com.jme3.scene.plugins.blender.textures;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.List;
import jme3tools.converters.ImageToAwt;
import com.jme3.math.Vector2f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
@ -26,6 +18,12 @@ import com.jme3.texture.Texture.MagFilter;
import com.jme3.texture.Texture.MinFilter;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.texture.Texture2D;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.List;
import jme3tools.converters.ImageToAwt;
/**
* This class represents a texture that is defined for the material. It can be

View File

@ -1,10 +1,5 @@
package com.jme3.scene.plugins.blender.textures;
import java.util.Comparator;
import java.util.List;
import java.util.Set;
import java.util.TreeSet;
import com.jme3.bounding.BoundingBox;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
@ -17,6 +12,10 @@ import com.jme3.scene.plugins.blender.textures.UVCoordinatesGenerator.UVCoordina
import com.jme3.scene.plugins.blender.textures.generating.TextureGenerator;
import com.jme3.texture.Image;
import com.jme3.texture.Texture;
import java.util.Comparator;
import java.util.List;
import java.util.Set;
import java.util.TreeSet;
/**
* The generated texture loaded from blender file. The texture is not generated

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@ -31,18 +31,6 @@
*/
package com.jme3.scene.plugins.blender.textures;
import java.awt.color.ColorSpace;
import java.awt.image.BufferedImage;
import java.awt.image.ColorConvertOp;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import jme3tools.converters.ImageToAwt;
import jme3tools.converters.RGB565;
import com.jme3.asset.AssetManager;
import com.jme3.asset.AssetNotFoundException;
import com.jme3.asset.BlenderKey;
@ -67,6 +55,16 @@ import com.jme3.texture.Texture.MinFilter;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.texture.Texture2D;
import com.jme3.util.BufferUtils;
import java.awt.color.ColorSpace;
import java.awt.image.BufferedImage;
import java.awt.image.ColorConvertOp;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import jme3tools.converters.ImageToAwt;
import jme3tools.converters.RGB565;
/**
* A class that is used in texture calculations.

View File

@ -1,5 +1,18 @@
package com.jme3.scene.plugins.blender.textures;
import com.jme3.bounding.BoundingBox;
import com.jme3.math.FastMath;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.textures.blending.TextureBlender;
import com.jme3.scene.plugins.blender.textures.io.PixelIOFactory;
import com.jme3.scene.plugins.blender.textures.io.PixelInputOutput;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture2D;
import com.jme3.util.BufferUtils;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
@ -16,23 +29,8 @@ import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.TreeSet;
import jme3tools.converters.ImageToAwt;
import com.jme3.bounding.BoundingBox;
import com.jme3.math.FastMath;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.textures.blending.TextureBlender;
import com.jme3.scene.plugins.blender.textures.io.PixelIOFactory;
import com.jme3.scene.plugins.blender.textures.io.PixelInputOutput;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture2D;
import com.jme3.util.BufferUtils;
/**
* This texture holds a set of images for each face in the specified mesh. It
* helps to flatten 3D texture, merge 3D and 2D textures and merge 2D textures

View File

@ -31,11 +31,6 @@
*/
package com.jme3.scene.plugins.blender.textures;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import com.jme3.bounding.BoundingBox;
import com.jme3.bounding.BoundingSphere;
import com.jme3.bounding.BoundingVolume;
@ -46,6 +41,10 @@ import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer;
import com.jme3.scene.plugins.blender.textures.UVProjectionGenerator.UVProjectionType;
import com.jme3.util.BufferUtils;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
/**
* This class is used for UV coordinates generation.

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@ -1,12 +1,10 @@
package com.jme3.scene.plugins.blender.textures.blending;
import java.util.logging.Logger;
import jme3tools.converters.MipMapGenerator;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.materials.MaterialHelper;
import com.jme3.texture.Image;
import java.util.logging.Logger;
import jme3tools.converters.MipMapGenerator;
/**
* An abstract class that contains the basic methods used by the classes that

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@ -1,8 +1,5 @@
package com.jme3.scene.plugins.blender.textures.blending;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import com.jme3.math.FastMath;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.textures.TexturePixel;
@ -11,6 +8,8 @@ import com.jme3.scene.plugins.blender.textures.io.PixelInputOutput;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.util.ArrayList;
/**
* The class that is responsible for blending the following texture types:

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@ -1,10 +1,5 @@
package com.jme3.scene.plugins.blender.textures.blending;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import jme3tools.converters.RGB565;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.textures.TexturePixel;
import com.jme3.scene.plugins.blender.textures.io.PixelIOFactory;
@ -12,6 +7,9 @@ import com.jme3.scene.plugins.blender.textures.io.PixelInputOutput;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import jme3tools.converters.RGB565;
/**
* The class that is responsible for blending the following texture types:

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@ -31,12 +31,11 @@
*/
package com.jme3.scene.plugins.blender.textures.blending;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* This class creates the texture blending class depending on the texture type.

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@ -1,10 +1,5 @@
package com.jme3.scene.plugins.blender.textures.blending;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.math.FastMath;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.textures.TexturePixel;
@ -13,6 +8,10 @@ import com.jme3.scene.plugins.blender.textures.io.PixelInputOutput;
import com.jme3.texture.Image;
import com.jme3.texture.Image.Format;
import com.jme3.util.BufferUtils;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* The class that is responsible for blending the following texture types:

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@ -36,7 +36,6 @@ import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.BlenderContext;
import com.jme3.scene.plugins.blender.file.Structure;
import com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave.MusgraveData;
import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;

View File

@ -1,12 +1,10 @@
package com.jme3.scene.plugins.blender.textures.io;
import java.nio.ByteBuffer;
import jme3tools.converters.RGB565;
import com.jme3.math.FastMath;
import com.jme3.scene.plugins.blender.textures.TexturePixel;
import com.jme3.texture.Image;
import java.nio.ByteBuffer;
import jme3tools.converters.RGB565;
/**
* Implemens read/write operations for AWT images.

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@ -1,12 +1,10 @@
package com.jme3.scene.plugins.blender.textures.io;
import java.nio.ByteBuffer;
import jme3tools.converters.RGB565;
import com.jme3.math.FastMath;
import com.jme3.scene.plugins.blender.textures.TexturePixel;
import com.jme3.texture.Image;
import java.nio.ByteBuffer;
import jme3tools.converters.RGB565;
/**
* Implemens read/write operations for DDS images.

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@ -1,10 +1,9 @@
package com.jme3.scene.plugins.blender.textures.io;
import java.nio.ByteBuffer;
import com.jme3.math.FastMath;
import com.jme3.scene.plugins.blender.textures.TexturePixel;
import com.jme3.texture.Image;
import java.nio.ByteBuffer;
/**
* Implemens read/write operations for luminance images.

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@ -1,10 +1,9 @@
package com.jme3.scene.plugins.blender.textures.io;
import com.jme3.texture.Image.Format;
import java.util.HashMap;
import java.util.Map;
import com.jme3.texture.Image.Format;
/**
* This class creates a pixel IO object for the specified image format.
*

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@ -14,7 +14,6 @@ import com.jme3.renderer.Renderer;
import com.jme3.renderer.ViewPort;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.texture.FrameBuffer;
import com.jme3.texture.Texture;

View File

@ -33,9 +33,9 @@
package com.jme3.material.plugins;
import com.jme3.asset.*;
import com.jme3.material.*;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.material.RenderState.FaceCullMode;
import com.jme3.material.*;
import com.jme3.material.TechniqueDef.LightMode;
import com.jme3.material.TechniqueDef.ShadowMode;
import com.jme3.math.ColorRGBA;

View File

@ -38,8 +38,8 @@ import com.jme3.material.MaterialList;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.queue.RenderQueue.Bucket;
import com.jme3.scene.Mesh.Mode;
import com.jme3.scene.*;
import com.jme3.scene.Mesh.Mode;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.scene.mesh.IndexBuffer;
import com.jme3.scene.mesh.IndexIntBuffer;
@ -52,8 +52,8 @@ import java.io.InputStream;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
import java.util.Map.Entry;
import java.util.*;
import java.util.Map.Entry;
import java.util.logging.Level;
import java.util.logging.Logger;

View File

@ -1,7 +1,7 @@
package checkers.quals;
import static java.lang.annotation.ElementType.FIELD;
import java.lang.annotation.*;
import static java.lang.annotation.ElementType.FIELD;
/**
* Declares that the field may not be accessed if the receiver is of the

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@ -43,8 +43,8 @@ import com.jme3.renderer.Camera;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.Renderer;
import com.jme3.renderer.ViewPort;
import com.jme3.system.JmeContext.Type;
import com.jme3.system.*;
import com.jme3.system.JmeContext.Type;
import java.net.MalformedURLException;
import java.net.URL;
import java.util.concurrent.Callable;

View File

@ -38,8 +38,6 @@ import com.jme3.input.FlyByCamera;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.queue.RenderQueue.Bucket;
import com.jme3.scene.Node;
@ -47,7 +45,6 @@ import com.jme3.scene.Spatial.CullHint;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeContext.Type;
import com.jme3.system.JmeSystem;
import com.jme3.util.BufferUtils;
/**
* <code>SimpleApplication</code> extends the {@link com.jme3.app.Application}

View File

@ -35,7 +35,6 @@ import com.jme3.app.state.AbstractAppState;
import com.jme3.app.state.AppStateManager;
import com.jme3.font.BitmapFont;
import com.jme3.font.BitmapText;
import com.jme3.renderer.RenderManager;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial.CullHint;

View File

@ -32,7 +32,6 @@
package com.jme3.asset;
import java.io.DataInput;
import java.io.IOException;
import java.io.InputStream;
import java.util.Scanner;

View File

@ -41,13 +41,11 @@ import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.Control;
import com.jme3.util.TempVars;
import java.io.IOException;
/**

View File

@ -29,9 +29,9 @@
*/
package com.jme3.material;
import com.jme3.asset.CloneableSmartAsset;
import com.jme3.asset.AssetKey;
import com.jme3.asset.AssetManager;
import com.jme3.asset.CloneableSmartAsset;
import com.jme3.export.*;
import com.jme3.light.*;
import com.jme3.material.RenderState.BlendMode;

View File

@ -47,7 +47,6 @@ import com.jme3.shader.UniformBinding;
import com.jme3.shader.VarType;
import com.jme3.system.NullRenderer;
import com.jme3.system.Timer;
import com.jme3.util.IntMap.Entry;
import com.jme3.util.TempVars;
import java.util.ArrayList;
import java.util.Collections;

View File

@ -42,8 +42,8 @@ import com.jme3.export.OutputCapsule;
import com.jme3.export.binary.BinaryImporter;
import com.jme3.util.SafeArrayList;
import java.io.IOException;
import java.util.Map.Entry;
import java.util.*;
import java.util.Map.Entry;
import java.util.logging.Level;
import java.util.logging.Logger;

View File

@ -31,7 +31,6 @@ package com.jme3.shadow;
import com.jme3.asset.AssetManager;
import com.jme3.material.Material;
import com.jme3.material.RenderState;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Matrix4f;
import com.jme3.math.Vector3f;

View File

@ -33,8 +33,8 @@
package com.jme3.util;
import java.io.Serializable;
import java.util.Map.Entry;
import java.util.*;
import java.util.Map.Entry;
/**
* Implementation of a Map that favors iteration speed rather than

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@ -1,8 +1,6 @@
package com.jme3.app.state;
import com.jme3.app.Application;
import com.jme3.app.state.AbstractAppState;
import com.jme3.app.state.AppStateManager;
import com.jme3.post.SceneProcessor;
import com.jme3.renderer.Camera;
import com.jme3.renderer.RenderManager;

View File

@ -36,9 +36,9 @@ import com.bulletphysics.ContactAddedCallback;
import com.bulletphysics.ContactDestroyedCallback;
import com.bulletphysics.ContactProcessedCallback;
import com.bulletphysics.collision.broadphase.*;
import com.bulletphysics.collision.dispatch.*;
import com.bulletphysics.collision.dispatch.CollisionWorld.LocalConvexResult;
import com.bulletphysics.collision.dispatch.CollisionWorld.LocalRayResult;
import com.bulletphysics.collision.dispatch.*;
import com.bulletphysics.collision.narrowphase.ManifoldPoint;
import com.bulletphysics.collision.shapes.ConvexShape;
import com.bulletphysics.dynamics.DiscreteDynamicsWorld;

View File

@ -32,8 +32,8 @@
package com.jme3.audio.lwjgl;
import com.jme3.audio.AudioNode.Status;
import com.jme3.audio.*;
import com.jme3.audio.AudioNode.Status;
import com.jme3.math.Vector3f;
import com.jme3.util.BufferUtils;
import com.jme3.util.NativeObjectManager;
@ -45,8 +45,8 @@ import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.lwjgl.LWJGLException;
import static org.lwjgl.openal.AL10.*;
import org.lwjgl.openal.*;
import static org.lwjgl.openal.AL10.*;
public class LwjglAudioRenderer implements AudioRenderer, Runnable {

View File

@ -8,11 +8,11 @@ import com.jme3.input.event.JoyAxisEvent;
import com.jme3.input.event.JoyButtonEvent;
import com.jme3.util.IntMap;
import java.util.HashMap;
import net.java.games.input.*;
import net.java.games.input.Component.Identifier;
import net.java.games.input.Component.Identifier.Axis;
import net.java.games.input.Component.Identifier.Button;
import net.java.games.input.Component.POV;
import net.java.games.input.*;
public class JInputJoyInput implements JoyInput {

View File

@ -23,8 +23,6 @@ import com.jme3.texture.Image;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapAxis;
import com.jme3.util.BufferUtils;
import com.jme3.util.IntMap;
import com.jme3.util.IntMap.Entry;
import com.jme3.util.NativeObjectManager;
import java.nio.*;
import java.util.ArrayList;

View File

@ -53,7 +53,6 @@ import com.jme3.texture.FrameBuffer.RenderBuffer;
import com.jme3.texture.Image;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapAxis;
import com.jme3.util.IntMap.Entry;
import com.jme3.util.*;
import java.nio.*;
import java.util.EnumSet;
@ -62,6 +61,7 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import jme3tools.converters.MipMapGenerator;
import jme3tools.shader.ShaderDebug;
import org.lwjgl.opengl.*;
import static org.lwjgl.opengl.ARBTextureMultisample.*;
import static org.lwjgl.opengl.EXTFramebufferBlit.*;
import static org.lwjgl.opengl.EXTFramebufferMultisample.*;
@ -72,7 +72,6 @@ import static org.lwjgl.opengl.GL13.*;
import static org.lwjgl.opengl.GL14.*;
import static org.lwjgl.opengl.GL15.*;
import static org.lwjgl.opengl.GL20.*;
import org.lwjgl.opengl.*;
//import static org.lwjgl.opengl.ARBDrawInstanced.*;
public class LwjglRenderer implements Renderer {

View File

@ -32,8 +32,8 @@
package com.jme3.network.base;
import com.jme3.network.ClientStateListener.DisconnectInfo;
import com.jme3.network.*;
import com.jme3.network.ClientStateListener.DisconnectInfo;
import com.jme3.network.kernel.Connector;
import com.jme3.network.message.ChannelInfoMessage;
import com.jme3.network.message.ClientRegistrationMessage;

View File

@ -32,8 +32,8 @@
package com.jme3.network.rmi;
import com.jme3.network.ClientStateListener.DisconnectInfo;
import com.jme3.network.*;
import com.jme3.network.ClientStateListener.DisconnectInfo;
import com.jme3.network.serializing.Serializer;
import com.jme3.util.IntMap;
import com.jme3.util.IntMap.Entry;

View File

@ -40,7 +40,6 @@ import java.lang.reflect.Modifier;
import java.nio.BufferOverflowException;
import java.nio.ByteBuffer;
import java.util.*;
import java.util.logging.Level;
/**
* The field serializer is the default serializer used for custom class.

View File

@ -38,7 +38,6 @@ import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import de.lessvoid.nifty.Nifty;
import de.lessvoid.nifty.screen.NullScreen;
import de.lessvoid.nifty.screen.Screen;
import java.io.IOException;
/**

View File

@ -43,9 +43,9 @@ import de.lessvoid.nifty.NiftyInputConsumer;
import de.lessvoid.nifty.controls.TextField;
import de.lessvoid.nifty.controls.nullobjects.TextFieldNull;
import de.lessvoid.nifty.elements.Element;
import de.lessvoid.nifty.tools.resourceloader.NiftyResourceLoader;
import de.lessvoid.nifty.input.keyboard.KeyboardInputEvent;
import de.lessvoid.nifty.spi.input.InputSystem;
import de.lessvoid.nifty.tools.resourceloader.NiftyResourceLoader;
import java.util.ArrayList;
import java.util.logging.Level;
import java.util.logging.Logger;

View File

@ -34,7 +34,6 @@ package com.jme3.terrain;
import com.jme3.material.Material;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.terrain.geomipmap.lodcalc.LodCalculator;
import java.util.List;
/**

View File

@ -34,7 +34,6 @@ package com.jme3.terrain.geomipmap;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.math.FastMath;
import com.jme3.math.Plane;
import com.jme3.math.Triangle;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;

View File

@ -5,7 +5,6 @@
package com.jme3.terrain.geomipmap.grid;
import com.jme3.asset.AssetManager;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.math.Vector3f;
@ -13,9 +12,9 @@ import com.jme3.terrain.geomipmap.TerrainGridTileLoader;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.heightmap.AbstractHeightMap;
import com.jme3.terrain.heightmap.HeightMap;
import com.jme3.terrain.noise.Basis;
import java.io.IOException;
import java.nio.FloatBuffer;
import com.jme3.terrain.noise.Basis;
/**
*

View File

@ -32,9 +32,9 @@
package com.jme3.terrain.heightmap;
import java.nio.ByteBuffer;
import com.jme3.math.ColorRGBA;
import com.jme3.texture.Image;
import java.nio.ByteBuffer;
import java.nio.ShortBuffer;
/**

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@ -4,8 +4,6 @@
*/
package com.jme3.terrain.heightmap;
import com.jme3.texture.Image;
/**
* A heightmap that is built off an image.
* If you want to be able to supply different Image types to

View File

@ -29,10 +29,9 @@
*/
package com.jme3.terrain.noise;
import java.nio.FloatBuffer;
import com.jme3.terrain.noise.basis.ImprovedNoise;
import com.jme3.terrain.noise.modulator.Modulator;
import java.nio.FloatBuffer;
/**
* Interface for - basically 3D - noise generation algorithms, based on the

View File

@ -29,13 +29,12 @@
*/
package com.jme3.terrain.noise.basis;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Basis;
import com.jme3.terrain.noise.filter.AbstractFilter;
import com.jme3.terrain.noise.modulator.Modulator;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
public class FilteredBasis extends AbstractFilter implements Basis {

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@ -29,13 +29,12 @@
*/
package com.jme3.terrain.noise.basis;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Basis;
import com.jme3.terrain.noise.modulator.Modulator;
import com.jme3.terrain.noise.modulator.NoiseModulator;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
/**
* Utility base class for Noise implementations

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@ -29,12 +29,11 @@
*/
package com.jme3.terrain.noise.filter;
import com.jme3.terrain.noise.Filter;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Filter;
public abstract class AbstractFilter implements Filter {
protected List<Filter> preFilters = new ArrayList<Filter>();

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@ -29,9 +29,8 @@
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
import com.jme3.terrain.noise.Basis;
import java.nio.FloatBuffer;
public class HydraulicErodeFilter extends AbstractFilter {

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@ -29,12 +29,11 @@
*/
package com.jme3.terrain.noise.filter;
import com.jme3.terrain.noise.Filter;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.Filter;
public class IterativeFilter extends AbstractFilter {
private int iterations;

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@ -29,11 +29,10 @@
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
import java.util.logging.Logger;
import com.jme3.terrain.noise.ShaderUtils;
import com.jme3.terrain.noise.fractal.FractalSum;
import java.nio.FloatBuffer;
import java.util.logging.Logger;
public class PerturbFilter extends AbstractFilter {

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@ -29,11 +29,10 @@
*/
package com.jme3.terrain.noise.modulator;
import com.jme3.terrain.noise.ShaderUtils;
import java.util.HashMap;
import java.util.Map;
import com.jme3.terrain.noise.ShaderUtils;
public class CatRom2 implements Modulator {
private int sampleRate = 100;

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@ -47,7 +47,6 @@ import com.jme3.light.DirectionalLight;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.niftygui.NiftyJmeDisplay;
import com.jme3.post.FilterPostProcessor;

View File

@ -34,8 +34,8 @@ package jme3test.audio;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoader;
import com.jme3.audio.AudioNode.Status;
import com.jme3.audio.*;
import com.jme3.audio.AudioNode.Status;
import com.jme3.audio.plugins.OGGLoader;
import com.jme3.audio.plugins.WAVLoader;
import com.jme3.system.AppSettings;

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@ -46,7 +46,6 @@ import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial.CullHint;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Dome;
import java.util.ArrayList;

View File

@ -5,7 +5,6 @@ import com.jme3.input.JoyInput;
import com.jme3.input.Joystick;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.AnalogListener;
import com.jme3.input.controls.JoyAxisTrigger;
import com.jme3.system.AppSettings;
public class TestJoystick extends SimpleApplication implements AnalogListener, ActionListener {

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@ -38,7 +38,6 @@ import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.Spatial.CullHint;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;

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@ -52,7 +52,6 @@ import com.jme3.terrain.heightmap.ImageBasedHeightMap;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.util.SkyFactory;
import jme3tools.converters.ImageToAwt;
/**
* Uses the terrain's lighting texture with normal maps and lights.

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@ -32,7 +32,6 @@
package jme3test.material;
import com.jme3.asset.AssetManager;
import com.jme3.asset.GeneratedTextureKey;
import com.jme3.asset.TextureKey;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;

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@ -51,6 +51,7 @@ public class TestOgreAnim extends SimpleApplication
private AnimChannel channel;
private AnimControl control;
private Geometry geom;
public static void main(String[] args) {
TestOgreAnim app = new TestOgreAnim();
@ -79,7 +80,7 @@ public class TestOgreAnim extends SimpleApplication
System.out.println(anim);
channel.setAnim("stand");
geom = (Geometry)((Node)model).getChild(0);
SkeletonControl skeletonControl = model.getControl(SkeletonControl.class);
Box b = new Box(.25f,3f,.25f);
@ -95,6 +96,14 @@ public class TestOgreAnim extends SimpleApplication
inputManager.addMapping("Attack", new KeyTrigger(KeyInput.KEY_SPACE));
}
@Override
public void simpleUpdate(float tpf) {
super.simpleUpdate(tpf);
// geom.getMesh().createCollisionData();
}
public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
if (animName.equals("Dodge")){
channel.setAnim("stand", 0.50f);

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@ -33,8 +33,6 @@
package jme3test.post;
import com.jme3.app.SimpleApplication;
import com.jme3.app.StatsView;
import com.jme3.font.BitmapText;
import com.jme3.light.DirectionalLight;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;

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@ -18,7 +18,6 @@ import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
@ -30,11 +29,6 @@ import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.geomipmap.grid.FractalTileLoader;
import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import com.jme3.terrain.noise.ShaderUtils;
import com.jme3.terrain.noise.basis.FilteredBasis;
import com.jme3.terrain.noise.filter.IterativeFilter;
@ -43,6 +37,9 @@ import com.jme3.terrain.noise.filter.PerturbFilter;
import com.jme3.terrain.noise.filter.SmoothFilter;
import com.jme3.terrain.noise.fractal.FractalSum;
import com.jme3.terrain.noise.modulator.NoiseModulator;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import java.io.File;
public class TerrainGridAlphaMapTest extends SimpleApplication {

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@ -49,7 +49,6 @@ import com.jme3.terrain.heightmap.AbstractHeightMap;
import com.jme3.terrain.heightmap.ImageBasedHeightMap;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.asset.TextureKey;
/**
* Demonstrates how to use terrain.

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@ -43,7 +43,9 @@ import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.debug.Arrow;
import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
@ -52,8 +54,6 @@ import com.jme3.terrain.heightmap.ImageBasedHeightMap;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import com.jme3.util.SkyFactory;
import com.jme3.scene.Node;
import com.jme3.scene.debug.Arrow;
/**
* Uses the terrain's lighting texture with normal maps and lights.

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@ -31,7 +31,6 @@
*/
package jme3test.terrain;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.app.SimpleApplication;
import com.jme3.bounding.BoundingBox;
import com.jme3.bullet.BulletAppState;
@ -63,7 +62,6 @@ import com.jme3.terrain.heightmap.AbstractHeightMap;
import com.jme3.terrain.heightmap.ImageBasedHeightMap;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import jme3tools.converters.ImageToAwt;
/**
* Creates a terrain object and a collision node to go with it. Then

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@ -32,8 +32,8 @@
package jme3tools.converters.model;
import com.jme3.scene.Mesh.Mode;
import com.jme3.scene.*;
import com.jme3.scene.Mesh.Mode;
import com.jme3.scene.VertexBuffer.Format;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.scene.mesh.IndexBuffer;

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@ -4,14 +4,13 @@ import com.jme3.material.Material;
import com.jme3.math.Matrix4f;
import com.jme3.math.Transform;
import com.jme3.math.Vector3f;
import com.jme3.scene.Mesh.Mode;
import com.jme3.scene.*;
import com.jme3.scene.Mesh.Mode;
import com.jme3.scene.VertexBuffer.Format;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.scene.VertexBuffer.Usage;
import com.jme3.scene.mesh.IndexBuffer;
import com.jme3.util.BufferUtils;
import com.jme3.util.IntMap.Entry;
import java.nio.Buffer;
import java.nio.FloatBuffer;
import java.nio.ShortBuffer;