cleaned up some terrain code and deprecated a few constructors

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9674 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
bre..ns 12 years ago
parent 16b1afabec
commit 05f5473505
  1. 3
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainQuad.java
  2. 7
      engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/PerspectiveLodCalculator.java

@ -135,6 +135,7 @@ public class TerrainQuad extends Node implements Terrain {
* @param heightMap The height map to generate the terrain from (a flat
* height map will be generated if this is null)
*/
@Deprecated
public TerrainQuad(String name, int patchSize, int quadSize, int totalSize, float[] heightMap) {
this(name, patchSize, totalSize, quadSize, Vector3f.UNIT_XYZ, heightMap);
}
@ -149,6 +150,7 @@ public class TerrainQuad extends Node implements Terrain {
* @param heightMap The height map to generate the terrain from (a flat
* height map will be generated if this is null)
*/
@Deprecated
public TerrainQuad(String name, int patchSize, int size, Vector3f scale, float[] heightMap) {
this(name, patchSize, size, scale, heightMap, size, new Vector2f(), 0);
affectedAreaBBox = new BoundingBox(new Vector3f(0,0,0), size*2, Float.MAX_VALUE, size*2);
@ -167,6 +169,7 @@ public class TerrainQuad extends Node implements Terrain {
* @param heightMap The height map to generate the terrain from (a flat
* height map will be generated if this is null)
*/
@Deprecated
public TerrainQuad(String name, int patchSize, int totalSize, int quadSize, Vector3f scale, float[] heightMap) {
this(name, patchSize, quadSize, scale, heightMap, totalSize, new Vector2f(), 0);
affectedAreaBBox = new BoundingBox(new Vector3f(0,0,0), totalSize*2, Float.MAX_VALUE, totalSize*2);

@ -45,7 +45,6 @@ import java.util.List;
public class PerspectiveLodCalculator implements LodCalculator {
private TerrainPatch patch;
private Camera cam;
private float[] entropyDistances;
private float pixelError;
@ -74,11 +73,7 @@ public class PerspectiveLodCalculator implements LodCalculator {
return A / T;
}
public boolean calculateLod(List<Vector3f> locations, HashMap<String, UpdatedTerrainPatch> updates) {
return calculateLod(patch, locations, updates);
}
public boolean calculateLod(TerrainPatch terrainPatch, List<Vector3f> locations, HashMap<String, UpdatedTerrainPatch> updates) {
public boolean calculateLod(TerrainPatch patch, List<Vector3f> locations, HashMap<String, UpdatedTerrainPatch> updates) {
if (entropyDistances == null){
// compute entropy distances
float[] lodEntropies = patch.getLodEntropies();

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