1108 Commits

Author SHA1 Message Date
nor..67
040d028cf9 - update lwjgl to latest 2.8.0-nightly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8178 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:17:55 +00:00
rem..om
29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8176 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 14:32:54 +00:00
rem..om
90a7917e1a Cinematic : removed accessors with a typo
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8175 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 14:19:26 +00:00
sha..rd
dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8170 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 06:08:48 +00:00
sha..rd
f6322b28ec * Fix default value for PssmShadowRenderer intensity
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8169 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 05:41:57 +00:00
sha..rd
d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8168 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 05:30:13 +00:00
sha..rd
71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8167 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 03:30:26 +00:00
sha..rd
471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8166 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 02:25:01 +00:00
sha..rd
8411ff22e2 * Fix incorrect warning message in OBJLoader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 23:04:55 +00:00
sha..rd
cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8164 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 22:40:17 +00:00
sha..rd
f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
* Applying default values for materials inside old J3O files
 * Default shininess in TerrainLighting

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8163 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 22:39:02 +00:00
sha..rd
2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8161 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 19:44:45 +00:00
sha..rd
2d93b713f3 * Reapplied r8158
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8160 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 18:57:38 +00:00
sha..rd
5a3f191135 * Reverted r8152, r8157 and r8158
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8159 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 18:52:56 +00:00
dan..om
df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8158 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:30:21 +00:00
dan..om
b34a3c02e1 Added Texture2DArray and Texture3DArray.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8157 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:26:55 +00:00
dan..om
911fc1409d Removed unused imports.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8156 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:25:38 +00:00
dan..om
03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders.
Formatting.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8155 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:24:38 +00:00
dan..om
7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8154 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:22:20 +00:00
dan..om
87435a37d3 Fixed output param to Logger's warning.
Added"name" parameter when exception is thrown so it's easier to know what the name is.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8153 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:20:25 +00:00
dan..om
99c6a41de3 Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8152 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:16:03 +00:00
roo..om
26f2fe8c8d Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8150 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-02 19:53:26 +00:00
roo..om
1acd324d02 Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8149 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-02 19:14:21 +00:00
lex..82
d613ed7c84 FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8148 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-02 16:59:25 +00:00
Sha..om
7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8147 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 23:01:43 +00:00
nor..67
31e151fec1 - merge changes to native bullet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8144 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 00:53:54 +00:00
nor..67
93326d1285 - fix ragdoll listeners being looped when no listener list exists
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8143 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 00:51:35 +00:00
nor..67
428f0a7627 - simplify TestRagdollCharacter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8142 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 00:32:51 +00:00
nor..67
b8586a4ea8 - simplify TestRagdollCharacter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8141 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 00:17:17 +00:00
nor..67
e20f58c5e3 - cleanup TestRagdollCharacter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8139 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-31 21:54:22 +00:00
bre..ns
3f6834d7c7 fixed terrain picking bug
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8138 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-31 15:49:53 +00:00
nor..67
eef34897be - add TestRagdollCharacter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8137 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-31 12:50:39 +00:00
sky..ok
50792c460b Fix for typos in Texture javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8136 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-31 00:33:58 +00:00
bre..ns
6940694e14 * fixed bug with terrain collision and flat terrain having a zero-volume bounding box
* corrected terrain.getHeight()

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8135 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-30 15:43:38 +00:00
rem..om
e5c554e112 TestBrickTower : changed some parameters inthe shadow renderer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8132 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-29 19:42:40 +00:00
nor..67
25c6c0b440 - fix BombControl effect
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8129 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-29 18:49:54 +00:00
rem..om
cd474b2be9 Engine :
- WIP : Added new batching system : GeometryBatch, that allow batched geometries to be transformed


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8128 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-29 18:35:14 +00:00
nor..67
2f00147def - add niftygui javadoc to sdk libraries
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8121 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-28 16:43:17 +00:00
nor..67
1af1aaef2a - add niftygui javadoc
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8120 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-28 16:39:06 +00:00
nor..67
15885dcfa9 - update JmeSystem version number
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8115 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-26 17:11:45 +00:00
nor..67
59f9f09e5f - make OgreMeshKey-based import not fail on missing material
- add actual OgreMeshKey.setMaterialName() setter

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8114 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-26 16:59:51 +00:00
nor..67
1fba65668b - fix OgreXML material loading when using OgreMeshKey
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8110 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-26 08:23:48 +00:00
nor..67
b78b994242 - add fallback to default material name also when using OgreMeshKey
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8108 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-26 02:11:17 +00:00
nor..67
fab0c6d73c - add support for material name to OgreMeshKey
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8107 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-26 02:09:24 +00:00
roo..om
cc30579289 BookSamples: chapter 9 - tree model
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8105 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-26 00:35:49 +00:00
Kae..pl
578c92affc Support for loading SpotLight.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8100 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-25 21:05:10 +00:00
Kae..pl
cb3f57009f Bugfix: NPE was raised when the object had no material.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8099 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-25 20:58:39 +00:00
Kae..pl
87ba2fcb11 Fix to a bug that caused loader to crach when loading an object without textures.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8098 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-25 20:25:38 +00:00
Kae..pl
ef430fe04a Support for 'Normal' texture mapping for 3D textures.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8094 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-25 18:50:06 +00:00
Kae..pl
17392d2cf8 Support for image sphere projection on a mesh.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8092 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-25 18:18:32 +00:00