Commit Graph

2938 Commits (9b1e2819a9bfd9a6c38f0a549e248970cbe0ba6b)
 

Author SHA1 Message Date
nor..67 74620f16f8 SDK: 12 years ago
nor..67 686dbc65d6 SDK: 12 years ago
nor..67 8cc5b671fb SDK: 12 years ago
nor..67 8aa330f94f SDK: 12 years ago
nor..67 b545fffcbd SDK: 12 years ago
nor..67 d0bbaec461 SDK: 12 years ago
nor..67 5e4fc894e6 SDK: 12 years ago
nor..67 8349783b6f SDK: 12 years ago
nor..67 a49c4068de SDK: 12 years ago
nor..67 48bfbf0a65 SDK: 12 years ago
nor..67 076234eb54 SDK: 12 years ago
nor..67 cac4dd3e34 SDK: 12 years ago
nor..67 bb74e6b3bc SDK: 12 years ago
nor..67 25e93782e6 SDK: 12 years ago
nor..67 e1ec8628ec - change back update center icons due to labeling 12 years ago
nor..67 6bf64dcef7 - change update center icons 12 years ago
nor..67 bbc0e74330 - disable NetBeans Base update center by default 12 years ago
nor..67 20d960df9f - change build script so that RC2 is a different version for the installer system 12 years ago
rem..om d82953b7b8 test PSSM: set the light dirrection to a non failing value until the issue is fixed 12 years ago
nor..67 e755d17819 SDK: 12 years ago
nor..67 b9717e2faf SDK: 12 years ago
nor..67 3fadc2242f SDK: 12 years ago
nor..67 803acd4662 SDK: 12 years ago
nor..67 ef9ade64e8 SDK: 12 years ago
Kae..pl d4ddc2beeb Memory usage improvements: 12 years ago
nor..67 0b1681c29f SDK: 12 years ago
nor..67 8eb7c833e6 SDK: 12 years ago
Kae..pl 2148c256d3 Allowing only a single armature modifier and object animation modifier to be applied over an object. 12 years ago
Kae..pl 6e027bd51e Fixing a bug where applied armeture has no skeleton attached. 12 years ago
rem..om 281d38d609 RenderManager : Changed renderScene to reset the camera plane state to 0 (the first node to render is not always a root, it can be a sub part of the scene graph) and call renderSubScene. 12 years ago
iwg..ic 3afb803c68 Added check for sensor data accuracy to ignore data when sensor accuracy is unreliable. 12 years ago
bre..om 77a1ec09f8 moved terrainGrid normal recalculations out of the tile loading loop to run after all tiles have loaded 12 years ago
rem..om cbafa1852b Shadows : There is now an alternative to the PssmRenderer : the PssmFilter that has to be used as any other filter. It does the same ass the PssmRenderer except the post shadow pass is done in screen space making it run very faster on scene that have a lot of shadow recieving Geometries. 12 years ago
PSp..om f0d4f86dd8 Updates to use logical ID mapping instead of names. 12 years ago
PSp..om 52b08cd0da Updated to work with logical ID instead of name. 12 years ago
PSp..om d9dd8603b8 Remap logical ID instead of name since it is now 12 years ago
PSp..om 9b763443fa Modified the string-based look-ups to use logical 12 years ago
iwg..ic 56bf97a7e2 Update Android Sensors to be compatible with the new Joystick interface. http://code.google.com/p/jmonkeyengine/source/detail?r=9763 http://code.google.com/p/jmonkeyengine/source/detail?r=9762 12 years ago
PSp..om 810164da46 Added a method for directly poking keyboard events 12 years ago
PSp..om 33968b4c39 Added code to reset the actions of opposite joystick 12 years ago
bre..om 211b63be84 Line shape now rewinds the buffer before data is set in updatePoints() 12 years ago
rem..om 0e733ff100 Filter postQueue method now takes a RenderQueue as parameter like SceneProcessor instead of the RenderManager and ViewPort. 12 years ago
bre..om 7f740a0cd4 TerrainGrid executor now prints out any exceptions from the threads 12 years ago
PSp..om c3549f42f6 Fixed a bug in how POV.DOWN_RIGHT was reported... 12 years ago
PSp..om 4b4ae178e5 Added a basic way to have default remappings of 12 years ago
PSp..om 67750ff7a5 Added a dump of the buttons. 12 years ago
bre..om c4574bff13 fixed an issue with TerrainGrid not having a large enough cache of tiles. Properly hooked in the tileDetached event 12 years ago
Sha..rd 8efd28da76 * Some optimizations for defines and shader key. Computing "compiled" define list isn't necessary to execute a lookup against asset manager. Allows faster changes in defines. 12 years ago
Sha..rd 1a12437436 * Remove unneeded printlns in AudioNode and HDRRenderer 12 years ago
PSp..om 86a3b0532c Save and restore the color in the nifty-optimization 12 years ago