test PSSM: set the light dirrection to a non failing value until the issue is fixed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9801 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 12 years ago
parent e755d17819
commit d82953b7b8
  1. 8
      engine/src/test/jme3test/light/TestPssmShadow.java

@ -148,8 +148,8 @@ public class TestPssmShadow extends SimpleApplication implements ActionListener
loadScene();
pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 3);
// pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
// pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
pssmRenderer.setLambda(0.55f);
pssmRenderer.setShadowIntensity(0.6f);
pssmRenderer.setCompareMode(CompareMode.Software);
@ -160,8 +160,8 @@ public class TestPssmShadow extends SimpleApplication implements ActionListener
pssmFilter = new PssmShadowFilter(assetManager, 1024, 3);
//pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
//pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
pssmFilter.setLambda(0.55f);
pssmFilter.setShadowIntensity(0.6f);
pssmFilter.setCompareMode(CompareMode.Software);

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