* Remove unneeded printlns in AudioNode and HDRRenderer
* Poly offset will become disabled if factor and units are set to 0. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9770 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -658,9 +658,13 @@ public class RenderState implements Cloneable, Savable {
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**/
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public void setPolyOffset(float factor, float units) {
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applyPolyOffset = true;
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offsetEnabled = true;
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offsetFactor = factor;
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offsetUnits = units;
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if (factor == 0 && units == 0) {
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offsetEnabled = false;
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} else {
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offsetEnabled = true;
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offsetFactor = factor;
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offsetUnits = units;
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}
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cachedHashCode = -1;
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}
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@ -186,7 +186,6 @@ public class HDRRenderer implements SceneProcessor {
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blockSize.y / pixelSize.y);
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numPixels = blocks.x * blocks.y;
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}
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System.out.println(numPixels);
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mat.setBoolean("Blocks", true);
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if (mode == LUMMODE_ENCODE_LUM)
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