Commit Graph

1575 Commits (8de8bf2d3e9ce695d192c9c94c798ec38154a886)

Author SHA1 Message Date
bre..ns 981356539a javadoc spelling fix thanks @bortreb 13 years ago
Sha..om ba15cc68ca * determinate -> determinant in Matrix3f 13 years ago
Sha..rd 3695f8f1fc * Blender loader now writes color as a normalized byte buffer, reduces mem usage by 4 times 13 years ago
Sha..rd 3e6d649c48 * Fixed incorrect byte->float conversion when loading color buffer in Blender loader 13 years ago
Sha..rd 8cca61b3ef * Fixed crash in blender loader when given textures without extension 13 years ago
Sha..rd c30bc66f76 * Fixed crash in MeshLoader when loading LOD levels 13 years ago
Sha..rd 95efa5b2ff * Mesh.extractVertexData() will copy max weights per vert as well, this is needed for animation to work 13 years ago
Sha..rd 64d9c60142 * BIHTree will exit early if ray limit is lower than the farthest collision point with the model's bound 13 years ago
Sha..rd 8d7aed43d1 * Removed useless vPosition varying from Lighting shader 13 years ago
Sha..rd 3d54ab3378 * Blender loader will now extract vertex data into separate vertex buffers for meshes that use multiple materials instead of sharing them 13 years ago
Sha..rd 03fb684b10 * Blender now supports loading color for shadeless materials 13 years ago
Sha..rd 3478012756 * OgreXML loader will accept models that use shared geometry but instead will extract the data to avoid sharing vertex buffers. This fixes issues when cloning animated shared geometry OgreXML models 13 years ago
Sha..rd 77252b4304 * Geometry will now automatically de-share VertexBuffers if it detects it 13 years ago
Sha..rd ed07d685bf * Added Mesh.extractVertexData() to extract vertex data from another mesh based on this mesh's index buffer. Used to "de-share" VertexBuffers. 13 years ago
rem..om 1547500b5a AndroidInput now correctly handles mutiple pointers touch events 13 years ago
rem..om dd76ee0890 Fixed Tap confirme event that was sending 2 tap events on each tap 13 years ago
rem..om a906b97be3 AndroidInput now correctly dispatches DOUBLETAP event 13 years ago
rem..om 5454675cda Formatted AndroidInput.java so it doesn't look like a C++ file... 13 years ago
nor..67 fbf42ffbca - improve failsafeness of GeometryBatchFactory 13 years ago
rem..om e4186c2497 - Changed catmull rom interpolation to use floats instead of doubles because somehow it was failing on android... 13 years ago
sky..om 8e721f5c93 Brought the number of Javadoc workings down to 322 from 391; Updated year to 2012 in license header of affected files 13 years ago
sky..om 1801f1f336 Brought the number of Javadoc workings down to 391 from 410 13 years ago
sky..om b66984f8f5 Added javadoc for TerrainQuad heightMap parameters 13 years ago
nor..67 1bf268bea7 - adapt name for destroyByteBuffer() 13 years ago
nor..67 de65246ddb - add way to release direct memory, including test 13 years ago
rem..om fd65f31bbd Removed comitted system.out in MotionTrack 13 years ago
rem..om 16759a9770 Fixed an initialization issue in MotionTrack 13 years ago
rem..om 950276679e Nifty : applied patch posted by iwgeric in this thread http://jmonkeyengine.org/groups/android/forum/topic/error-with-nifty-and-awt/?topic_page=2&num=15#post-147332 13 years ago
sky..om baba9d6b47 Fix to TerrainGrid: only clone the grid's material to child quad if it doesn't have a material of its own 13 years ago
rem..om 1f2193a2b9 Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet 13 years ago
rem..om f3675227e0 Cinematic : AnimationTrack takes now the animation's duration as default duration 13 years ago
rem..om 93a181b4c7 Fixed IndexArrayOutOfBound that may occur in BatchNode.Also optimized temp array allocation in case there is no tangents buffer 13 years ago
sky..ok addfe4283b BatchHint Javadoc fixes 13 years ago
PSp..om 1083cbd5aa Removed the extraneous warning message since you will 13 years ago
bre..ns 8a9ec04e35 moved noise library into jme3/terrain 13 years ago
rem..om d6124d3489 Renamed AnimationHelper to AnimationFactory 13 years ago
rem..om e902588700 fixed TestMusicPlayer to corectly initialize audioContext 13 years ago
rem..om 80df839071 refactored TestCinematic to use spatial animation with AnimationHelper instead of deprecated position, scale and rotation tracks 13 years ago
rem..om 7de07d056c Created an AnimationHelper to ease the creation process of a spatial animation, based on key frames interpolation. 13 years ago
rem..om 1b1bad7da5 Fixed MotionTrack setEnabled method 13 years ago
rem..om 9232c71cd7 Added a Transform(Vector3f translation,Quaternion rotation,Vector3f scale) constructor 13 years ago
bre..ns 5d6fa1fc0b fixed a normal seaming artifact in terrain 13 years ago
Kae..pl 2ac215f477 Fix a bug with bad bones placing. 13 years ago
Kae..pl e4c4380ab5 Fixing a bug with cloning SkeletonControl for Spatial. The anim control will always be added if the object has an armature, even if it has no animations. 13 years ago
Kae..pl f74d0311ae Bugfix: LocLimitConstraint erased other tracks except the one it was supposed to alter. 13 years ago
Kae..pl 8297877114 Armature bugfix: bones had constraints applied before they were loaded (skeleton loading moved to ObjectHelper). 13 years ago
Kae..pl f232b11318 Material name added. 13 years ago
PSp..om 5ed66f47e7 Redoing some of the isConnected checking and connection 13 years ago
PSp..om 010b9e0670 Until I can hook up proper error handlers, at least close 13 years ago
PSp..om dc46e28eb9 Added a big honking warning after learning something in 13 years ago