Brought the number of Javadoc workings down to 322 from 391; Updated year to 2012 in license header of affected files

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8980 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
sky..om 13 years ago
parent 1801f1f336
commit 8e721f5c93
  1. 4
      engine/src/blender/com/jme3/asset/BlenderKey.java
  2. 10
      engine/src/blender/com/jme3/scene/plugins/blender/BlenderContext.java
  3. 4
      engine/src/blender/com/jme3/scene/plugins/blender/file/BlenderInputStream.java
  4. 4
      engine/src/blender/com/jme3/scene/plugins/blender/file/Pointer.java
  5. 10
      engine/src/blender/com/jme3/scene/plugins/blender/materials/MaterialHelper.java
  6. 4
      engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ModifierHelper.java
  7. 1
      engine/src/bullet-common/com/jme3/bullet/control/RigidBodyControl.java
  8. 1
      engine/src/bullet-common/com/jme3/bullet/control/VehicleControl.java
  9. 6
      engine/src/core/com/jme3/animation/BoneTrack.java
  10. 2
      engine/src/core/com/jme3/animation/SpatialTrack.java
  11. 6
      engine/src/core/com/jme3/asset/ImplHandler.java
  12. 2
      engine/src/core/com/jme3/bounding/BoundingVolume.java
  13. 4
      engine/src/core/com/jme3/cinematic/events/CinematicEvent.java
  14. 6
      engine/src/core/com/jme3/effect/ParticleEmitter.java
  15. 4
      engine/src/core/com/jme3/input/ChaseCamera.java
  16. 4
      engine/src/core/com/jme3/input/FlyByCamera.java
  17. 11
      engine/src/core/com/jme3/input/InputManager.java
  18. 4
      engine/src/core/com/jme3/post/filters/CrossHatchFilter.java
  19. 4
      engine/src/core/com/jme3/post/filters/FogFilter.java
  20. 6
      engine/src/core/com/jme3/post/filters/RadialBlurFilter.java
  21. 8
      engine/src/core/com/jme3/post/ssao/SSAOFilter.java
  22. 4
      engine/src/core/com/jme3/renderer/Caps.java
  23. 6
      engine/src/core/com/jme3/renderer/RenderManager.java
  24. 6
      engine/src/core/com/jme3/renderer/ViewPort.java
  25. 2
      engine/src/core/com/jme3/scene/BatchNode.java
  26. 3
      engine/src/core/com/jme3/scene/Mesh.java
  27. 3
      engine/src/core/com/jme3/scene/shape/PQTorus.java
  28. 10
      engine/src/core/com/jme3/shadow/ShadowUtil.java
  29. 4
      engine/src/core/com/jme3/system/AppSettings.java
  30. 4
      engine/src/core/com/jme3/water/WaterFilter.java
  31. 4
      engine/src/desktop/com/jme3/app/SettingsDialog.java
  32. 4
      engine/src/desktop/jme3tools/navigation/NavCalculator.java
  33. 4
      engine/src/jbullet/com/jme3/bullet/collision/PhysicsCollisionObject.java
  34. 6
      engine/src/jbullet/com/jme3/bullet/objects/PhysicsRigidBody.java
  35. 4
      engine/src/jbullet/com/jme3/bullet/objects/VehicleWheel.java
  36. 4
      engine/src/niftygui/com/jme3/niftygui/RenderFontJme.java
  37. 4
      engine/src/ogre/com/jme3/scene/plugins/ogre/matext/OgreMaterialKey.java
  38. 4
      engine/src/terrain/com/jme3/terrain/Terrain.java
  39. 10
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainPatch.java
  40. 6
      engine/src/terrain/com/jme3/terrain/heightmap/FaultHeightMap.java
  41. 8
      engine/src/terrain/com/jme3/terrain/heightmap/HillHeightMap.java
  42. 3
      engine/src/test/jme3test/bullet/PhysicsHoverControl.java
  43. 4
      engine/src/tools/jme3tools/optimize/TriangleCollector.java
  44. 2
      engine/src/tools/jme3tools/savegame/SaveGame.java

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -244,7 +244,7 @@ public class BlenderKey extends ModelKey {
/**
* This method removes features from being loaded.
* @param featuresToLoad
* @param featuresNotToLoad
* bitwise flag of FeaturesToLoad interface values
*/
public void excludeFromLoading(int featuresNotToLoad) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -383,10 +383,8 @@ public class BlenderContext {
/**
* This method removes the ipo curve from the feature.
*
* @param ownerOMA
* @param ownerOma
* the OMA of blender feature that owns the ipo
* @param ipo
* the ipo that was just removed
*/
public Ipo removeIpo(Long ownerOma) {
return loadedIpos.remove(ownerOma);
@ -397,8 +395,6 @@ public class BlenderContext {
*
* @param ownerOMA
* the OMA of blender feature that owns the ipo
* @param ipo
* the ipo that belongs to the specified owner
*/
public Ipo getIpo(Long ownerOMA) {
return loadedIpos.get(ownerOMA);
@ -503,7 +499,7 @@ public class BlenderContext {
*
* @param skeletonOMA
* the skeleton's old memory address
* @param animData
* @param skeleton
* the skeleton specified by the given OMA
*/
public void setSkeleton(Long skeletonOMA, Skeleton skeleton) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -76,8 +76,6 @@ public class BlenderInputStream extends InputStream {
* the stream we read data from
* @param assetManager
* the application's asset manager
* @param endianess
* type of byte ordering used; 'v' means little endian and 'V' means big endian
* @throws BlenderFileException
* this exception is thrown if the file header has some invalid data
*/

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -80,8 +80,6 @@ public class Pointer {
* This method fetches the data stored under the given address.
* @param inputStream
* the stream we read data from
* @param dataIndices
* the offset of the data in the table pointed by the pointer
* @return the data read from the file
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -463,8 +463,12 @@ public class MaterialHelper extends AbstractBlenderHelper {
/**
* This method converts rgb values to hsv values.
*
* @param rgb
* rgb values of the color
* @param r
* red value of the color
* @param g
* green value of the color
* @param b
* blue value of the color
* @param hsv
* hsv values of a color (this table contains the result of the transformation)
*/

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -68,8 +68,6 @@ public class ModifierHelper extends AbstractBlenderHelper {
* the object structure
* @param blenderContext
* the blender context
* @param converter
* the converter object (in some cases we need to read an object first before loading the modifier)
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/

@ -52,7 +52,6 @@ public class RigidBodyControl extends PhysicsRigidBody implements PhysicsControl
/**
* Creates a new PhysicsNode with the supplied collision shape and mass 1
* @param child
* @param shape
*/
public RigidBodyControl(CollisionShape shape) {

@ -40,7 +40,6 @@ public class VehicleControl extends PhysicsVehicle implements PhysicsControl {
/**
* Creates a new PhysicsNode with the supplied collision shape
* @param child
* @param shape
*/
public VehicleControl(CollisionShape shape) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -182,8 +182,10 @@ public final class BoneTrack implements Track {
* The transforms can be interpolated in some method from the keyframes.
*
* @param time the current time of the animation
* @param skeleton the skeleton to which the bone belong
* @param weight the weight of the animation
* @param control
* @param channel
* @param vars
*/
public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) {
BitSet affectedBones = channel.getAffectedBones();

@ -64,8 +64,6 @@ public class SpatialTrack implements Track {
*
* @param time
* the current time of the animation
* @param spatial
* the spatial that should be animated with this track
*/
public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) {
Spatial spatial = control.getSpatial();

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -112,7 +112,7 @@ public class ImplHandler {
* gets a hint that it should suppress {@link AssetNotFoundException}s
* and instead call the listener callback (if set).
*
* @param key The parent key
* @param parentKey The parent key
*/
public void establishParentKey(AssetKey parentKey){
if (parentAssetKey.get() == null){
@ -132,7 +132,7 @@ public class ImplHandler {
/**
* Attempts to locate the given resource name.
* @param name The full name of the resource.
* @param key The full name of the resource.
* @return The AssetInfo containing resource information required for
* access, or null if not found.
*/

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -83,7 +83,7 @@ public interface CinematicEvent extends Savable {
public PlayState getPlayState();
/**
* @param loopMode Set the loop mode for the channel. The loop mode
* @param loop Set the loop mode for the channel. The loop mode
* determines what will happen to the animation once it finishes
* playing.
*

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -591,7 +591,9 @@ public class ParticleEmitter extends Geometry {
/**
* Sets the gravity vector.
*
* @param gravity the gravity vector
* @param x the x component of the gravity vector
* @param y the y component of the gravity vector
* @param z the z component of the gravity vector
*/
public void setGravity(float x, float y, float z) {
this.gravity.x = x;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -857,7 +857,7 @@ public class ChaseCamera implements ActionListener, AnalogListener, Control {
/**
* invert the Horizontal axis movement of the mouse
* @param invertYaxis
* @param invertXaxis
*/
public void setInvertHorizontalAxis(boolean invertXaxis) {
this.invertXaxis = invertXaxis;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -148,7 +148,7 @@ public class FlyByCamera implements AnalogListener, ActionListener {
/**
* Registers the FlyByCamera to receive input events from the provided
* Dispatcher.
* @param dispacher
* @param inputManager
*/
public void registerWithInput(InputManager inputManager){
this.inputManager = inputManager;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -122,9 +122,10 @@ public class InputManager implements RawInputListener {
*
* <p>This should only be called internally in {@link Application}.
*
* @param mouseInput
* @param keyInput
* @param joyInput
* @param mouse
* @param keys
* @param joystick
* @param touch
* @throws IllegalArgumentException If either mouseInput or keyInput are null.
*/
public InputManager(MouseInput mouse, KeyInput keys, JoyInput joystick, TouchInput touch) {
@ -614,7 +615,7 @@ public class InputManager implements RawInputListener {
*
* <p>By default the cursor is visible.
*
* @param visible whether the mouse cursor is visible or not.
* @return whether the mouse cursor is visible or not.
*
* @see InputManager#setCursorVisible(boolean)
*/

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -46,7 +46,7 @@ import com.jme3.renderer.ViewPort;
* Based on an article from Geeks3D:
* <a href="http://www.geeks3d.com/20110219/shader-library-crosshatching-glsl-filter/" rel="nofollow">http://www.geeks3d.com/20110219/shader-library-crosshatching-glsl-filter/</a>
*
* @author: Roy Straver a.k.a. Baal Garnaal
* @author Roy Straver a.k.a. Baal Garnaal
*/
public class CrossHatchFilter extends Filter {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -122,7 +122,7 @@ public class FogFilter extends Filter {
/**
* Sets the density of the fog, a high value gives a thick fog
* @param fogColor
* @param fogDensity
*/
public void setFogDensity(float fogDensity) {
if (material != null) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -100,7 +100,7 @@ public class RadialBlurFilter extends Filter {
/**
*
* @return
* @deprecated use {@link getSampleDistance()}
* @deprecated use {@link #getSampleDistance()}
*/
@Deprecated
public float getSampleDist() {
@ -110,7 +110,7 @@ public class RadialBlurFilter extends Filter {
/**
*
* @param sampleDist
* @deprecated use {@link setSampleDistance(float sampleDist)}
* @deprecated use {@link #setSampleDistance(float sampleDist)}
*/
@Deprecated
public void setSampleDist(float sampleDist) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -185,7 +185,7 @@ public class SSAOFilter extends Filter {
/**
* Return the bias<br>
* see {@link setBias(float bias)}
* see {@link #setBias(float bias)}
* @return
*/
public float getBias() {
@ -246,7 +246,7 @@ public class SSAOFilter extends Filter {
/**
* returns the scale<br>
* see {@link setScale(float scale)}
* see {@link #setScale(float scale)}
* @return
*/
public float getScale() {
@ -275,7 +275,6 @@ public class SSAOFilter extends Filter {
/**
* debugging only , will be removed
* @return
*/
public void setUseAo(boolean useAo) {
this.useAo = useAo;
@ -295,7 +294,6 @@ public class SSAOFilter extends Filter {
/**
* debugging only , will be removed
* @return
*/
public void setUseOnlyAo(boolean useOnlyAo) {
this.useOnlyAo = useOnlyAo;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -328,7 +328,7 @@ public enum Caps {
* can be supported by the renderer.
*
* @param caps The collection of renderer capabilities {@link Renderer#getCaps() }.
* @param fb The shader to check
* @param shader The shader to check
* @return True if it is supported, false otherwise.
*/
public static boolean supports(Collection<Caps> caps, Shader shader){

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -152,7 +152,7 @@ public class RenderManager {
/**
* Removes the main ViewPort with the specified name.
*
* @param view The main ViewPort name to remove
* @param viewName The main ViewPort name to remove
* @return True if the ViewPort was removed successfully.
*
* @see #createMainView(java.lang.String, com.jme3.renderer.Camera)
@ -199,7 +199,7 @@ public class RenderManager {
/**
* Removes the post ViewPort with the specified name.
*
* @param view The post ViewPort name to remove
* @param viewName The post ViewPort name to remove
* @return True if the ViewPort was removed successfully.
*
* @see #createPostView(java.lang.String, com.jme3.renderer.Camera)

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -182,7 +182,7 @@ public class ViewPort {
* <p>
* By default color clearing is disabled.
*
* @param clearDepth Enable/disable color buffer clearing.
* @param clearColor Enable/disable color buffer clearing.
*/
public void setClearColor(boolean clearColor) {
this.clearColor = clearColor;
@ -204,7 +204,7 @@ public class ViewPort {
* <p>
* By default stencil clearing is disabled.
*
* @param clearDepth Enable/disable stencil buffer clearing.
* @param clearStencil Enable/disable stencil buffer clearing.
*/
public void setClearStencil(boolean clearStencil) {
this.clearStencil = clearStencil;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2011 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -1003,7 +1003,6 @@ public class Mesh implements Savable, Cloneable {
* Acquires an index buffer that will read the vertices on the mesh
* as a list.
*
* @param mesh The mesh to read from
* @return A virtual or wrapped index buffer to read the data as a list
*/
public IndexBuffer getIndicesAsList(){

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -68,7 +68,6 @@ public class PQTorus extends Mesh {
* <p>
* Steps and radialSamples are both degree of accuracy values.
*
* @param name the name of the torus.
* @param p the x/z oscillation.
* @param q the y oscillation.
* @param radius the radius of the PQTorus.

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -271,8 +271,7 @@ public class ShadowUtil {
* Updates the shadow camera to properly contain the given
* points (which contain the eye camera frustum corners)
*
* @param occluders
* @param lightCam
* @param shadowCam
* @param points
*/
public static void updateShadowCamera(Camera shadowCam, Vector3f[] points) {
@ -325,7 +324,8 @@ public class ShadowUtil {
* shadow occluder objects.
*
* @param occluders
* @param lightCam
* @param receivers
* @param shadowCam
* @param points
*/
public static void updateShadowCamera(GeometryList occluders,
@ -341,7 +341,7 @@ public class ShadowUtil {
* shadow occluder objects.
*
* @param occluders
* @param lightCam
* @param shadowCam
* @param points
*/
public static void updateShadowCamera(GeometryList occluders,

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -539,7 +539,7 @@ public final class AppSettings extends HashMap<String, Object> {
/**
* Enable 3D stereo.
* <p>This feature requires hardware support from the GPU driver.
* @see <a href="http://en.wikipedia.org/wiki/Quad_buffering">http://en.wikipedia.org/wiki/Quad_buffering</a><br>
* @see <a href="http://en.wikipedia.org/wiki/Quad_buffering">http://en.wikipedia.org/wiki/Quad_buffering</a><br />
* Once enabled, filters or scene processors that handle 3D stereo rendering
* could use this feature to render using hardware 3D stereo.</p>
* (Default: false)

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -766,7 +766,7 @@ public class WaterFilter extends Filter {
* Sets the color of the water
* see setDeepWaterColor for deep water color
* default is (0.0078f, 0.5176f, 0.5f,1.0f) (greenish blue)
* @param waterColour
* @param waterColor
*/
public void setWaterColor(ColorRGBA waterColor) {
this.waterColor = waterColor;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -117,7 +117,7 @@ public final class SettingsDialog extends JDialog {
* @param imageFile
* the image file to use as the title of the dialog;
* <code>null</code> will result in to image being displayed
* @param mainThreadTasks
* @param loadSettings
* @throws JmeException
* if the source is <code>null</code>
*/

@ -142,8 +142,8 @@ public class NavCalculator {
/**
* Converts a course from cardinal XddY to ddd notation
* @param tc
* @param dLong
* @param dLat
* @param p1 position one
* @param p2 position two
* @return
* @since 1.0
*/

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -140,7 +140,7 @@ public abstract class PhysicsCollisionObject implements Savable {
/**
* Directly set the bitmask for collision groups that this object collides with.
* @param collisionGroup
* @param collisionGroups
*/
public void setCollideWithGroups(int collisionGroups) {
this.collisionGroupsMask = collisionGroups;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -82,7 +82,6 @@ public class PhysicsRigidBody extends PhysicsCollisionObject {
/**
* Creates a new PhysicsRigidBody with the supplied collision shape
* @param child
* @param shape
*/
public PhysicsRigidBody(CollisionShape shape) {
@ -181,7 +180,6 @@ public class PhysicsRigidBody extends PhysicsCollisionObject {
/**
* Gets the physics object location, instantiates a new Vector3f object
* @param location the location of the actual physics object is stored in this Vector3f
*/
public Vector3f getPhysicsLocation() {
return getPhysicsLocation(null);
@ -189,7 +187,6 @@ public class PhysicsRigidBody extends PhysicsCollisionObject {
/**
* Gets the physics object rotation
* @param rotation the rotation of the actual physics object is stored in this Matrix3f
*/
public Matrix3f getPhysicsRotationMatrix() {
return getPhysicsRotationMatrix(null);
@ -222,7 +219,6 @@ public class PhysicsRigidBody extends PhysicsCollisionObject {
/**
* Gets the physics object rotation as a quaternion, converts the bullet Matrix3f value,
* instantiates new object
* @param rotation the rotation of the actual physics object is stored in this Quaternion
*/
public Quaternion getPhysicsRotation(){
return getPhysicsRotation(null);

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -238,7 +238,7 @@ public class VehicleWheel implements Savable {
/**
* The maximum suspension force, raise this above the default 6000 if your suspension cannot
* handle the weight of your vehcile.
* @param maxSuspensionTravelCm
* @param maxSuspensionForce
*/
public void setMaxSuspensionForce(float maxSuspensionForce) {
this.maxSuspensionForce = maxSuspensionForce;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -76,7 +76,7 @@ public class RenderFontJme implements RenderFont {
/**
* get font width of the given string.
* @param text text
* @param str text
* @return width of the given text for the current font
*/
public int getWidth(final String str) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -56,7 +56,7 @@ public class OgreMaterialKey extends AssetKey<MaterialList> {
* base materials to jME3 matdefs when loading.
* Set to <code>null</code> to disable this functionality.
*
* @param extension The {@link MaterialExtensionSet} to use
* @param matExts The {@link MaterialExtensionSet} to use
*/
public void setMaterialExtensionSet(MaterialExtensionSet matExts){
this.matExts = matExts;

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -131,7 +131,7 @@ public interface Terrain {
* This is where the Terrain's LOD algorithm will change the detail of
* the terrain based on how far away this position is from the particular
* terrain patch.
* @param location: the Camera's location. A list of one camera location is normal
* @param location the Camera's location. A list of one camera location is normal
* if you just have one camera in your scene.
*/
public void update(List<Vector3f> location, LodCalculator lodCalculator);

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -268,8 +268,8 @@ public class TerrainPatch extends Geometry {
/**
* Get the triangle of this geometry at the specified local coordinate.
* @param gridX local to the terrain patch
* @param gridY local to the terrain patch
* @param x local to the terrain patch
* @param z local to the terrain patch
* @return the triangle in world coordinates, or null if the point does intersect this patch on the XZ axis
*/
public Triangle getTriangle(float x, float z) {
@ -278,8 +278,8 @@ public class TerrainPatch extends Geometry {
/**
* Get the triangles at the specified grid point. Probably only 2 triangles
* @param gridX local to the terrain patch
* @param gridY local to the terrain patch
* @param x local to the terrain patch
* @param z local to the terrain patch
* @return the triangles in world coordinates, or null if the point does intersect this patch on the XZ axis
*/
public Triangle[] getGridTriangles(float x, float z) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -96,7 +96,6 @@ public class FaultHeightMap extends AbstractHeightMap {
* @param faultShape Shape of the fault -line or circle
* @param minFaultHeight Height modified on each side
* @param maxFaultHeight Height modified on each side
* @param faultHeight Height modified on each side
* @param seed A seed to feed the Random generator
* @see setFaultRange, setMinRadius, setMaxRadius
*/
@ -122,7 +121,8 @@ public class FaultHeightMap extends AbstractHeightMap {
* Create an heightmap with linear step faults.
* @param size size of heightmap
* @param iterations number of iterations
* @param faultHeight height to modify
* @param minFaultHeight Height modified on each side
* @param maxFaultHeight Height modified on each side
*/
public FaultHeightMap(int size, int iterations, float minFaultHeight, float maxFaultHeight) throws Exception {
this(size, iterations, FAULTTYPE_STEP, FAULTSHAPE_LINE, minFaultHeight, maxFaultHeight, new Random().nextLong());

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -63,8 +63,6 @@ public class HillHeightMap extends AbstractHeightMap {
* the minimum radius of a hill
* @param maxRadius
* the maximum radius of a hill
* @param flattening
* the power of flattening done, 1 means none
* @param seed
* the seed to generate the same heightmap again
* @throws Exception
@ -105,8 +103,6 @@ public class HillHeightMap extends AbstractHeightMap {
* the minimum radius of a hill
* @param maxRadius
* the maximum radius of a hill
* @param flattening
* the power of flattening done, 1 means none
* @throws Exception
* @throws JmeException
* if size of the terrain is not greater that zero, or number of
@ -252,7 +248,7 @@ public class HillHeightMap extends AbstractHeightMap {
* @param minRadius
* the minimum radius of a hill
* @throws Exception
* @throw JmeException if the minimum radius is not greater than zero or not
* @throws JmeException if the minimum radius is not greater than zero or not
* lower than the maximum radius
*/
public void setMinRadius(float minRadius) throws Exception {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -82,7 +82,6 @@ public class PhysicsHoverControl extends PhysicsVehicle implements PhysicsContro
/**
* Creates a new PhysicsNode with the supplied collision shape
* @param child
* @param shape
*/
public PhysicsHoverControl(CollisionShape shape) {

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -92,7 +92,7 @@ public class TriangleCollector {
* (using the indices OCTTriangle.getGeometryIndex() & OCTTriangle.getTriangleIndex())
* then organizes them into output geometry.
*
* @param geoms
* @param inGeoms
* @param tris
* @return
*/

@ -83,7 +83,7 @@ public class SaveGame {
* Loads a savable that has been saved on this system with saveGame() before.
* @param gamePath A unique path for this game, e.g. com/mycompany/mygame
* @param dataName A unique name for this savegame, e.g. "save_001"
* @param assetManager Link to an AssetManager if required for loading the data (e.g. models with textures)
* @param manager Link to an AssetManager if required for loading the data (e.g. models with textures)
* @return The savable that was saved or null if none was found
*/
public static Savable loadGame(String gamePath, String dataName, AssetManager manager) {

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