Commit Graph

6649 Commits (7da493d1b151030a9c928581c2e8d0bb61bddc3f)
 

Author SHA1 Message Date
Remy Van Doosselaer 683bf632f6 add an empty constructor to Grid mesh (#747) 7 years ago
Stephen Gold e0230a4b12 roll back PR 746 (worldTransform to identity) in master branch 7 years ago
Nehon 5c9ef17e73 Fixes ReflectionAllocator for android 7 years ago
David Bernard 676251b4d5 nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui 7 years ago
Julien Seinturier 58a9211879 OpenVR 1.0.9 and Occulus Support (#779) 7 years ago
Nehon 96836de6e8 Prevents attachement nodes to have the NumBone parameter set 7 years ago
Kirill Vainer 9c0b977154 upgrade to gradle 4.1 7 years ago
Kirill Vainer 93001ec290 Fix #456 7 years ago
javasabr 06599d1eac fixed the constructor. 7 years ago
javasabr 69b7f7e655 fixed some changes. 7 years ago
javasabr bc1584d239 made the method as public. 7 years ago
javasabr 15fd80d67f Some improvements with terrain LOD control: 7 years ago
javasabr 6e07a214c6 Added a lit bit improvements for SafeArrayList: 7 years ago
javasabr 43b52cb77c Fixed finding definitions during material loading. 7 years ago
javasabr a717a5e50f fixed NPE during loading shader node material without vertex nodes. 7 years ago
MeFisto94 9100cff4aa BlenderImporter: Don't silently fail when a packed file couldn't be loaded but use a Placeholder Texture 7 years ago
MeFisto94 1b76160410 Blender Importer: Don't crash when a packed texture couldn't be loaded 7 years ago
NemesisMate 5d729af1c4 Fixed a IndexOutOfBoundsException when residual weights are present 7 years ago
NemesisMate 893741701b Fixed #642 7 years ago
NemesisMate a9cf6a348f Fix #646 7 years ago
NemesisMate ab8ddd5ab5 Added missing var declaration. 7 years ago
NemesisMate 7aafb514bf Fixed #652 7 years ago
javasabr 24e467a871 fixed the problem with the reference to light, when we had incorrect reference to the light after loading/cloning spatial of this control. 7 years ago
javasabr 8674d8af4b fixed detecting varyings during loading shader nodes in the case, when we have several output parameters with the same name but with different name spaces. 7 years ago
Rickard Edén 74f2f703b3 Several changes to load cinematics 7 years ago
Rickard Edén ae97614c83 Trying to make Cinematic serialization work. 7 years ago
Nehon 2120c9d334 Attempt to fix a direct memory deallocation crash on android 7 years ago
Nehon 87cfae6d7b Fixed InstancedGeometry shadow mode 7 years ago
empirephoenix ede080ad71
Merge pull request #773 from stephengold/master 7 years ago
Stephen Gold 00ce009925 fix for issue #772: populate bullet debug mesh using unscaled shape 7 years ago
javasabr 9578b0410e extended some things from shader node system. 7 years ago
javasabr 839ffdd4f2 fixed the problem with saving/loading light probes. 7 years ago
Stephen Gold 47a46a8250
Merge pull request #763 from stephengold/master 7 years ago
Nehon e4b6bf82a2 Better PBR env map generation 7 years ago
Stephen Gold 3328f2a3a7 fix issue #762 (WireSphere generates parallels with wrong radii) 7 years ago
Nehon 171007693b De duplicate imports when generating a shader from shader nodes 7 years ago
Rickard Edén eb6ce4d4b4 Merge pull request #755 from ZNixian/master 7 years ago
Rickard Edén 29726ccb88 Merge pull request #757 from neph1/osvr_viewmanager 7 years ago
Rickard Edén 7c00561a3c reverting orientation changes. 7 years ago
Rickard Edén e4ce70d0ba Merge pull request #756 from neph1/osvr_viewmanager 7 years ago
Rickard Edén 30de635cdf Changing back orientation quat modification 7 years ago
Rickard Edén ffed048472 making VRViewManagerOSVR more similar to VRViewManagerOpenVR 7 years ago
Campbell Suter 5273045ddf
Prevent double-updating the main scene in VR 7 years ago
javasabr ec121f025f simplified version. 7 years ago
javasabr b9e3788ffa fixed NPE when you try to remove an unused asset loader. 7 years ago
Rickard Edén 22bf08d9e7 Merge pull request #753 from neph1/master 7 years ago
Rickard Edén c460593000 Merge pull request #752 from ZNixian/master 7 years ago
Rickard Edén a65b0ba3af added functionality to use front mounted vive camera. 2nd try 7 years ago
Rickard Edén 2c044a29c5 Revert "added functionality to use front mounted vive camera" 7 years ago
Rickard Edén ae7a134f1e added functionality to use front mounted vive camera 7 years ago