Commit Graph

565 Commits (78bbe9b251295df0817468b8f9703917002d9136)

Author SHA1 Message Date
sha..rd c81a1a4d3e * Fix NPE in SkyFactory when used on android 14 years ago
Kae..pl ce259299e2 Track length getter added. 14 years ago
Kae..pl c773395ace Animations refactoring. 14 years ago
Kae..pl a649917c27 'copyFrom' method added to Camera. 14 years ago
sha..rd a5be89598f * Always close InputStream in WAVLoader 14 years ago
Sha..om 03ffc22446 * Spatial.setLocal***() methods no longer set world transform since it will be updated later on 14 years ago
Kae..pl bfc57cc7db Spatial animation support added. 14 years ago
sha..rd 5ac90f46fa * Formatting for many android classes which needed it desperately 14 years ago
bre..ns 2e1c4e8c29 NPE check on AudioNode read 14 years ago
sha..rd 6d728615a3 * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre 14 years ago
sha..rd 120a3d1e4f Blender Loader 14 years ago
sha..rd 062507e23e * Render off screen surfaces even if main screen isn't visible 14 years ago
rem..om 29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes 14 years ago
rem..om 90a7917e1a Cinematic : removed accessors with a typo 14 years ago
sha..rd d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 14 years ago
sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 14 years ago
sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 years ago
sha..rd 5a3f191135 * Reverted r8152, r8157 and r8158 14 years ago
dan..om b34a3c02e1 Added Texture2DArray and Texture3DArray. 14 years ago
dan..om 911fc1409d Removed unused imports. 14 years ago
dan..om 03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders. 14 years ago
dan..om 7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode. 14 years ago
dan..om 87435a37d3 Fixed output param to Logger's warning. 14 years ago
dan..om 99c6a41de3 Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method. 14 years ago
Sha..om 7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga) 14 years ago
sky..ok 50792c460b Fix for typos in Texture javadoc 14 years ago
rem..om cd474b2be9 Engine : 14 years ago
rem..om 27c5b3cfb0 Filter Pass can now render its own depth buffer 14 years ago
rem..om 943e4c805d Prevent boundingBox to create new vectors in distanceToEdge thanks to maximusgrey 14 years ago
roo..li b3a37f93b7 Dome.java: Renamed accessor for inverted boolean. 14 years ago
roo..li 3877740cd8 Dome.java: Updated javadoc to explain effect of parameters and to distinguish between use as SkyDome, pyramid, or cone. Renamed inverted boolean. 14 years ago
rem..om 36dd462c4f Test rundown part 1 : 14 years ago
sha..rd db0a4f23a8 * New block language parser 14 years ago
rem..om 0316bec713 SkyFactory : you can now specify the sky sphere radius when creating a sky to avoid near plane clipping when it's set too close to the radius value. 14 years ago
rem..om 70af91d981 Engine : added texture type hint to the texture key 14 years ago
sha..rd 2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards 14 years ago
sky..ok 6c2332d833 Javadoc fixes and links for the com.jme3.animation package; Added missing license header 14 years ago
PSp..om b3e488ff76 Fixed to properly update the buffer when the extents 14 years ago
sha..rd 2ddc537ddc * Forgot to commit proper exception for generated textures in MatParams 14 years ago
rem..om 91477b73f5 Engine : 14 years ago
rem..om 6c7082a7e3 engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase 14 years ago
nor..67 ac8a9dc0ce - make AppSettings final 14 years ago
nor..67 59d7bcdee6 - globally reduce asset paths in AssetKey constructor so that no key type can produce relative elements in the asset name 14 years ago
rem..om c6bd03eeab Added LinearExtrapolation to FastMath thanks to Wezrule http://jmonkeyengine.org/groups/features/forum/topic/2-requests-for-features/#post-138082 14 years ago
sha..rd 77dd6761ee * Added fix for when an mesh xml animation has no tracks will no longer throw NPE 14 years ago
sha..rd 984721cc75 * AnimControl now supports abstract animation (doesn't have to be BoneAnimation) 14 years ago
sha..rd 2d2ce703d9 * Added AbstractControl.getSpatial() as otherwise AnimEventListener is kinda useless as it only gives the AnimControl as the reference and to get userdata you need the spatial itself 14 years ago
rem..om 9e5f9be5ec SpotLight : reduced the number of float varying by 5 in the shaders : 14 years ago
sha..rd 2767600fe3 * Proper aging for particles emitted in a frame 14 years ago
rem..om 6c24af2831 Particle Emitter : faceNormal is now correctly saved 14 years ago