Commit Graph

1076 Commits (71ee1ba5d1c5b4b77bc8a0d4f267a0d114159961)

Author SHA1 Message Date
Kae..pl daa86cfec7 Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to. 13 years ago
roo..li b3a37f93b7 Dome.java: Renamed accessor for inverted boolean. 13 years ago
roo..li 3877740cd8 Dome.java: Updated javadoc to explain effect of parameters and to distinguish between use as SkyDome, pyramid, or cone. Renamed inverted boolean. 13 years ago
Kae..pl d6574a8cc7 Importing generated textures as 3D textures. 13 years ago
Kae..pl ab26912f60 Adding changes pointed out by madlion. 13 years ago
rem..om 36dd462c4f Test rundown part 1 : 13 years ago
sha..rd f6f378ec55 * Use the same pbuffer pixel format for everything. Provides better compatibility. 13 years ago
sha..rd db0a4f23a8 * New block language parser 13 years ago
rem..om 0316bec713 SkyFactory : you can now specify the sky sphere radius when creating a sky to avoid near plane clipping when it's set too close to the radius value. 13 years ago
bre..ns 9bd9e1dc08 fixed add terrain bug, now they all use the same action 13 years ago
rem..om 70af91d981 Engine : added texture type hint to the texture key 13 years ago
Sha..om c77f1c6cfb * Fix for x window crash on Display.destroy() on linux 13 years ago
sha..rd 2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards 13 years ago
sky..ok 6c2332d833 Javadoc fixes and links for the com.jme3.animation package; Added missing license header 13 years ago
PSp..om b3e488ff76 Fixed to properly update the buffer when the extents 13 years ago
sha..rd 2ddc537ddc * Forgot to commit proper exception for generated textures in MatParams 13 years ago
sha..rd e5be9cef83 Lighting material 13 years ago
sha..rd 17b949fea2 Blender Loader 13 years ago
rem..om 91477b73f5 Engine : 13 years ago
rem..om 6c7082a7e3 engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase 13 years ago
nor..67 c26e4d8e42 - revert previous change as wrong image paths might result 14 years ago
nor..67 65c228ff15 - fix NiftyJmeDisplay so that other locators can be registered for NiftyGUI 14 years ago
nor..67 ac8a9dc0ce - make AppSettings final 14 years ago
nor..67 3081862ced - add support for material name mappings to MaterialExtensionLoader 14 years ago
nor..67 59d7bcdee6 - globally reduce asset paths in AssetKey constructor so that no key type can produce relative elements in the asset name 14 years ago
rem..om 10366623f7 Added FXAA filter to the core thanks to phate666 for its implementation 14 years ago
rem..om c6bd03eeab Added LinearExtrapolation to FastMath thanks to Wezrule http://jmonkeyengine.org/groups/features/forum/topic/2-requests-for-features/#post-138082 14 years ago
sha..rd 77dd6761ee * Added fix for when an mesh xml animation has no tracks will no longer throw NPE 14 years ago
sha..rd c5aba505fc * Fixed AssertionError in SceneLoader when loading multiple scenes 14 years ago
sha..rd 984721cc75 * AnimControl now supports abstract animation (doesn't have to be BoneAnimation) 14 years ago
roo..li 59b00bbae9 Added CameraNode and new navigation to TestPhysicsCharacter. 14 years ago
roo..li 3a3a5de8c9 Added javadoc, fixed tiny typo, reformatted sample a bit. 14 years ago
rem..om 20f5e9d200 Fixed vertex lighting broken since last spot light changes 14 years ago
sha..rd 2d2ce703d9 * Added AbstractControl.getSpatial() as otherwise AnimEventListener is kinda useless as it only gives the AnimControl as the reference and to get userdata you need the spatial itself 14 years ago
rem..om 5476be99f7 SpotLight : Applied the same changes to terrain lighting 14 years ago
rem..om 9e5f9be5ec SpotLight : reduced the number of float varying by 5 in the shaders : 14 years ago
PSp..om d67adb8266 Pulled the ExecutorService stuff out and replaced it with a 14 years ago
PSp..om d62c1311fb Fixed a long-standing but well hidden bug in message 14 years ago
Kae..pl 1f90dcb8ff Textures importing refactoring in blender loader. 14 years ago
rem..om d722c65280 CameraNode : created a simple testCase to demonstrate how easy it is to make a camera follow a spatial using a Camera Node. 14 years ago
sha..rd 2767600fe3 * Proper aging for particles emitted in a frame 14 years ago
rem..om 6c24af2831 Particle Emitter : faceNormal is now correctly saved 14 years ago
Kae..pl 1e7b7860fe Large blender importer refactoring: 14 years ago
Sha..om a1e1057622 * Added javadoc for ParticleEmitter.setMeshType() 14 years ago
Kae..pl a6700cc754 Minro javadoc update. 14 years ago
rem..om f5dceb6c4d Particle Emitter : 14 years ago
rem..om 865c380b4e Particle Emitter : 14 years ago
Kae..pl 8de7a5755e Fix to mirror modifier loading (buffer bounds were exceeded in some cases). 14 years ago
Kae..pl fbd1cb837b Ignoring textures that are defined but disabled in material. 14 years ago
Kae..pl 733195c33c Fix with reading the proper buffer. 14 years ago