nor..67
71217a6da2
Merge SDK config changes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10755 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
PSp..om
247f2a633d
Branching the code for final 3.0 release so we can continue
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dev on HEAD without affecting it while the rest of the release
process works itself out.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@10749 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
0bb9822322
Bugfix: fixed an issue that caused repeated meshes to be populated in the wrong direction when Y axis was set as up axis.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10748 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
roo..li
b49ab638c3
Updated some item names in SDK Palette.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
951b650119
Updated SDK Palette to no longer use C-style object names -_-
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10746 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
6f56c63703
Updated SDK Palette to include DirctionalShadow Renderer and Filter.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10745 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..se
92757f8a9d
Sends all key events (including repeat events) in the JOGL NEWT backend
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10744 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..se
166373230c
Possible fix for the bug on compressed DDS textures in the JOGL backend
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10743 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..se
b7042af8ce
Switches to JOGL 2.0.2, reverts my mistake
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..se
e877d1f8c9
Switches to JOGL 2.0.2
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10741 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
07477b0be8
cloneForSpatial in LodControl now properly calls super.cloneForSpatial
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10740 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b61192d71e
Formated LodControl before fixing a cloning issue
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10739 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
a33c7394e3
Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10738 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Kae..pl
bf4447bc46
Feature: loading separate UV sets defined by user and loading LightMap.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10737 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
d2d86d649b
switched the colors for Y & Z in the axis marker
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10736 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b577a6c336
Fixed an issue with multiple shadow renderers.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10735 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
044ec5d66f
SDK:
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- fix update center locations (.org)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10734 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
55b2afde82
Made the DebugKeysAppState output something that you just have to copy paste into your code when outputing the position and rotation of the camera.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10733 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
20123c74ea
SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10732 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
e8d38b75f9
SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10731 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b0eb3b31a5
SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10730 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
7e28558ece
SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10729 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
a1316b4514
Android: Fix issue with AndroidHarness trying to pause audio after app.stop() closed down the audio renderer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10728 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
2143e17d99
SDK:
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- use selected java platform for obfuscation (thanks to @dertroglodyt )
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10727 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
9f6c42f568
fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10726 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
5962b6cc39
Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10725 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
2224767cbe
Removed depricated material example in hellomaterial, refactored some object names
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10724 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
6baff6f8d9
SDK:
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- add hint that windows sucks to the desktop executable window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10723 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
3445985717
Replaced depricated material example in Palette by a colored code sample snippet
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10722 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
59857d7bc3
SDK:
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- add information text on how to configure desktop executables further
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10721 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
e36241e74b
Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10720 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b01ac95cfc
Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10719 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
191e619bcc
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10718 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
c576d47c15
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10717 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
e530cf9ad6
Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10716 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
97ccd701fe
Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10715 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
01d8f36a52
Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10714 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
7c5571070c
fixed Hello Audio tutorial, also updated the wiki, and added an important note about positional audio
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10713 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
82324a385e
replaced a thrown exception with a logger warning
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10712 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b143904913
Android renderer : fixed issue where parsing opengl es version was failing on some device and causing a crash
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10711 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
aa325fc854
Fixed an issue with where one couldn't have several Shadow renderers in the same scene
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10710 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
a457d2d922
helloworld: updated depricated Box() constructor and object names
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10709 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
9fb93e8f7a
SDK LodGenerator Tool, fixed some typos
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10708 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
96599c21d8
One can now generate lod levels on a geometry from the scene explorer (in the Tools contex menu).
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the Lod Level property is now a combo box instead of a plain textfield
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10707 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
aa55fb6c61
Removed asserts from LodGenerator.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10706 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
20d5565cb7
Added a little offset to the physics ray to correct detecting onGround
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10705 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
158f429223
SDK:
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- re-add icon to log window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10703 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
a4d87147e5
SDK:
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- fix nifty display preview trying to load xml before adding resource location
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10702 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
ee8e6c71b6
SDK, the tangent binormal generator tool now has a wizard to choose options. Default has the same behavior as before
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10701 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
cb90159e81
- TangentBinormalGenerator : not joining the similar vertices for computing tangents when not splitting mirrored vertices seems to yeild worse artifacts than before.
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I reintroduced the joining. That produces wrong lighting anyway, but at least it's consistent with what we had before.
after 3.0, I'll default the split mirrored vertice behaviour.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10700 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago