Commit Graph

5501 Commits (6a1383a155c2afe98b95c53c110beb81b5e77db2)
 

Author SHA1 Message Date
jmekaelthas 153cb27d78 Bugfix: fixed error in Inverse Kinematics constraint (animations with 9 years ago
Nehon 1276dc583e Point Of Interest light probe blending start of implementation : basic structure, probes selection and blend factor computation. 9 years ago
Nehon 9fd90ab799 Merge branch 'master' into PBRisComing 9 years ago
Nehon 6b262e56c8 Fixed the javadoc fixes :D 9 years ago
Nehon e5608d6e38 Merge branch 'master' into PBRisComing 9 years ago
Nehon 2648f67b34 Javadoc in RenderManager : Fixed some typos and added some for light mode methods. 9 years ago
Nehon 52154e1cea Introduced a LightProbeBlendingStrategy, that can be passed to the default light filter upon construction. 9 years ago
Kirill Vainer d5ba6b92bd Merge pull request #384 from Dokthar/fix_physicsRigidBody_read 9 years ago
Paul Speed 197ed33c9e Added some missing @Overrides and finals. 9 years ago
Paul Speed 388a8a8bd7 Added a bunch of lower level logging that can be 9 years ago
Dokthar 00c687b4d8 fix #383 : in PhysicsRigidBody the old statement in read() (l.741) was always false 9 years ago
Nehon fcff7f6933 Merge branch 'master' into PBRisComing 9 years ago
Nehon 022899c199 Changed the way texture previews are done in the SDK. 9 years ago
Julien Gouesse 361cb0893a Merge pull request #379 from davidB/fix_opengl3 9 years ago
Nehon cedb4d3c3e Merge branch 'master' into PBRisComing 9 years ago
Nehon 50a9a8636b HDRLoader, reverted the change that loaded the HDR files in sRGB space, since the specs says that data is in linear space for this format. 9 years ago
Nehon ec8e7d6713 The LightProbe is now treated apart from other lights in the rendering pass as the Ambient light is and is always rendered on the first pass if there are several passes. 9 years ago
Nehon 6c2396f023 Used the proper Lod finction in the reflect debug material 9 years ago
Nehon f010f1be59 Fixed an outstanding issue with PBR lighting that was screwing reflection with normal maps. 9 years ago
Nehon 31d271d972 Changed the way indirect lighting is toggled on or of, there was silly problems with previous commit. 9 years ago
Nehon e438ad0928 LightProbe maps can now be re rendered in the engine and in the SDK 9 years ago
Nehon 20ec2f0797 Merge branch 'master' into PBRisComing 9 years ago
Nehon 822d327236 Image now properly save it's colorSpace when saved 9 years ago
Nehon d92171b153 Fixed LightProbe Saving and Loading 9 years ago
Nehon 667afa9ef3 SDK : the probe radius is now a dashed lines cirle 9 years ago
Nehon aa067ef60d Merge branch 'master' into PBRisComing 9 years ago
Nehon ad4634ce04 .hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space. 9 years ago
Nehon 7734492c66 Some cleanup 9 years ago
Nehon 0929bb2845 Added a way to change the lightProbe radius in the property panel 9 years ago
Nehon 49c6705bcc Better LightProbe radius shape 9 years ago
Nehon 866bf8d694 Added a light gizmo for light probe. Refactored the way light markers were done 9 years ago
Paul Speed d57147e392 A small optimization. The BitmapTextPage does not 9 years ago
Paul Speed cde35a005a Just fixing an indent. 9 years ago
Paul Speed 31cab674b3 Removing the dodgy 'optimization' that broke some people and caused other 'makeup' changes to better support the dodginess. 9 years ago
Paul Speed 3a4624a5fe Added a bunch of javadoc and changed the names of one of the 9 years ago
Paul Speed 95aa2d72d0 Added a basic RMI service that uses the RPC service. 9 years ago
Paul Speed 95603c46c4 Added a better check. The old one had the side-effect 9 years ago
Nehon ab981b76fc Added a define to toggle indirect lighting on or off, depending if there is a light probe in the light list or not. 9 years ago
Nehon 39fe8326ba Added a progress handle for the environment map generation. 9 years ago
Paul Speed dfe4b083f0 Added a check to try and detect the case where a server and 9 years ago
Paul Speed 4b2f361026 Modified to skip registering the message classes if they are 9 years ago
Paul Speed 2c337123a9 Added a test/example of running a client and a server in the 9 years ago
Paul Speed e832ad5c94 Added an isRunning() method so that other classes can 9 years ago
Paul Speed 17df399f68 Commented out the message class serialization and left 9 years ago
Paul Speed cea36ffc47 Added some more client-side error and connection handling 9 years ago
Paul Speed 38fe771ed8 Modified the client state messages to include the chat 9 years ago
Paul Speed 9e80d8a7aa Beefing up the client server tests a little to add 9 years ago
William Linna c8a16c940f Only interpolate if particles are in world space 9 years ago
William Linna 6075e4639d Interpolate particle positions 9 years ago
Daniel Johansson dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. 9 years ago