HDRLoader, reverted the change that loaded the HDR files in sRGB space, since the specs says that data is in linear space for this format.
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@ -309,7 +309,8 @@ public class HDRLoader implements AssetLoader {
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in.close();
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dataStore.rewind();
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return new Image(pixelFormat, width, height, dataStore, ColorSpace.sRGB);
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//HDR files color data is actually stored in linear space.
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return new Image(pixelFormat, width, height, dataStore, ColorSpace.Linear);
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}
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public Object load(AssetInfo info) throws IOException {
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