Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							6a1383a155 
							
						 
					 
					
						
						
							
							Merge branch 'master' into PBRisComing  
						
						
						
						
					 
					
						2016-02-28 18:39:31 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							44601cf5ff 
							
						 
					 
					
						
						
							
							Added an experimental MikkTspace generator  
						
						
						
						
					 
					
						2016-02-28 18:38:52 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							570c714c25 
							
						 
					 
					
						
						
							
							Merge branch 'master' into PBRisComing  
						
						
						
						
					 
					
						2016-02-28 16:42:01 +01:00 
						 
				 
			
				
					
						
							
							
								Rémy Bouquet 
							
						 
					 
					
						
						
						
						
							
						
						
							013fd08bd2 
							
						 
					 
					
						
						
							
							Merge pull request  #426  from InShadow/cleanup-batch-node  
						
						... 
						
						
						
						Batch node improvements 
						
						
					 
					
						2016-02-28 08:19:50 +01:00 
						 
				 
			
				
					
						
							
							
								Kirill Vainer 
							
						 
					 
					
						
						
						
						
							
						
						
							99665055b5 
							
						 
					 
					
						
						
							
							Merge pull request  #417  from MeFisto94/342  
						
						... 
						
						
						
						Simplified the AudioNode constructors (#342 ) 
						
						
					 
					
						2016-02-27 22:45:21 -05:00 
						 
				 
			
				
					
						
							
							
								InShadow 
							
						 
					 
					
						
						
						
						
							
						
						
							1073eba6be 
							
						 
					 
					
						
						
							
							Cleaned up BatchNode a bit and implemented collideWith to work only with non-batched children.  
						
						
						
						
					 
					
						2016-02-25 20:41:33 -08:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							a670877df1 
							
						 
					 
					
						
						
							
							Fixed Image disposal in LightProbeFactory (issue  https://github.com/jMonkeyEngine/jmonkeyengine/issues/424 )  
						
						
						
						
					 
					
						2016-02-25 18:31:26 +01:00 
						 
				 
			
				
					
						
							
							
								Kirill Vainer 
							
						 
					 
					
						
						
						
						
							
						
						
							bc8ecc3bc3 
							
						 
					 
					
						
						
							
							Update Particle.vert  
						
						
						
						
					 
					
						2016-02-25 10:24:46 -05:00 
						 
				 
			
				
					
						
							
							
								MeFisto94 
							
						 
					 
					
						
						
						
						
							
						
						
							c90048595f 
							
						 
					 
					
						
						
							
							Removed AudioNode.Type in favor of AudioData.DataType, which is what we are using now.  
						
						
						
						
					 
					
						2016-02-24 02:46:16 +01:00 
						 
				 
			
				
					
						
							
							
								Kirill Vainer 
							
						 
					 
					
						
						
						
						
							
						
						
							57c91c1c29 
							
						 
					 
					
						
						
							
							Merge pull request  #381  from TripleSnail/master  
						
						... 
						
						
						
						Interpolate particle positions 
						
						
					 
					
						2016-02-23 10:49:37 -05:00 
						 
				 
			
				
					
						
							
							
								Rémy Bouquet 
							
						 
					 
					
						
						
						
						
							
						
						
							0b23f195e2 
							
						 
					 
					
						
						
							
							Merge pull request  #408  from JavaSaBr/PBRisComing  
						
						... 
						
						
						
						Added support of overriding 
						
						
					 
					
						2016-02-21 09:25:32 +01:00 
						 
				 
			
				
					
						
							
							
								Kirill Vainer 
							
						 
					 
					
						
						
						
						
							
						
						
							2a959e17ab 
							
						 
					 
					
						
						
							
							particle: fix fading not working correctly  
						
						
						
						
					 
					
						2016-02-19 14:20:25 -05:00 
						 
				 
			
				
					
						
							
							
								MeFisto94 
							
						 
					 
					
						
						
						
						
							
						
						
							6f6e93e01b 
							
						 
					 
					
						
						
							
							Simplified the AudioNode constructors ( #342 ) and allow looping/seeking on every AudioNode now by default.  
						
						
						
						
					 
					
						2016-02-19 00:59:15 +01:00 
						 
				 
			
				
					
						
							
							
								MeFisto94 
							
						 
					 
					
						
						
						
						
							
						
						
							f233565031 
							
						 
					 
					
						
						
							
							Changed the copyright notice in the comments just like it was done on 25ca07d.  
						
						
						
						
					 
					
						2016-02-18 00:10:39 +01:00 
						 
				 
			
				
					
						
							
							
								MeFisto94 
							
						 
					 
					
						
						
						
						
							
						
						
							6c4e8010f2 
							
						 
					 
					
						
						
							
							Fixes the bug of shallow copies when cloning lights (See  http://hub.jmonkeyengine.org/t/what-is-the-expected-meaning-of-light-clone/35100  )  
						
						
						
						
					 
					
						2016-02-17 23:45:27 +01:00 
						 
				 
			
				
					
						
							
							
								MeFisto94 
							
						 
					 
					
						
						
						
						
							
						
						
							04566d8c6a 
							
						 
					 
					
						
						
							
							Fixes   #360  : Material now serializes name  
						
						
						
						
					 
					
						2016-02-17 12:21:17 +01:00 
						 
				 
			
				
					
						
							
							
								Teencrusher 
							
						 
					 
					
						
						
						
						
							
						
						
							b4737b0206 
							
						 
					 
					
						
						
							
							Fixed indirect light extraction in Material  
						
						
						
						
					 
					
						2016-02-16 13:38:37 -05:00 
						 
				 
			
				
					
						
							
							
								john01dav 
							
						 
					 
					
						
						
						
						
							
						
						
							f9a9839228 
							
						 
					 
					
						
						
							
							Added enqueue runnable  
						
						
						
						
					 
					
						2016-02-14 15:16:45 -06:00 
						 
				 
			
				
					
						
							
							
								javasabr 
							
						 
					 
					
						
						
						
						
							
						
						
							718b66ba62 
							
						 
					 
					
						
						
							
							Added support of overriding  
						
						
						
						
					 
					
						2016-02-09 07:07:54 +03:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							a0261e78fb 
							
						 
					 
					
						
						
							
							Added meaningful messages to the exceptions.  
						
						
						
						
					 
					
						2016-01-30 07:15:04 -05:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							d4c94bc7c0 
							
						 
					 
					
						
						
							
							Added a vector4f based populate method.  
						
						
						
						
					 
					
						2016-01-30 04:32:19 -05:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							8cfe537625 
							
						 
					 
					
						
						
							
							Fix clone to account for the update list added for update  
						
						... 
						
						
						
						optimization.  The updateList was cloned also and needs to
be cleared out and the update flag reset as if freshly
initialized.  Thanks for lightbringer for pointing out the
problem and solution. 
						
						
					 
					
						2016-01-26 19:28:23 -05:00 
						 
				 
			
				
					
						
							
							
								Pesegato 
							
						 
					 
					
						
						
						
						
							
						
						
							1df3c204f2 
							
						 
					 
					
						
						
							
							Added support to Logitech F310 with Xinput for Windows 10  
						
						
						
						
					 
					
						2016-01-08 10:06:49 +01:00 
						 
				 
			
				
					
						
							
							
								Kirill Vainer 
							
						 
					 
					
						
						
						
						
							
						
						
							2ca55c8b3a 
							
						 
					 
					
						
						
							
							LWJGL3 improvements  
						
						... 
						
						
						
						* Added key remapping for GLFW key constants
 * Rename AppSettings.getGammaCorrection() to isGammaCorrection()
 * Use LWJGL3 artifacts from maven
 * Minor compatibility changes for LWJGL 3.0.0b
 * Fixed some minor bugs in LwjglWindow 
						
						
					 
					
						2015-12-29 00:00:39 -05:00 
						 
				 
			
				
					
						
							
							
								Kirill Vainer 
							
						 
					 
					
						
						
						
						
							
						
						
							72423b682e 
							
						 
					 
					
						
						
							
							Merge pull request  #392  from NemesisMate/patch-4  
						
						... 
						
						
						
						Fixed a possible bug in TextureAtlas.java 
						
						
					 
					
						2015-12-26 15:36:41 -05:00 
						 
				 
			
				
					
						
							
							
								Daniel Johansson 
							
						 
					 
					
						
						
						
						
							
						
						
							69c17d72c8 
							
						 
					 
					
						
						
							
							Reverted statistics code for tracking number of lights in the scene. Not counting correctly. Maybe this can be added back in later on.  
						
						
						
						
					 
					
						2015-12-23 20:49:25 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Johansson 
							
						 
					 
					
						
						
						
						
							
						
						
							25b9691e32 
							
						 
					 
					
						
						
							
							Added support for toggling lights on and off via Light.setEnabled(boolean). This implements  #393  
						
						... 
						
						
						
						This commit also contains some minor changes to TestManyLightsSingle which now has a key trigger (L) for toggling lights on and off. 
						
						
					 
					
						2015-12-22 11:10:47 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Johansson 
							
						 
					 
					
						
						
						
						
							
						
						
							67eb998ef4 
							
						 
					 
					
						
						
							
							Added numLights to statistics. This tells us how many lights are left to render after filtering has occurred. Also did some tidy up of javadoc in RenderManager.  
						
						
						
						
					 
					
						2015-12-22 10:55:43 +00:00 
						 
				 
			
				
					
						
							
							
								Daniel Johansson 
							
						 
					 
					
						
						
						
						
							
						
						
							e0c24cd73a 
							
						 
					 
					
						
						
							
							Added a guard to ensure setSinglePassLightBatchSize() is set to a minimum of at least 1.  
						
						
						
						
					 
					
						2015-12-22 10:37:08 +00:00 
						 
				 
			
				
					
						
							
							
								NemesisMate 
							
						 
					 
					
						
						
						
						
							
						
						
							19577c3288 
							
						 
					 
					
						
						
							
							Fixed a possible bug in TextureAtlas.java  
						
						... 
						
						
						
						It seems that the variable was the wrong one when adding the normal texture to the atlas. 
						
						
					 
					
						2015-12-15 19:13:12 +00:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							ab76585ff2 
							
						 
					 
					
						
						
							
							More fine tuning calibration of roughness, and various visual fixes for PBR  
						
						
						
						
					 
					
						2015-12-12 15:26:42 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							9e1a1f6131 
							
						 
					 
					
						
						
							
							PBR, fixed the way metallic material base color was handled for indirect lighting.  
						
						... 
						
						
						
						Also calibrated roughness so that it matches Substance painter renderer. 
						
						
					 
					
						2015-12-08 23:57:08 +01:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							b006204c0f 
							
						 
					 
					
						
						
							
							Various warning-related cleanups.  Added @Overrides  
						
						... 
						
						
						
						and removed some manual unboxing. 
						
						
					 
					
						2015-12-05 22:14:36 -05:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							3189323c2f 
							
						 
					 
					
						
						
							
							Converted manual array + list management over to just use SafeArrayList.  
						
						... 
						
						
						
						It was a class added after this code. 
						
						
					 
					
						2015-12-05 20:00:52 -05:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							46794e251d 
							
						 
					 
					
						
						
							
							Allow the caller to override the axis' default dead  
						
						... 
						
						
						
						zone configured at startup. 
						
						
					 
					
						2015-12-05 06:27:17 -05:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							2a2c71dadf 
							
						 
					 
					
						
						
							
							Modified to pay attention to the joystick axis'  
						
						... 
						
						
						
						dead zone if it is larger than the globally defined
dead zone. 
						
						
					 
					
						2015-12-05 06:26:55 -05:00 
						 
				 
			
				
					
						
							
							
								Paul Speed 
							
						 
					 
					
						
						
						
						
							
						
						
							84ccd71873 
							
						 
					 
					
						
						
							
							Added additional information to the range check exception.  
						
						
						
						
					 
					
						2015-12-05 04:16:56 -05:00 
						 
				 
			
				
					
						
							
							
								jmekaelthas 
							
						 
					 
					
						
						
						
						
							
						
						
							8958459ef9 
							
						 
					 
					
						
						
							
							Bugfix: fixed a bug that caused NURB lines did not use their proper  
						
						... 
						
						
						
						resolution. 
						
						
					 
					
						2015-12-01 22:31:54 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							1276dc583e 
							
						 
					 
					
						
						
							
							Point Of Interest light probe blending start of implementation : basic structure, probes selection and blend factor computation.  
						
						
						
						
					 
					
						2015-11-29 16:09:32 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							9fd90ab799 
							
						 
					 
					
						
						
							
							Merge branch 'master' into PBRisComing  
						
						
						
						
					 
					
						2015-11-26 21:00:39 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							6b262e56c8 
							
						 
					 
					
						
						
							
							Fixed the javadoc fixes :D  
						
						
						
						
					 
					
						2015-11-26 21:00:27 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							e5608d6e38 
							
						 
					 
					
						
						
							
							Merge branch 'master' into PBRisComing  
						
						
						
						
					 
					
						2015-11-26 20:48:01 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							2648f67b34 
							
						 
					 
					
						
						
							
							Javadoc in RenderManager : Fixed some typos and added some for light mode methods.  
						
						
						
						
					 
					
						2015-11-26 20:47:44 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							52154e1cea 
							
						 
					 
					
						
						
							
							Introduced a LightProbeBlendingStrategy, that can be passed to the default light filter upon construction.  
						
						... 
						
						
						
						It sets how multiple LightProbes will be blended or selected for the final render.
This is meant to be highly customizable as there are already several strategies with pros and cons in the industry and some may arise in the future. 
						
						
					 
					
						2015-11-26 20:45:07 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							cedb4d3c3e 
							
						 
					 
					
						
						
							
							Merge branch 'master' into PBRisComing  
						
						
						
						
					 
					
						2015-11-20 09:00:23 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							50a9a8636b 
							
						 
					 
					
						
						
							
							HDRLoader, reverted the change that loaded the HDR files in sRGB space, since the specs says that data is in linear space for this format.  
						
						
						
						
					 
					
						2015-11-20 08:59:42 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							ec8e7d6713 
							
						 
					 
					
						
						
							
							The LightProbe is now treated apart from other lights in the rendering pass as the Ambient light is and is always rendered on the first pass if there are several passes.  
						
						
						
						
					 
					
						2015-11-19 22:33:45 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							6c2396f023 
							
						 
					 
					
						
						
							
							Used the proper Lod finction in the reflect debug material  
						
						
						
						
					 
					
						2015-11-19 19:05:53 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							f010f1be59 
							
						 
					 
					
						
						
							
							Fixed an outstanding issue with PBR lighting that was screwing reflection with normal maps.  
						
						
						
						
					 
					
						2015-11-19 19:05:20 +01:00 
						 
				 
			
				
					
						
							
							
								Nehon 
							
						 
					 
					
						
						
						
						
							
						
						
							31d271d972 
							
						 
					 
					
						
						
							
							Changed the way indirect lighting is toggled on or of, there was silly problems with previous commit.  
						
						
						
						
					 
					
						2015-11-19 19:04:14 +01:00