Commit Graph

4889 Commits (664dfc037cd84594f1e3506044af2d000fad69e6)
 

Author SHA1 Message Date
Normen Hansen 13e27bea1c - Move Blender Support layer registration to Annotations 10 years ago
Normen Hansen 42f78727c8 - avoid silly warning from NB 10 years ago
Normen Hansen befd955ac2 - update SDK OSX icon 10 years ago
Nehon 6bd5bdf7ba Replaced all occurrences of JME old logo with the new one in the SDK 10 years ago
Nehon 70d7ce2685 Fixed the template project name 10 years ago
Nehon b6873787fa fixed project template 10 years ago
Nehon f585e664cd The MaterialPreviewWidget now uses the MaterialPreviewRenderer. 10 years ago
jmekaelthas 7783e096cc Feature: added importing of Sun and Hemi lights from blender as 10 years ago
shadowislord 4633d9e546 Add GL wrappers for debugging and tracing 10 years ago
shadowislord 6f90009dab Syntax error fixes related to previous changes 10 years ago
shadowislord aaac8cb613 URA is now used by default on Android 10 years ago
shadowislord 6ca111b13d Refactor renderer system 10 years ago
jmekaelthas 69db9989a4 Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 years ago
jmekaelthas fa5845d528 Feature: added smooth/flat support for NURB surfaces. 10 years ago
Nehon 7ce251e222 SDK, the ShaderNodes editor should not go into an error frenzy when the shader compilation fail anymore. 10 years ago
normen b4a9ca4bee Update README.md 10 years ago
Normen Hansen ef47f61f72 - move netbeans download URL to gradle.properties 10 years ago
Normen Hansen ec183e1eea - only download bullet when its supposed to be built 10 years ago
Normen Hansen 00f12cfec7 - change behavior of "buildNativeProjects" setting to not exclude native subprojects from build but instead copy precompiled binaries 10 years ago
Normen Hansen 1977efd3cf - update gitignore to not ignore the precompiled bullet natives 10 years ago
Normen Hansen 05e1d528ab - allow adding precompiled bullet binaries to natives jar for binaries that can't be built on the current system 10 years ago
Normen Hansen 104254f6a6 - allow packing bullet binaries from build folder that have previously been built on other platforms 10 years ago
Normen Hansen 69f8e58d84 - change source compatibility to 1.6 10 years ago
Normen Hansen 6ff69cccf6 - add run task to jme3-examples 10 years ago
Normen Hansen c8fcac1254 - fix build script for native bullet on windows using VisualStudio 10 years ago
Normen Hansen 6d0a5604c6 - fix pointer bug in native bullet addResult collision code (collision code still needs a rework) 10 years ago
Normen Hansen 32f4245aff - fix osx bullet binary path 10 years ago
Normen Hansen f0870efc3b - remove static build instructions for linux bullet library (the bullet library will now depend on the correct glibc version being installed on a linux system) 10 years ago
Normen Hansen fd78498bc8 - fix NativeLibraryLoader using deprecated Natives class for hash generation 10 years ago
iwgeric 31bc6bf526 Add a default app profiler for Android. 10 years ago
iwgeric 3a82c9eca1 Add frame rate limitiing on Android. 10 years ago
iwgeric 3ee52c38ed Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 years ago
iwgeric 47477daa05 Forgot to update the commit text 10 years ago
iwgeric 5948479de4 comment out android show keyboard. Now using JmeSystem method to show/hide android soft keyboard. 10 years ago
Nehon a3f9b75d0b Added proper naming of const in Optics.glsllib and some define tests to avoid name collision when importing several glsllib 10 years ago
Nehon b1739fd9d7 Also fixed Android's VideoRecorderAppState 10 years ago
Nehon 50ec3023d4 Fixed ScreenshotAppState, VideoRecorderAppSate, AwtPanel and TestRenderToMemory so the frameBuffer is read with an BGRA8 format 10 years ago
Nehon 8b3e335d33 updated gitignore so that it ignores sdk dist files 10 years ago
Nehon fea3faf9af Minor fix in TestRenderToCubeMap 10 years ago
Nehon 05baf56130 The skyFactory now supports Equirectangular environment maps, as it's a pretty popular format. 10 years ago
Nehon 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 years ago
Nehon 995ab83a9e Deprecated LwjglRenderer and Lwjgl's TextureUtils. URA is used when choosing LWJGL as renderer. 10 years ago
jmekaelthas c9eadcc762 Bugfix: fixed a bug that caused ugly artifacts to appear sometimes while 10 years ago
Paul Speed 9eca2251a9 Handle more gracefully the case where a texture 10 years ago
jmekaelthas d399e0594b Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 years ago
jmekaelthas 65c3ff668c Bugfix: sorting constraint computation in the proper order which should 10 years ago
iwgeric a55aae21f9 Minor cleanup of mouse / keyboard methods for touch. 10 years ago
iwgeric a116389814 Forgot to add isSimulateKeyboard to TouchInput interface. 10 years ago
iwgeric 1ed1463476 Add support for enabling/disabling KeyEvent simulation for soft keyboards on Android similar to MouseEvents. 10 years ago
iwgeric 249f62fe95 remove showVirtualKeyboard from TouchInput 10 years ago