- fix build script for native bullet on windows using VisualStudio
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@ -16,7 +16,12 @@ libraries {
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}
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all {
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binaries.all {
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cppCompiler.args '-I', "${org.gradle.internal.jvm.Jvm.current().javaHome}/include"
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if (toolChain in VisualCpp) {
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cppCompiler.args "/I${org.gradle.internal.jvm.Jvm.current().javaHome}\\include"
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} else{
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cppCompiler.args '-I', "${org.gradle.internal.jvm.Jvm.current().javaHome}/include"
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}
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if (targetPlatform.operatingSystem.name == "osx") {
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cppCompiler.args '-I', "${org.gradle.internal.jvm.Jvm.current().javaHome}/include/darwin"
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} else if (targetPlatform.operatingSystem.name == "linux") {
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@ -28,8 +33,13 @@ libraries {
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// linker.args "-static-libgcc"
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// linker.args "-static-libstdc++"
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} else if (targetPlatform.operatingSystem.name == "windows") {
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cppCompiler.args "-I${org.gradle.internal.jvm.Jvm.current().javaHome}/include/win32"
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// cppCompiler.define('WIN32')
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if (toolChain in Gcc) {
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cppCompiler.args '-I', "${org.gradle.internal.jvm.Jvm.current().javaHome}/include/win32"
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}
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else if (toolChain in VisualCpp) {
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cppCompiler.args "/I${org.gradle.internal.jvm.Jvm.current().javaHome}\\include\\win32"
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}
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cppCompiler.define('WIN32')
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// linker.args 'Shlwapi.lib', 'Advapi32.lib'
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}
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}
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