roo..li 
							
						 
					 
					
						
						
						
						
							
						
						
							656c129de8 
							
						 
					 
					
						
						
							
							added a second example to HelloTerrain test  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9538  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-07-05 12:56:37 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							d3452297ce 
							
						 
					 
					
						
						
							
							FIXED: Issue 515: 	Blender loader - "-1" bone indices are generated for this model  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9537  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-07-03 19:45:30 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							0ba541ecd1 
							
						 
					 
					
						
						
							
							* Display initialization will not continue if crash is encountered  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9535  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-30 18:07:32 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							fd9f274049 
							
						 
					 
					
						
						
							
							* Committed fixes to mesh animation classes (not currently used). See  http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/fix-to-ogre-mesh-animations-deserializing  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9534  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-30 18:03:51 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							8d7b054b31 
							
						 
					 
					
						
						
							
							* Sky shader now normalizes direction in fragment shader instead of vertex shader  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9533  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-30 18:01:50 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							c498e79511 
							
						 
					 
					
						
						
							
							* Gui shader now supports vertex color on GL1  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9532  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-30 18:00:53 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							37f74cdb07 
							
						 
					 
					
						
						
							
							Fix for applying normals for smooth models that use generated textures (they were solid instead of smooth).  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9530  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-26 12:45:11 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							801b87d6ce 
							
						 
					 
					
						
						
							
							Fix to image to normal map convertion. The result image is no longer upside-down.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9529  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-26 11:25:43 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							d649505a6c 
							
						 
					 
					
						
						
							
							Modified to do the method lookups on first class  
						
						... 
						
						
						
						access and removed the (now) unnecessary threading
synchronization stuff.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9528  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-26 06:58:59 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							1d6fc2f9d6 
							
						 
					 
					
						
						
							
							NPE fix when no image texture was found.  
						
						... 
						
						
						
						A method to convert an image to normal map now accepts and returns an Image instead of Texture.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9527  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-25 21:39:38 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							4a596c8082 
							
						 
					 
					
						
						
							
							Temporary fix to UVS loading. If no texture is applied and UV coordinates are - then they are applied to the model. At this moment user defined UVS are only applied but future implementation will take the UVS type into account.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9526  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-25 21:36:20 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							7beebfc4c0 
							
						 
					 
					
						
						
							
							Fix for mirror modifier. Wrong axis was mirrored when Y is up axis was set.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9525  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-25 20:57:02 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							cd79395d9b 
							
						 
					 
					
						
						
							
							Removing the exception throw when the mesh has no vertices. Now simply an empty geometry list will be returned.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9524  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-25 20:52:52 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							1d767981ee 
							
						 
					 
					
						
						
							
							Fixes for mirror modifier (fixing several NPE that occured when model hed no binging or UV buffers, and fixing ClassCastException when model was small and ShorBuffer instead of IntBuffer was used for vertex indexing).  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9523  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-25 20:39:07 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							a6d42c21bb 
							
						 
					 
					
						
						
							
							Fix to applying properties to the mesh's geometry.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9522  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-25 20:30:29 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							fde6b4a447 
							
						 
					 
					
						
						
							
							Fixes to normals loading.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9521  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-25 19:50:23 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							0e24cf969b 
							
						 
					 
					
						
						
							
							Bugfix for textures loading: when one texture had several mappings it might not have appeared on the scene at all.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9520  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-24 19:49:15 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							a85db87169 
							
						 
					 
					
						
						
							
							Support for BMesh loading. Enjoy :)  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9519  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-24 14:36:51 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							691ebcb53d 
							
						 
					 
					
						
						
							
							Fixes to vertex color buffer applying. This functionality is also moved from MEshHelper to MeshBuilder.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9518  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-21 21:37:15 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							53dd4c2941 
							
						 
					 
					
						
						
							
							Some additional null checks while I'm in the area.  
						
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						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9517  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-20 19:36:18 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							11f686b1e0 
							
						 
					 
					
						
						
							
							Some cheap defensive checks that make a nicer  
						
						... 
						
						
						
						(and more local in some cases) error for the caller.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9516  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-20 19:35:34 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							332fe4d3ac 
							
						 
					 
					
						
						
							
							Fixing bugs with applying UV maps.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9515  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-20 14:37:34 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							440217fbd2 
							
						 
					 
					
						
						
							
							Fixing a bug that raised an exception when bone animation was attached directly to the object for Blender 2.49.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9514  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-20 12:41:37 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							1c429f0eb2 
							
						 
					 
					
						
						
							
							Fix to logging (thanks to rectalogic for finding it out :).  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9513  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-19 20:53:04 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							1e496c91fd 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- update ogre exporter for blender 2.63+
- add folder with script to easily update script
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9511  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-18 17:31:52 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							6dbc85234f 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- update manual
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9510  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-18 17:20:30 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							d63683d240 
							
						 
					 
					
						
						
							
							Issue 466: Blender loader duplicates vertices  
						
						... 
						
						
						
						Done. Hope it does not break anything ... too much :)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9509  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-17 22:34:54 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							4e987ae63e 
							
						 
					 
					
						
						
							
							Android : Pixel Format again. Transparent or Translucent pixel format should not be the deault setting as they drain a substential amount of fps and that most of the games will have an opaque background.  
						
						... 
						
						
						
						There is now a new ogles configType called BEST_TRANSLUCENT if users really want a transparent background.
The BEST or FASTEST confing are now both OPAQUE, this gives a nice boost to the BEST configuration.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9508  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-17 15:23:49 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							67712589e2 
							
						 
					 
					
						
						
							
							Android : changed the way the glsurface's pixel format was chosen, allowing the surface to have a translucent background  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9507  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-17 08:43:09 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							ca3f1d941a 
							
						 
					 
					
						
						
							
							* Fix issue 505  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9506  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-16 19:47:38 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							9349bd97c6 
							
						 
					 
					
						
						
							
							MotionPath.setSpeed can now be fed with a negative value to go backward. Waypoints will be properly triggered and the spatial will stop if it reaches the end of the path.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9505  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-16 15:06:47 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							c373f70d01 
							
						 
					 
					
						
						
							
							* Fixed issue where a model loaded from J3O would crash on render (thanks ghoust)  
						
						... 
						
						
						
						* Uniform.toString() now handles the case where name = null
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9497  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-15 02:27:08 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							e8762bcf9d 
							
						 
					 
					
						
						
							
							Fix to 3D texture triangulation procedure that might have caused an image of width or height == 0 to be produced (which caused later errors during textures merging).  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9496  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 14:06:43 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							8cf238a262 
							
						 
					 
					
						
						
							
							* Fix crash when loading animated OgreXML model exported from blender2ogre 0.5.7  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9495  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 00:53:20 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							5730bf67d8 
							
						 
					 
					
						
						
							
							* Removed useless code / formatted DefineList  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9494  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 00:52:35 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							b007fd672a 
							
						 
					 
					
						
						
							
							* Added IndexBuffer.wrapIndexBuffer() for wrapping any buffer (convenience method)  
						
						... 
						
						
						
						* All index buffers now rewind the buffer before allowing any read/write ops
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9493  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 00:52:04 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							fd03d28d81 
							
						 
					 
					
						
						
							
							* Added AssetKey.clone()  
						
						... 
						
						
						
						* WeakRefCloneAssetCache will attempt to collect GCd assets more often by not relying WeakHashMap to do so
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9492  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 00:25:21 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							7b9b9905ef 
							
						 
					 
					
						
						
							
							* Removed workarounds for setting material parameter with m_ prefix. From now on it will only be supported when loading really old J3O files.  
						
						... 
						
						
						
						* Small optimization: if technique is already loaded, define list will not be reconstructed on define change
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9491  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 00:21:50 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							fbf29530f3 
							
						 
					 
					
						
						
							
							* Deprecated FloatToFixed: You should use regular floats on Android instead of using fixed decimal format (most mobile GPUs support float anyway)  
						
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						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9490  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 00:18:04 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							37aa17302f 
							
						 
					 
					
						
						
							
							* Octree/Octnode: construct method now takes arguments for max depth, max volume, and tris per node  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9489  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-14 00:17:03 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							613d519544 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- remove useless synchonized statements from physics
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9488  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-13 20:55:07 +00:00 
						 
				 
			
				
					
						
							
							
								dan..om 
							
						 
					 
					
						
						
						
						
							
						
						
							a6033d0193 
							
						 
					 
					
						
						
							
							- Added TestCursor + 3 types of cursors for user testing.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9486  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-12 02:09:19 +00:00 
						 
				 
			
				
					
						
							
							
								dan..om 
							
						 
					 
					
						
						
						
						
							
						
						
							0ade9ab80f 
							
						 
					 
					
						
						
							
							- Removed a comment on a line that wasn't to be commented...  
						
						... 
						
						
						
						- Fixed import problem when RIFF header didn't have height/width (when it should). The loader will now use the first image's width/height. Since all images in an animation are supposed to be the same size this should not be a problem.
- Fixed import when an .ICO file contains more than one image (as it in in the case of "windows theme" files). The loader will default to a 32x32 icon in that list.
- Formatting.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9485  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-12 01:29:35 +00:00 
						 
				 
			
				
					
						
							
							
								dan..om 
							
						 
					 
					
						
						
						
						
							
						
						
							5ac9953f62 
							
						 
					 
					
						
						
							
							Implemented the ability to change the mouse cursor.  
						
						... 
						
						
						
						The way to do this is by calling inputManager.setMouseCursor("path/to/cursor/in/assets/cursor.ani").
NOTE: Supported formats are  "RIFF-wrapped" .ani, .cur and .ico. Those can be found everywhere on the web and are the majority of icons found. If the file format is unrecognized the loader will crash with an appropriate message (hopefully).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9484  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-11 21:18:52 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							4e419a854c 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- add ogre skeleton files as recognized assets
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9483  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-11 18:07:30 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							caba5c80c1 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						ModelImportTool
- fix removing texture data after import
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9482  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-11 17:51:19 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							27da3a106b 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						ModelImportTool
- fix relative path creation by using correct ProjectAssetManager
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9481  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-11 17:49:23 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							77b827ce6b 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						ModelImportTool
- uses FileObject list of assets instead of AssetKeys
- uses more robust copying
- supports binary ogre files (in theory)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9480  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-11 17:27:57 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							740a6fcf9a 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- enable asset list for binary ogre files
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9479  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-11 17:26:23 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							49f6e62048 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- avoid backslashes in Codeless Project wizard
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9478  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-06-11 15:44:06 +00:00