2325 Commits

Author SHA1 Message Date
Sha..rd
30dfa52f51 * TGA loader now supports loading colormapped (non-RLE only) images
* A non-supported format now yields correct message in TGA loader 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9379 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-12 19:19:26 +00:00
Sha..rd
cac820803b * Better checking for MRT in renderer (first against max color attachments then against draw buffers)
* Now uses only OpenGL2 draw buffers instead of relying on GL_ARB_draw_buffers existing
 * copyFrameBuffer() was non-functional when used against the main framebuffer because the width/height were set to zero erroneously, now it uses the current viewport parameters.
 * Added TestRenderToCubemap to demonstrate render to cubemap functionality, it also uses MRT to render to all the cube sides

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9378 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-12 18:38:31 +00:00
bre..ns
fba447dc60 added rotate tool to SDK, thanks @kbender
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9373 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-11 00:12:54 +00:00
nor..67
79ab8cd945 SDK:
- add modified state and savecookie accessors to AssetData

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9372 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-10 12:08:00 +00:00
rem..om
2b097ebdfc SkeletonControl : check hasArray for both BoneWeight and BoneIndex buffers before prep them for anim (convert them to non direct).
This to avoid an UnsupportedOperationException on android 4.0 when fetching the backing array on the BoneWeight buffer.
Before, only the BoneIndex was checked, and, for some mysterious reason, this ByteBuffer can be direct AND have a backing array on android 4.0. thus the preping wasn't done on the BoneWeight buffer that was kept as Direct. Hence the exception when fetching the array.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9371 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 19:38:59 +00:00
nor..67
583cf61d37 - update bullet build script to allow bullet/jme development on windows 64
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9370 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 13:30:05 +00:00
nor..67
6843b2a2a5 - update mac bullet binary and natives jar file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9369 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 13:24:11 +00:00
nor..67
26c3cb759c Updating linux bullet binaries
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9368 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 13:22:31 +00:00
nor..67
97ad04a8bd Adding 64bit bullet dll
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9367 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 13:21:36 +00:00
nor..67
336033cea7 - fix build of 64bit windows bullet dll
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9366 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 13:03:13 +00:00
nor..67
783ec50326 - final version of Material/RenderState comparison and hashValue methods, he who changes them again has to buy a crate of beer for all core members
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9365 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 12:50:01 +00:00
nor..67
c803ffd1ae - add possible build fix for bullet windows64 linux/mingw
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9364 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-09 12:36:51 +00:00
rem..om
311242b6d9 - Framebuffer can now render to a cube map face, thanks to dflemstr
http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/how-do-i-render-to-a-face-of-a-texturecubemap/?#post-171990

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9363 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 19:51:08 +00:00
rem..om
c9d5011555 used dynamicEqual instead of dynamicHashCode in BatchNode and GeometryBatchFactory
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9362 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 19:10:50 +00:00
rem..om
d33cbce333 - Changed BatchNode and GeometryBatchFactory according to material recent changes.
- BatchNode now does incremental batch upon adding a new geom to the batch (was there before but didn't work properly).

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9361 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 19:02:13 +00:00
ShA..Rd
960837fe02 NORMEN IS ALWAYS RIGHT
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9360 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 17:45:41 +00:00
ShA..Rd
2339b7d2e5 * Fix Material.hashCode/equals and RenderState.hashCode()
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9359 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 16:16:45 +00:00
sky..ok
a625e8ae2a Javadoc fixes R PHUN
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9358 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 15:11:38 +00:00
PSp..om
8bfe663402 Fixed the video recorder app state to attach itself
to the last _enabled_ view instead of just the last
view.
Fixed the internal IsoTimer to report the proper
resolution.  It was reporting picoseconds when it
is actually returning milliseconds.  This manifested
itself as a stuck g_Time in my shaders because time
was creeping along so slowly (if at all... I'm not
sure float has enough resolution to measure 
1 / 1000000000 resolution.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9357 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 06:13:12 +00:00
nor..67
e52701f3e1 SDK:
- Make SceneEditor Controller JmeRootNode final

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9356 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 00:56:11 +00:00
nor..67
352ee2083b SDK:
- Make SceneEditor Controller good example of the async AWT/GL therading model of the SDK

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9355 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 00:55:01 +00:00
nor..67
77fc3e3eee SDK:
- undo some changes due to shady threading raising its ugly head through the changes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9354 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 00:45:00 +00:00
nor..67
fa03a75cba SDK:
- undo some changes due to shady threading raising its ugly head through the changes

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9353 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-08 00:44:45 +00:00
nor..67
714484047b SDK:
- remove some queueing to make tool selection update faster

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9352 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-07 23:29:58 +00:00
nor..67
eaf415cd80 SDK:
- change back GLSL Editor version (all core plugin versions are unified)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9351 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-07 23:07:58 +00:00
nor..67
cf617fcae0 SDK:
- catch all exceptions when adding/removing ant libraries in ProjectExtensionManager

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9350 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-07 23:06:56 +00:00
nor..67
92e2e35aef - change Material.equals to Material.contentEquals
- update BatchNode, GeometryBatchFactory and Test

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9349 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-07 22:35:25 +00:00
sky..ok
f6ea856f9e GLObject/GLObjectManager -> NativeObject/NativeObjectManager in docs
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9348 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-07 17:12:59 +00:00
sky..ok
96e20aad8d Javadoc fixes: Down from 260 to 221 warnings
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9347 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-07 17:03:25 +00:00
dan..om
690915870c A whole lot of code formatting, unused import removal and other readability fixes.
Syntax checking should now stop from generating errors with passed jME3 built-in vars. Those variables are only accepted used with "in" or "uniform".

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9346 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-07 16:09:50 +00:00
nor..67
cd010fa5e7 SDK:
- change confusing error message

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9345 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-03 17:27:48 +00:00
Kae..pl
858c8ba9ba Fix to properties loading: properties are now stored in Spatial as basic types (supported by UserData) or Savables supported by jme core.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9344 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-02 18:03:40 +00:00
bre..ns
a5c8cb8ead option to flip texture's Y for skyFactory in SDK
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9343 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-02 17:33:38 +00:00
Kae..pl
f9593adee1 Fixed NPE error when using a single 'None' texture type in the material definition.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9342 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-02 16:45:38 +00:00
rem..om
2e704987b9 Fixed alpha variable declaration in SSAO Normal pass shader.Thanks to koris.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9341 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-01 19:16:11 +00:00
ShA..Rd
3d60482b46 * Fix paul complaining
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9340 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-01 14:19:12 +00:00
ShA..Rd
807a3e6fc5 * Fix incorrect format for DepthStencil in TextureUtil (fix potential GL issue)
* Fix tex3DThumb.frag compile error (implicit int -> float conversion)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9339 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-05-01 14:15:39 +00:00
bre..ns
aeb231904a nav mesh generator remembers params and has tooltips now
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9338 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 22:19:59 +00:00
Kae..pl
2fe4d620d9 Fixing a bug where texture size getter is called before the opengl is initialized.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9337 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 17:37:59 +00:00
Kae..pl
b09e37c9d9 Added support for multilayered images.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9336 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 17:06:53 +00:00
Kae..pl
96cfd22510 Support for base texture blending for DDS textures.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9335 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 13:47:22 +00:00
rem..om
9d7d5a388c Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold from the frag shaders
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9334 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 11:39:21 +00:00
Kae..pl
be9dc94d88 Removing unused folders.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 09:42:55 +00:00
Kae..pl
82c72f004f Removing unused folders.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9332 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 09:42:25 +00:00
Kae..pl
c4bf1b59a0 Removing @Override annotations from methods that implements interfaces (this will make the code Java 5 compatible).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9331 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-30 09:34:22 +00:00
rem..om
22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9330 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-29 20:32:08 +00:00
Kae..pl
8de8bf2d3e Textures loading refactoring.
New features:
- support for loading both 2D and 3D textures (they are merged and flattened to Texture2D)
- support for colorband usage in flat textures
- support for using color factors for flat images

Bugfixes:
- blend texture should be now calculated properly at the ends of the object
- blend texture is now properly directed
- flat texture projection (flat, bude and tube) should now be properly directed

Other stuff:
- better code separation and improved readability

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9329 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-29 19:55:57 +00:00
bre..ns
f669290a3a updated terrainLighting.frag's shininess to match more of Lighting.frag
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9328 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-25 21:02:56 +00:00
bre..ns
a0af5de41e whoopsie, sorry TerrainGrid
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9327 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-24 20:27:41 +00:00
bre..ns
5dbde4ad06 TerrainQuad documentation patch thanks @slyh
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9326 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-04-24 20:17:25 +00:00